Player Matchup

Izanami
Izanami
Dmaninator
Izanami
Level 45
God Stats
7W - 2L
1,500 SR
Queue Stats
61W - 70L
1,494 Elo+
Party 3
Erlang Shen
Erlang Shen
ItachiSippinTea
Erlang Shen
Level 53
God Stats
13W - 17L
1,178 SR
Queue Stats
243W - 335L
1,377 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MadaraSippinTea
Tsukuyomi
Level 8
God Stats
11W - 25L
1,166 SR
Queue Stats
97W - 140L
1,265 Elo+
Party 1
Freya
Freya
ObitoSippinTea
Freya
Level 75
God Stats
3W - 3L
1,478 SR
Queue Stats
182W - 233L
1,387 Elo+
Party 1
Ymir
Ymir
PHD Chunky
Ymir
Level 98
God Stats
27W - 23L
1,184 SR
Queue Stats
55W - 61L
1,284 Elo+
Party 3
Team Averages
Level 56
1,301 SR
1,361 Elo+

VS

Team Averages
Level 41
1,467 SR
1,281 Elo+
Nemesis
Nemesis
D27GAMING
Nemesis
Level 48
God Stats
31W - 30L
1,370 SR
Queue Stats
247W - 245L
1,430 Elo+
Solo
Neith
Neith
McChicken3273
Neith
Level 18
God Stats
1W - 3L
1,290 SR
Queue Stats
2W - 4L
1,204 Elo+
Party 2
Chaac
Chaac
Saul7142
Chaac
Level 49
God Stats
2W - 3L
1,673 SR
Queue Stats
301W - 288L
1,189 Elo+
Solo
Artio
Artio
smoggy91
Artio
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 59L
1,290 Elo+
Party 2
Freya
Freya
xFoodStamp
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dmaninator
Izanami
15
1 / 1 / 6
8,937
497
4,934
11,149
4,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
ItachiSippinTea
Erlang Shen
15
5 / 2 / 8
9,566
531
7,045
11,977
8,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
MadaraSippinTea
Tsukuyomi
14
0 / 5 / 8
8,529
474
5,009
8,658
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
15 / 0 / 3
10,831
602
20,108
9,253
5,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 9
8,726
485
6,297
11,445
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D27GAMING
Nemesis
13
3 / 7 / 1
8,232
457
5,267
11,439
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
2 / 2 / 2
7,457
414
9,010
7,100
2,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Saul7142
Chaac
15
3 / 5 / 1
8,470
471
8,679
13,680
10,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
smoggy91
Artio
12
1 / 2 / 3
8,014
445
6,247
15,440
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
11
1 / 7 / 0
6,893
383
3,279
13,007
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
23
Kills
10
10
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
D27GAMING
Nemesis
3
7
1
0.5
W
Izanami
Dmaninator
Izanami
1
1
6
4
W
Erlang Shen
ItachiSippinTea
Erlang Shen
5
2
8
4.5
W
Tsukuyomi
MadaraSippinTea
Tsukuyomi
0
5
8
0.8
L
2
2
2
1.5
W
15
0
3
16.5
W
2
2
9
3.25
L
Chaac
Saul7142
Chaac
3
5
1
0.7
L
Artio
smoggy91
Artio
1
2
3
1.25
L
Freya
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,393
Damage
32,482
52,482
Taken
60,666
31,234
Mitigated
34,948
16,658
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
D27GAMING
Nemesis
5,267
2,037
0
531
11,439
6,552
0
5,633
5,806
6,443
48,303
W
Izanami
Dmaninator
Izanami
4,934
1,870
0
4,510
11,149
4,056
1,659
1,612
9,512
0
53,876
W
Erlang Shen
ItachiSippinTea
Erlang Shen
7,045
2,672
0
4,023
11,977
8,631
532
1,732
10,181
11,489
45,785
W
Tsukuyomi
MadaraSippinTea
Tsukuyomi
5,009
884
0
172
8,658
5,028
602
491
7,778
1,643
42,253
L
9,010
4,243
0
549
7,100
2,304
0
3,006
4,094
0
35,475
W
20,108
7,379
0
5,180
9,253
5,766
1,547
3,259
5,972
63,367
0
W
6,297
1,157
405
2,368
11,445
7,753
514
2,742
8,682
28,267
0
L
Chaac
Saul7142
Chaac
8,679
1,410
0
3,538
13,680
10,602
326
3,307
10,373
0
49,182
L
Artio
smoggy91
Artio
6,247
1,070
619
4,961
15,440
10,851
0
7,149
8,291
27,093
0
L
Freya
3,279
989
0
2,499
13,007
4,639
0
8,091
4,916
25,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
39,066
419
Minions Killed
293
0
Camps Cleared
0
1,697,869
Distance Traveled
1,558,597
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,232
457
89
5
0
310,098
0
W
Izanami
8,937
497
116
6
0
300,645
4
W
Erlang Shen
9,566
531
85
5
0
375,620
1
W
Tsukuyomi
8,529
474
81
5
0
339,914
0
L
Neith
7,457
414
57
3
0
294,573
3
W
Freya
10,831
602
101
6
0
338,689
0
W
Ymir
8,726
485
36
2
0
343,001
5
L
Chaac
8,470
471
74
4
0
321,076
0
L
Artio
8,014
445
29
2
0
347,688
2
L
Freya
6,893
383
44
2
0
285,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role