Player Matchup

Hun Batz
Hun Batz
Bronze III
Arqueus123
Hun Batz
Bronze III
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
C4S13
Hachiman
Silver III
Level 158
God Stats
4W - 6L
1,416 SR
Queue Stats
297W - 306L
1,455 MMR
Party 2
Chronos
Chronos
Gold III
TheJewishPanda
Chronos
Gold III
Level 120
God Stats
1W - 0L
1,932 SR
Queue Stats
28W - 25L
1,538 MMR
Party 1
Ganesha
Ganesha
Silver III
danilocm
Ganesha
Silver III
Level 148
God Stats
14W - 14L
1,500 SR
Queue Stats
310W - 304L
1,455 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
legindarypanda
Erlang Shen
Bronze III
Level 106
God Stats
3W - 4L
1,152 SR
Queue Stats
64W - 57L
1,374 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,500 SR
1,464 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,629 SR
1,465 MMR
Cthulhu
Cthulhu
Silver II
Exov1ous
Cthulhu
Silver II
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 14L
1,454 MMR
Party 3
Thoth
Thoth
Silver III
SpartAzul
Thoth
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
TheKamalizer
Da Ji
Bronze III
Level 47
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 2L
1,458 MMR
Solo
Anhur
Anhur
Silver II
ilegend
Anhur
Silver II
Level 160
God Stats
14W - 13L
1,840 SR
Queue Stats
77W - 87L
1,454 MMR
Party 3
Loki
Loki
Bronze III
quickshot112
Loki
Bronze III
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arqueus123
Hun Batz
10
2 / 2 / 1
5,896
590
3,268
5,554
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
C4S13
Hachiman
10
1 / 2 / 0
5,561
556
5,624
6,845
1,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
6,050
605
2,662
5,795
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
danilocm
Ganesha
9
0 / 1 / 2
5,105
511
2,591
4,893
1,994
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
legindarypanda
Erlang Shen
11
4 / 1 / 0
6,709
671
5,776
5,318
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TsukuyomiNu WaNemesisScyllaMerlin

VS

Bans
SobekYmirDanzaburouIzanamiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Exov1ous
Cthulhu
9
1 / 1 / 2
5,544
554
3,172
6,724
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Thoth
SpartAzul
Thoth
10
0 / 1 / 2
5,813
581
3,545
4,472
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 0
5,736
574
4,459
5,836
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
ilegend
Anhur
9
2 / 1 / 0
5,167
517
4,473
5,198
1,214
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 2
4,812
481
1,672
6,090
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
8
Kills
7
7
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Arqueus123
Hun Batz
2
2
1
1.25
W
Hachiman
C4S13
Hachiman
1
2
0
0.5
L
Cthulhu
Exov1ous
Cthulhu
1
1
2
2
L
Thoth
SpartAzul
Thoth
0
1
2
1
W
1
1
0
1
L
4
1
0
4
W
Ganesha
danilocm
Ganesha
0
1
2
1
L
Anhur
ilegend
Anhur
2
1
0
2
W
Erlang Shen
legindarypanda
Erlang Shen
4
1
0
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,921
Damage
17,321
28,405
Taken
28,320
10,332
Mitigated
11,825
11,323
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Arqueus123
Hun Batz
3,268
953
0
2,480
5,554
1,503
0
434
5,096
0
32,870
W
Hachiman
C4S13
Hachiman
5,624
3,314
0
3,465
6,845
1,388
0
2,115
4,730
0
33,173
L
Cthulhu
Exov1ous
Cthulhu
3,172
134
0
2,068
6,724
4,180
0
1,353
5,371
15,868
0
L
Thoth
SpartAzul
Thoth
3,545
213
0
380
4,472
1,240
97
1,997
2,318
33,107
0
W
2,662
437
0
1,534
5,795
1,645
573
2,200
3,307
35,835
0
L
4,459
1,781
0
375
5,836
3,605
0
905
4,880
3,475
25,425
W
Ganesha
danilocm
Ganesha
2,591
172
417
546
4,893
1,994
0
1,578
3,255
20,088
0
L
Anhur
ilegend
Anhur
4,473
3,086
0
2,506
5,198
1,214
0
899
4,299
0
28,139
W
Erlang Shen
legindarypanda
Erlang Shen
5,776
2,757
0
2,881
5,318
3,802
35
303
4,986
4,863
28,957
L
1,672
396
0
1,650
6,090
1,586
0
476
5,614
0
16,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
27,072
344
Minions Killed
255
0
Camps Cleared
0
965,735
Distance Traveled
891,977
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,896
590
75
8
0
215,655
4
W
Hachiman
5,561
556
90
9
0
166,548
3
L
Cthulhu
5,544
554
27
3
0
183,269
0
L
Thoth
5,813
581
76
8
0
191,273
4
W
Chronos
6,050
605
90
9
0
195,715
3
L
Da Ji
5,736
574
53
5
0
201,182
1
W
Ganesha
5,105
511
13
1
0
201,800
1
L
Anhur
5,167
517
64
6
0
166,235
0
W
Erlang Shen
6,709
671
76
8
0
186,017
3
L
Loki
4,812
481
35
4
0
150,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role