Player Matchup

Sol
Sol
N0mAds17
Sol
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
376W - 385L
1,353 Elo+
Party 1
Cerberus
Cerberus
ObeyTheBulge
Cerberus
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 137L
1,183 Elo+
Party 1
Thor
Thor
Utopianyak
Thor
Level 45
God Stats
5W - 1L
1,500 SR
Queue Stats
90W - 104L
997 Elo+
Party 1
Heimdallr
Heimdallr
jmell625
Heimdallr
Level 44
God Stats
15W - 16L
1,583 SR
Queue Stats
115W - 107L
1,495 Elo+
Party 4
Cu Chulainn
Cu Chulainn
mmho
Cu Chulainn
Level 54
God Stats
4W - 5L
1,500 SR
Queue Stats
118W - 100L
1,374 Elo+
Party 4
Team Averages
Level 68
1,517 SR
1,281 Elo+

VS

Team Averages
Level 69
1,611 SR
1,459 Elo+
Chang'e
Chang'e
Chewy784
Chang'e
Level 68
God Stats
3W - 2L
1,836 SR
Queue Stats
336W - 322L
1,434 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GraylySnow2006
Cu Chulainn
Level 84
God Stats
2W - 3L
1,721 SR
Queue Stats
40W - 43L
1,433 Elo+
Party 2
Heimdallr
Heimdallr
KAICHO1
Heimdallr
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,250 Elo+
Party 3
Sun Wukong
Sun Wukong
King Patera
Sun Wukong
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,742 Elo+
Party 3
Set
Set
Lyrowen21
Set
Level 81
God Stats
2W - 5L
1,500 SR
Queue Stats
49W - 46L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 8
16,512
533
23,321
20,379
8,123
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
ObeyTheBulge
Cerberus
19
5 / 5 / 8
15,254
492
14,259
30,307
37,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 8 / 4
13,401
432
5,249
21,199
9,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
jmell625
Heimdallr
20
12 / 2 / 5
17,627
569
27,725
22,087
10,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
mmho
Cu Chulainn
20
6 / 6 / 4
16,948
547
24,917
26,546
32,538
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chewy784
Chang'e
20
1 / 7 / 11
13,905
449
15,964
27,082
10,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
GraylySnow2006
Cu Chulainn
20
11 / 7 / 6
14,790
477
23,111
42,033
39,087
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
KAICHO1
Heimdallr
20
8 / 8 / 4
15,250
492
20,958
26,930
11,272
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
King Patera
Sun Wukong
20
4 / 4 / 6
13,480
435
9,063
25,412
23,385
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 2 / 1
12,206
394
3,284
14,348
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
54
28
Kills
26
26
Deaths
28
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chewy784
Chang'e
1
7
11
0.93
L
Cu Chulainn
GraylySnow2006
Cu Chulainn
11
7
6
2
L
Heimdallr
KAICHO1
Heimdallr
8
8
4
1.25
L
Sun Wukong
King Patera
Sun Wukong
4
4
6
1.75
L
2
2
1
1.25
W
4
5
8
1.6
W
Cerberus
ObeyTheBulge
Cerberus
5
5
8
1.8
W
1
8
4
0.38
W
Heimdallr
jmell625
Heimdallr
12
2
5
7.25
W
Cu Chulainn
mmho
Cu Chulainn
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,471
Damage
72,380
120,518
Taken
135,805
97,693
Mitigated
89,497
35,511
Healing
45,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chewy784
Chang'e
15,964
1,148
5,716
11,280
27,082
10,043
728
10,709
16,373
85,694
0
L
Cu Chulainn
GraylySnow2006
Cu Chulainn
23,111
6,719
0
10,440
42,033
39,087
936
13,020
29,013
0
92,636
L
Heimdallr
KAICHO1
Heimdallr
20,958
9,504
0
8,310
26,930
11,272
199
10,496
16,434
0
106,218
L
Sun Wukong
King Patera
Sun Wukong
9,063
1,023
0
4,868
25,412
23,385
752
11,182
14,230
2,765
62,562
L
3,284
1,086
0
5,281
14,348
5,710
0
2,666
11,682
0
64,229
W
23,321
8,919
0
10,446
20,379
8,123
5,559
3,224
17,094
140,667
0
W
Cerberus
ObeyTheBulge
Cerberus
14,259
585
0
9,083
30,307
37,016
443
5,604
23,799
40,424
0
W
5,249
1,374
0
4,547
21,199
9,150
514
3,169
17,883
0
68,987
W
Heimdallr
jmell625
Heimdallr
27,725
11,363
201
6,266
22,087
10,866
5,193
5,443
15,318
0
147,889
W
Cu Chulainn
mmho
Cu Chulainn
24,917
5,503
0
4,968
26,546
32,538
781
3,858
22,572
21,911
97,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,742
Gold Earned
69,631
713
Minions Killed
603
0
Camps Cleared
0
2,809,854
Distance Traveled
2,745,487
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,905
449
132
4
0
679,730
8
L
Cu Chulainn
14,790
477
111
4
0
508,505
8
L
Heimdallr
15,250
492
135
4
0
509,396
3
L
Sun Wukong
13,480
435
86
3
0
662,284
4
L
Set
12,206
394
139
4
0
385,572
1
W
Sol
16,512
533
180
6
0
580,458
0
W
Cerberus
15,254
492
37
1
0
583,478
6
W
Thor
13,401
432
101
3
0
512,421
2
W
Heimdallr
17,627
569
194
6
0
580,522
1
W
Cu Chulainn
16,948
547
201
6
0
552,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role