Player Matchup

Mercury
Mercury
Burning Rook
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,632 Elo+
Solo
Nox
Nox
MonkHijiri
Nox
Level 16
God Stats
46W - 42L
1,558 SR
Queue Stats
184W - 151L
1,643 Elo+
Solo
Jormungandr
Jormungandr
OverheadInk
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
SagaDGemini
Ganesha
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,495 Elo+
Solo
Xbalanque
Xbalanque
TwiceHack
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,601 Elo+
Solo
Team Averages
Level 17
1,512 SR
1,574 Elo+

VS

Team Averages
Level 21
1,690 SR
1,593 Elo+
Baron Samedi
Baron Samedi
Elphilys
Baron Samedi
Level 28
God Stats
5W - 4L
1,845 SR
Queue Stats
13W - 13L
1,755 Elo+
Solo
Ne Zha
Ne Zha
NeonRuin2497
Ne Zha
Level 16
God Stats
24W - 32L
1,459 SR
Queue Stats
322W - 365L
1,501 Elo+
Solo
Camazotz
Camazotz
Packersman48
Camazotz
Level 15
God Stats
1W - 1L
1,739 SR
Queue Stats
66W - 68L
1,542 Elo+
Solo
Mercury
Mercury
dhezalol
Mercury
Level 18
God Stats
1W - 0L
1,701 SR
Queue Stats
2W - 1L
1,551 Elo+
Solo
Izanami
Izanami
xK1S
Izanami
Level 27
God Stats
21W - 13L
1,705 SR
Queue Stats
52W - 43L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Burning Rook
Mercury
17
4 / 14 / 4
11,600
967
11,286
27,261
10,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 6
12,723
1,060
17,078
14,800
11,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
OverheadInk
Jormungandr
18
3 / 7 / 7
12,530
1,044
8,430
16,290
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
SagaDGemini
Ganesha
19
1 / 13 / 11
12,705
1,059
15,667
35,065
35,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
TwiceHack
Xbalanque
17
1 / 9 / 7
11,079
923
11,033
16,329
6,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elphilys
Baron Samedi
20
5 / 3 / 28
13,128
1,094
22,519
14,089
5,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
19
6 / 6 / 23
12,883
1,074
7,857
16,840
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Camazotz
Packersman48
Camazotz
20
5 / 0 / 25
12,994
1,083
15,542
14,362
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
dhezalol
Mercury
18
3 / 3 / 20
11,686
974
4,475
8,969
3,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
xK1S
Izanami
20
29 / 2 / 13
17,442
1,454
48,468
16,496
6,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
157
14
Kills
48
48
Deaths
14
35
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Mercury
Burning Rook
Mercury
4
14
4
0.43
W
Baron Samedi
Elphilys
Baron Samedi
5
3
28
6.33
L
5
5
6
1.6
W
Ne Zha
6
6
23
2.92
L
Jormungandr
OverheadInk
Jormungandr
3
7
7
0.93
W
Camazotz
Packersman48
Camazotz
5
0
25
17.5
L
Ganesha
SagaDGemini
Ganesha
1
13
11
0.5
L
Xbalanque
TwiceHack
Xbalanque
1
9
7
0.5
W
Mercury
dhezalol
Mercury
3
3
20
4.33
W
Izanami
xK1S
Izanami
29
2
13
17.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,494
Damage
98,861
109,745
Taken
70,756
72,767
Mitigated
31,646
4,997
Healing
23,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Burning Rook
Mercury
11,286
7,555
0
1,300
27,261
10,147
0
4,937
22,174
0
29,610
W
Baron Samedi
Elphilys
Baron Samedi
22,519
541
3,223
5,492
14,089
5,634
0
8,600
5,489
52,609
0
L
17,078
2,013
0
824
14,800
11,369
0
3,849
10,926
40,454
0
W
Ne Zha
7,857
3,933
0
3,560
16,840
7,000
0
9,766
7,074
0
21,206
L
Jormungandr
OverheadInk
Jormungandr
8,430
1,568
0
649
16,290
9,063
0
3,141
12,974
23,045
0
W
Camazotz
Packersman48
Camazotz
15,542
4,546
0
6,576
14,362
8,969
0
8,077
6,285
0
34,461
L
Ganesha
SagaDGemini
Ganesha
15,667
1,348
0
1,246
35,065
35,670
0
6,375
28,490
35,688
0
L
Xbalanque
TwiceHack
Xbalanque
11,033
3,242
453
525
16,329
6,518
0
4,217
11,912
0
42,968
W
Mercury
dhezalol
Mercury
4,475
1,132
0
176
8,969
3,588
0
4,375
4,594
0
9,369
W
Izanami
xK1S
Izanami
48,468
40,645
0
4,688
16,496
6,455
0
10,357
6,139
0
71,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,637
Gold Earned
68,133
201
Minions Killed
221
7
Camps Cleared
7
949,946
Distance Traveled
1,067,064
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,600
967
32
3
3
225,896
0
W
Baron Samedi
13,128
1,094
69
6
2
191,775
0
L
Nox
12,723
1,060
59
5
1
205,751
0
W
Ne Zha
12,883
1,074
43
4
0
186,835
0
L
Jormungandr
12,530
1,044
40
3
0
152,965
0
W
Camazotz
12,994
1,083
43
4
0
270,344
0
L
Ganesha
12,705
1,059
10
1
0
211,534
0
L
Xbalanque
11,079
923
60
5
3
153,800
2
W
Mercury
11,686
974
12
1
3
232,817
0
W
Izanami
17,442
1,454
54
5
2
185,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role