Player Matchup

Tsukuyomi
Tsukuyomi
Iv-Vexified-vI
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,427 Elo+
Solo
Ares
Ares
JohnMoe97
Ares
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 126L
1,578 Elo+
Solo
Scylla
Scylla
special-matrix9
Scylla
Level 75
God Stats
13W - 14L
1,297 SR
Queue Stats
102W - 113L
1,451 Elo+
Solo
Team Averages
Level 52
1,432 SR
1,485 Elo+

VS

Team Averages
Level 88
1,382 SR
1,604 Elo+
Danzaburou
Danzaburou
DRockGaming
Danzaburou
Level 96
God Stats
14W - 18L
1,500 SR
Queue Stats
80W - 84L
1,837 Elo+
Party 1
Cthulhu
Cthulhu
Insaneuniform68
Cthulhu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 49L
1,837 Elo+
Party 1
Nu Wa
Nu Wa
missyDJade
Nu Wa
Level 47
God Stats
1W - 1L
1,146 SR
Queue Stats
1W - 1L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Iv-Vexified-vI
Tsukuyomi
11
5 / 4 / 3
8,328
833
7,425
9,246
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
9
1 / 4 / 3
7,191
719
3,791
10,283
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 5
7,228
723
3,605
6,157
2,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRockGaming
Danzaburou
10
2 / 2 / 7
7,923
792
7,566
5,660
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 5 / 3
8,454
845
9,331
9,781
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
10
2 / 1 / 4
7,453
745
4,026
3,578
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
8
Kills
10
10
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DRockGaming
Danzaburou
2
2
7
2.75
W
6
5
3
1.5
L
Tsukuyomi
Iv-Vexified-vI
Tsukuyomi
5
4
3
1.63
L
Ares
1
4
3
0.63
W
Nu Wa
2
1
4
4
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,821
Damage
20,923
25,686
Taken
19,019
11,661
Mitigated
10,084
5,707
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DRockGaming
Danzaburou
7,566
3,353
0
2,563
5,660
1,976
500
1,682
3,978
0
22,197
W
9,331
697
147
1,944
9,781
6,995
155
4,256
5,525
22,449
0
L
Tsukuyomi
Iv-Vexified-vI
Tsukuyomi
7,425
2,218
0
2,494
9,246
2,933
140
3,966
5,124
0
31,797
L
Ares
3,791
215
320
1,264
10,283
6,712
0
5,799
4,382
10,256
0
W
Nu Wa
4,026
1,628
0
500
3,578
1,113
537
1,470
2,108
22,395
0
L
3,605
429
0
1,629
6,157
2,016
0
3,294
2,799
28,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,747
Gold Earned
23,830
125
Minions Killed
101
0
Camps Cleared
0
527,117
Distance Traveled
535,279
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,923
792
49
5
0
167,637
2
W
Cthulhu
8,454
845
21
2
0
183,866
0
L
Tsukuyomi
8,328
833
50
5
0
201,202
2
L
Ares
7,191
719
11
1
0
178,748
0
W
Nu Wa
7,453
745
31
3
0
183,776
2
L
Scylla
7,228
723
64
6
0
147,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role