Player Matchup

Zhong Kui
Zhong Kui
HyzerFlip5
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,551 Elo+
Party 1
Serqet
Serqet
Ley371
Serqet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Pizunk86
The Morrigan
Level 99
God Stats
1W - 7L
1,500 SR
Queue Stats
152W - 135L
1,419 Elo+
Party 1
Chronos
Chronos
Prototype xx17
Chronos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 48L
1,636 Elo+
Party 1
Hel
Hel
Xander0423
Hel
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,521 Elo+

VS

Team Averages
Level 112
1,500 SR
1,405 Elo+
Hun Batz
Hun Batz
Auswirth
Hun Batz
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,132 Elo+
Party 2
Ra
Ra
Nickeo17
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,395 Elo+
Party 2
Pele
Pele
Orion_Dez
Pele
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 92L
1,601 Elo+
Solo
Odin
Odin
Sleeplessness
Odin
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Awilix
Awilix
herring76
Awilix
Level 124
God Stats
1W - 8L
1,500 SR
Queue Stats
116W - 133L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HyzerFlip5
Zhong Kui
20
7 / 8 / 14
14,701
735
23,529
22,725
23,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Serqet
Ley371
Serqet
20
4 / 8 / 18
13,401
670
12,654
41,786
40,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Morrigan
Pizunk86
The Morrigan
20
9 / 7 / 15
14,482
724
22,737
15,544
7,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 14
15,285
764
27,660
27,500
15,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
3 / 6 / 17
13,345
667
12,919
18,718
15,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Auswirth
Hun Batz
20
5 / 7 / 19
13,409
670
21,250
21,033
9,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 6 / 15
12,586
629
16,676
24,141
12,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
20
10 / 9 / 16
15,099
755
28,413
24,205
10,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 7 / 17
13,948
697
15,752
28,534
29,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
herring76
Awilix
20
9 / 4 / 15
14,257
713
20,386
19,117
7,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
116
33
Kills
34
34
Deaths
33
78
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Auswirth
Hun Batz
5
7
19
2.07
W
Zhong Kui
HyzerFlip5
Zhong Kui
7
8
14
1.75
W
Serqet
Ley371
Serqet
4
8
18
1.63
L
5
6
15
2.08
L
Pele
10
9
16
2
W
The Morrigan
Pizunk86
The Morrigan
9
7
15
2.36
W
10
5
14
3.4
L
5
7
17
1.93
W
3
6
17
1.92
L
Awilix
herring76
Awilix
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,499
Damage
102,477
126,273
Taken
117,030
103,106
Mitigated
69,705
48,224
Healing
49,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Auswirth
Hun Batz
21,250
3,824
1,715
1,200
21,033
9,498
2,000
15,740
5,059
0
44,779
W
Zhong Kui
HyzerFlip5
Zhong Kui
23,529
1,754
986
4,229
22,725
23,886
69
3,219
19,506
51,239
0
W
Serqet
Ley371
Serqet
12,654
1,919
1,591
12,431
41,786
40,970
796
5,671
36,115
0
16,074
L
16,676
2,288
11,593
8,840
24,141
12,961
622
16,545
7,014
40,542
0
L
Pele
28,413
8,415
3,598
5,656
24,205
10,236
0
15,034
7,979
0
59,477
W
The Morrigan
Pizunk86
The Morrigan
22,737
4,302
1,611
1,602
15,544
7,377
216
2,472
12,834
39,724
9,496
W
27,660
5,741
737
7,038
27,500
15,086
3,881
2,432
25,068
53,947
0
L
15,752
2,703
3,788
6,856
28,534
29,105
324
20,513
7,529
0
30,925
W
12,919
347
12,861
5,138
18,718
15,787
601
2,882
15,836
28,248
0
L
Awilix
herring76
Awilix
20,386
5,051
3,605
2,804
19,117
7,905
2,065
14,729
4,388
0
33,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,214
Gold Earned
69,299
200
Minions Killed
197
0
Camps Cleared
0
1,672,153
Distance Traveled
1,707,038
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,409
670
31
2
0
355,266
2
W
Zhong Kui
14,701
735
58
3
0
269,058
2
W
Serqet
13,401
670
6
0
0
367,113
0
L
Ra
12,586
629
51
3
0
298,945
0
L
Pele
15,099
755
56
3
0
333,073
1
W
The Morrigan
14,482
724
54
3
0
283,294
1
W
Chronos
15,285
764
55
3
0
355,333
0
L
Odin
13,948
697
22
1
0
353,115
2
W
Hel
13,345
667
27
1
0
397,355
0
L
Awilix
14,257
713
37
2
0
366,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role