Player Matchup

Ymir
Ymir
AlexNerfeaEsto
Ymir
Level 71
God Stats
24W - 25L
1,690 SR
Queue Stats
441W - 424L
1,257 Elo+
Party 3
Ra
Ra
Corecorejolt4
Ra
Level 84
God Stats
14W - 8L
1,500 SR
Queue Stats
289W - 296L
1,544 Elo+
Party 1
Fenrir
Fenrir
Paraguacho
Fenrir
Level 120
God Stats
0W - 5L
1,500 SR
Queue Stats
76W - 70L
1,419 Elo+
Party 3
Neith
Neith
Proud Alpha
Neith
Level 100
God Stats
3W - 9L
1,171 SR
Queue Stats
250W - 252L
1,319 Elo+
Party 3
The Morrigan
The Morrigan
TFiske93
The Morrigan
Level 109
God Stats
1W - 4L
1,726 SR
Queue Stats
420W - 417L
1,658 Elo+
Party 1
Team Averages
Level 97
1,517 SR
1,439 Elo+

VS

Team Averages
Level 88
1,528 SR
1,794 Elo+
Erlang Shen
Erlang Shen
BigRedBall22
Erlang Shen
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 123L
2,017 Elo+
Party 2
Ares
Ares
Grittle1207
Ares
Level 106
God Stats
9W - 4L
1,875 SR
Queue Stats
258W - 231L
2,146 Elo+
Party 2
Scylla
Scylla
HalfwayBasher
Scylla
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,885 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Regret Dragon 1
Ah Muzen Cab
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 105L
1,607 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXsoldmeXx
Cu Chulainn
Level 63
God Stats
3W - 1L
1,266 SR
Queue Stats
37W - 53L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,038
504
1,739
6,217
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,420
542
961
3,939
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Paraguacho
Fenrir
9
2 / 1 / 1
5,423
542
2,573
5,114
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 3
5,712
571
1,995
3,027
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
TFiske93
The Morrigan
10
1 / 2 / 0
5,695
570
2,722
4,978
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigRedBall22
Erlang Shen
11
0 / 1 / 2
5,611
561
2,430
5,174
2,446
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 2 / 4
6,210
621
3,079
5,216
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 1 / 2
6,235
624
2,640
3,709
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Regret Dragon 1
Ah Muzen Cab
9
4 / 1 / 3
5,901
590
5,040
2,534
868
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
xXsoldmeXx
Cu Chulainn
9
1 / 1 / 4
5,493
549
2,399
3,555
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
11
11
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Erlang Shen
BigRedBall22
Erlang Shen
0
1
2
1
L
0
3
1
0.17
W
4
2
4
3
W
2
1
2
3
L
Fenrir
Paraguacho
Fenrir
2
1
1
2.5
L
2
1
3
3.5
W
Ah Muzen Cab
Regret Dragon 1
Ah Muzen Cab
4
1
3
5.5
L
The Morrigan
TFiske93
The Morrigan
1
2
0
0.5
W
Cu Chulainn
xXsoldmeXx
Cu Chulainn
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,990
Damage
15,588
23,275
Taken
20,188
11,512
Mitigated
9,951
6,218
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,739
299
0
937
6,217
2,399
0
2,010
4,207
9,024
0
W
Erlang Shen
BigRedBall22
Erlang Shen
2,430
778
0
1,940
5,174
2,446
663
2,552
2,610
0
29,247
L
961
173
133
813
3,939
1,295
0
2,604
1,191
31,144
0
W
3,079
428
0
713
5,216
3,167
170
964
4,242
15,331
0
W
2,640
437
0
915
3,709
1,023
0
925
2,718
37,172
0
L
Fenrir
Paraguacho
Fenrir
2,573
650
0
1,699
5,114
3,256
0
434
4,680
6,026
21,135
L
1,995
652
0
1,011
3,027
1,726
0
591
2,436
1,271
19,718
W
Ah Muzen Cab
Regret Dragon 1
Ah Muzen Cab
5,040
1,938
0
1,078
2,534
868
1,594
573
1,961
0
22,838
L
The Morrigan
TFiske93
The Morrigan
2,722
983
0
1,625
4,978
2,836
0
157
4,821
31,338
0
W
Cu Chulainn
xXsoldmeXx
Cu Chulainn
2,399
830
0
1,450
3,555
2,447
271
573
2,982
5,354
20,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
29,450
281
Minions Killed
252
0
Camps Cleared
0
907,903
Distance Traveled
913,577
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,038
504
14
1
0
194,618
1
W
Erlang Shen
5,611
561
55
6
0
187,441
2
L
Ra
5,420
542
80
8
0
180,115
1
W
Ares
6,210
621
20
2
0
179,299
4
W
Scylla
6,235
624
75
8
0
165,165
2
L
Fenrir
5,423
542
65
7
0
207,005
1
L
Neith
5,712
571
59
6
0
168,529
1
W
Ah Muzen Cab
5,901
590
45
5
0
169,589
1
L
The Morrigan
5,695
570
63
6
0
157,636
0
W
Cu Chulainn
5,493
549
57
6
0
212,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role