Player Matchup

Cu Chulainn
Cu Chulainn
Djinn333
Cu Chulainn
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
RadRoach
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,579 Elo+
Party 1
Ullr
Ullr
TACT1CAL 44
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 92L
1,529 Elo+
Party 1
Vulcan
Vulcan
thuglifeo
Vulcan
Level 28
God Stats
0W - 3L
1,732 SR
Queue Stats
20W - 34L
1,491 Elo+
Solo
Sylvanus
Sylvanus
vulcan969
Sylvanus
Level 20
God Stats
3W - 7L
1,486 SR
Queue Stats
49W - 44L
1,631 Elo+
Party 1
Team Averages
Level 40
1,544 SR
1,546 Elo+

VS

Team Averages
Level 10
1,655 SR
1,672 Elo+
Cerberus
Cerberus
Berrrs
Cerberus
Level 15
God Stats
4W - 0L
1,715 SR
Queue Stats
18W - 12L
1,611 Elo+
Party 3
Kali
Kali
MotoLeapz
Kali
Level 15
God Stats
1W - 0L
1,279 SR
Queue Stats
9W - 5L
1,611 Elo+
Party 3
Neith
Neith
WasWokeOnce
Neith
Level 11
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 17L
1,500 Elo+
Party 2
Raijin
Raijin
atmachine4
Raijin
Level 5
God Stats
4W - 0L
1,936 SR
Queue Stats
35W - 8L
1,818 Elo+
Party 2
Apollo
Apollo
therealjacob
Apollo
Level 5
God Stats
18W - 5L
1,844 SR
Queue Stats
41W - 13L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Djinn333
Cu Chulainn
8
0 / 8 / 2
5,777
413
3,865
10,889
7,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
RadRoach
Mercury
10
1 / 6 / 0
5,897
421
2,448
11,149
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 7 / 2
7,130
509
5,971
13,785
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
thuglifeo
Vulcan
8
0 / 12 / 0
5,282
377
2,034
11,415
2,915
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
vulcan969
Sylvanus
12
2 / 6 / 2
7,285
520
5,850
15,154
9,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Berrrs
Cerberus
12
1 / 3 / 13
7,498
536
4,480
8,873
4,998
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
14
8 / 1 / 13
9,682
692
7,916
6,811
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 9
8,964
640
8,713
9,719
3,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
atmachine4
Raijin
18
21 / 0 / 2
11,336
810
19,014
6,608
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
16
5 / 1 / 11
9,923
709
11,441
8,140
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
6
Kills
39
39
Deaths
6
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Berrrs
Cerberus
1
3
13
2.5
L
Cu Chulainn
Djinn333
Cu Chulainn
0
8
2
0.13
W
Kali
8
1
13
14.5
L
Mercury
RadRoach
Mercury
1
6
0
0.17
L
3
7
2
0.57
W
4
1
9
8.5
W
Raijin
atmachine4
Raijin
21
0
2
22
W
Apollo
5
1
11
10.5
L
Vulcan
thuglifeo
Vulcan
0
12
0
0
L
Sylvanus
vulcan969
Sylvanus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
51,564
62,392
Taken
40,151
26,989
Mitigated
20,761
9,320
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Berrrs
Cerberus
4,480
488
0
2,180
8,873
4,998
302
2,317
6,506
16,448
0
L
Cu Chulainn
Djinn333
Cu Chulainn
3,865
935
0
275
10,889
7,417
274
4,318
6,501
0
14,874
W
Kali
7,916
3,750
0
1,969
6,811
4,806
0
246
6,521
8,285
41,744
L
Mercury
RadRoach
Mercury
2,448
896
0
2,567
11,149
2,928
0
2,491
8,500
0
25,397
L
5,971
2,901
0
2,270
13,785
4,033
0
4,721
9,004
0
27,166
W
8,713
5,359
0
4,515
9,719
3,320
789
2,223
7,446
0
68,578
W
Raijin
atmachine4
Raijin
19,014
1,407
0
1,131
6,608
2,713
1,375
1,601
4,957
89,585
0
W
Apollo
11,441
5,317
0
3,414
8,140
4,924
2,318
1,497
6,511
7,606
72,878
L
Vulcan
thuglifeo
Vulcan
2,034
648
0
435
11,415
2,915
0
7,040
4,061
17,252
0
L
Sylvanus
vulcan969
Sylvanus
5,850
1,481
461
3,312
15,154
9,696
0
5,578
9,533
35,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
47,403
230
Minions Killed
572
0
Camps Cleared
0
1,180,924
Distance Traveled
1,391,411
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,498
536
54
4
0
279,023
0
L
Cu Chulainn
5,777
413
30
2
0
247,328
1
W
Kali
9,682
692
86
6
0
316,077
4
L
Mercury
5,897
421
55
4
0
249,567
0
L
Ullr
7,130
509
52
4
0
237,871
3
W
Neith
8,964
640
127
9
0
261,307
3
W
Raijin
11,336
810
166
12
0
271,598
1
W
Apollo
9,923
709
139
10
0
263,406
3
L
Vulcan
5,282
377
31
2
0
231,646
1
L
Sylvanus
7,285
520
62
4
0
214,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role