Player Matchup

Neith
Neith
SrirachaGirl
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,654 Elo+
Solo
Ymir
Ymir
TMC_White-Liner
Ymir
Level 16
God Stats
3W - 4L
1,310 SR
Queue Stats
79W - 64L
1,547 Elo+
Solo
Merlin
Merlin
ThePerpulOne
Merlin
Level 18
God Stats
4W - 5L
1,659 SR
Queue Stats
9W - 14L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
Y Play Games
Ao Kuang
Level 16
God Stats
13W - 15L
1,573 SR
Queue Stats
70W - 81L
1,462 Elo+
Solo
Pele
Pele
panngorro
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,581 Elo+

VS

Team Averages
Level 31
1,518 SR
1,706 Elo+
Erlang Shen
Erlang Shen
Azraeliz
Erlang Shen
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
503W - 354L
1,704 Elo+
Party 1
Fenrir
Fenrir
BowlpackK
Fenrir
Level 29
God Stats
4W - 4L
1,281 SR
Queue Stats
65W - 75L
1,358 Elo+
Solo
Nu Wa
Nu Wa
DvN_Valkyria
Nu Wa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,981 Elo+
Party 1
Izanami
Izanami
TryDepressed
Izanami
Level 12
God Stats
5W - 0L
1,811 SR
Queue Stats
13W - 2L
1,876 Elo+
Party 1
Sun Wukong
Sun Wukong
trill8569
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,900
590
2,887
5,450
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 1
4,631
463
1,590
7,762
3,609
Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Merlin
7
0 / 2 / 0
4,484
448
883
2,863
676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Y Play Games
Ao Kuang
7
0 / 4 / 0
4,462
446
1,223
6,042
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
6
0 / 4 / 0
4,490
449
322
6,384
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Azraeliz
Erlang Shen
10
4 / 0 / 2
6,014
601
3,339
4,028
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
BowlpackK
Fenrir
8
4 / 0 / 2
5,610
561
2,258
3,810
1,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 2
6,522
652
3,844
3,026
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
TryDepressed
Izanami
11
5 / 1 / 5
6,677
668
6,356
3,921
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
trill8569
Sun Wukong
10
2 / 1 / 1
5,857
586
3,704
5,721
2,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
17
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Azraeliz
Erlang Shen
4
0
2
5
W
Fenrir
BowlpackK
Fenrir
4
0
2
5
W
2
0
2
3
L
2
2
0
1
L
0
5
1
0.1
L
Merlin
0
2
0
0
W
Izanami
TryDepressed
Izanami
5
1
5
7.5
L
Ao Kuang
Y Play Games
Ao Kuang
0
4
0
0
L
Pele
0
4
0
0
W
Sun Wukong
trill8569
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,905
Damage
19,501
28,501
Taken
20,506
10,038
Mitigated
9,373
5,266
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Azraeliz
Erlang Shen
3,339
1,506
0
1,472
4,028
2,612
0
831
3,188
5,975
23,108
W
Fenrir
BowlpackK
Fenrir
2,258
823
0
1,855
3,810
1,362
253
771
3,009
0
14,002
W
3,844
835
0
1,435
3,026
782
359
422
2,446
38,804
0
L
2,887
832
0
1,923
5,450
1,538
0
723
4,611
0
30,890
L
1,590
353
0
0
7,762
3,609
0
1,183
6,479
12,769
0
L
Merlin
883
61
34
712
2,863
676
0
1,180
1,555
12,299
0
W
Izanami
TryDepressed
Izanami
6,356
4,400
0
1,120
3,921
2,027
494
1,356
2,565
4,047
34,517
L
Ao Kuang
Y Play Games
Ao Kuang
1,223
309
99
921
6,042
2,812
456
810
5,124
19,761
0
L
Pele
322
147
0
1,577
6,384
1,403
0
547
5,737
0
15,720
W
Sun Wukong
trill8569
Sun Wukong
3,704
852
0
750
5,721
2,590
252
119
5,602
0
31,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
30,680
204
Minions Killed
298
0
Camps Cleared
0
807,033
Distance Traveled
938,237
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,014
601
62
6
0
208,395
1
W
Fenrir
5,610
561
23
2
0
205,512
1
W
Nu Wa
6,522
652
86
9
0
181,005
1
L
Neith
5,900
590
69
7
0
165,784
0
L
Ymir
4,631
463
20
2
0
170,328
0
L
Merlin
4,484
448
28
3
0
116,367
0
W
Izanami
6,677
668
72
7
0
164,384
1
L
Ao Kuang
4,462
446
41
4
0
186,292
0
L
Pele
4,490
449
46
5
0
168,262
0
W
Sun Wukong
5,857
586
55
6
0
178,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role