Player Matchup

Mercury
Mercury
AyoMayo88
Mercury
Level 14
God Stats
1W - 4L
1,196 SR
Queue Stats
4W - 10L
1,208 Elo+
Solo
Neith
Neith
TigerKing6996
Neith
Level 23
God Stats
116W - 107L
1,746 SR
Queue Stats
155W - 161L
1,464 Elo+
Solo
Fenrir
Fenrir
giant_sea9
Fenrir
Level 22
God Stats
17W - 11L
1,705 SR
Queue Stats
20W - 22L
1,352 Elo+
Solo
Cthulhu
Cthulhu
pair4u2076
Cthulhu
Level 25
God Stats
1W - 2L
1,118 SR
Queue Stats
9W - 8L
1,306 Elo+
Solo
Hel
Hel
silva-nublado
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,426 Elo+
Solo
Team Averages
Level 20
1,453 SR
1,351 Elo+

VS

Team Averages
Level 21
1,493 SR
1,401 Elo+
Fenrir
Fenrir
Laywal
Fenrir
Level 24
God Stats
57W - 44L
1,636 SR
Queue Stats
141W - 121L
1,495 Elo+
Solo
Anubis
Anubis
LongingRelic27
Anubis
Level 17
God Stats
1W - 1L
1,729 SR
Queue Stats
64W - 47L
1,492 Elo+
Solo
Guan Yu
Guan Yu
MadLadSimo_Hayha
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,487 Elo+
Solo
Persephone
Persephone
lucy_peach18
Persephone
Level 17
God Stats
6W - 8L
1,297 SR
Queue Stats
10W - 14L
1,255 Elo+
Solo
Anhur
Anhur
xXMzBrOwN3y3sXx
Anhur
Level 29
God Stats
24W - 38L
1,302 SR
Queue Stats
311W - 291L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AyoMayo88
Mercury
20
4 / 5 / 18
13,549
1,042
9,913
17,246
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 3 / 15
13,581
1,045
14,309
12,141
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
giant_sea9
Fenrir
20
19 / 2 / 10
14,943
1,149
23,615
11,939
5,054
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
pair4u2076
Cthulhu
20
12 / 0 / 19
15,461
1,189
26,292
25,191
34,891
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
0 / 3 / 19
13,253
1,019
5,729
11,676
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Laywal
Fenrir
17
6 / 14 / 2
12,823
986
17,730
24,210
8,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
2 / 4 / 4
12,891
992
12,338
10,090
4,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 13 / 6
12,588
968
14,868
26,985
11,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
lucy_peach18
Persephone
19
0 / 3 / 7
12,076
929
11,672
8,475
2,144
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 7 / 3
11,954
920
14,804
18,423
6,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
35
41
Kills
13
13
Deaths
41
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
AyoMayo88
Mercury
4
5
18
2.6
L
Fenrir
Laywal
Fenrir
6
14
2
0.5
L
2
4
4
1
L
3
13
6
0.46
W
6
3
15
4.5
W
Fenrir
giant_sea9
Fenrir
19
2
10
12
L
Persephone
lucy_peach18
Persephone
0
3
7
1.17
W
Cthulhu
pair4u2076
Cthulhu
12
0
19
21.5
W
0
3
19
3.17
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,858
Damage
71,412
78,193
Taken
88,183
56,265
Mitigated
33,839
13,432
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AyoMayo88
Mercury
9,913
5,809
0
994
17,246
5,823
0
7,278
9,968
0
29,339
L
Fenrir
Laywal
Fenrir
17,730
6,328
0
1,104
24,210
8,773
0
6,483
17,613
0
33,563
L
12,338
589
258
2,593
10,090
4,992
0
4,308
5,782
49,650
0
L
14,868
4,230
1,699
3,077
26,985
11,795
0
8,994
17,991
0
26,261
W
14,309
7,262
0
2,027
12,141
5,039
0
1,812
10,329
0
31,022
W
Fenrir
giant_sea9
Fenrir
23,615
4,957
0
619
11,939
5,054
0
3,946
7,993
0
26,910
L
Persephone
lucy_peach18
Persephone
11,672
1,208
0
228
8,475
2,144
0
3,263
5,211
27,971
0
W
Cthulhu
pair4u2076
Cthulhu
26,292
1,894
219
6,515
25,191
34,891
0
8,498
16,693
70,834
0
W
5,729
631
581
2,477
11,676
5,458
0
2,476
9,200
26,088
0
L
14,804
10,092
0
3,267
18,423
6,135
0
8,973
9,450
0
45,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,787
Gold Earned
62,332
230
Minions Killed
235
4
Camps Cleared
7
1,256,013
Distance Traveled
1,129,108
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,549
1,042
45
3
2
270,526
3
L
Fenrir
12,823
986
19
1
5
287,524
0
L
Anubis
12,891
992
105
8
0
203,240
0
L
Guan Yu
12,588
968
25
2
0
210,242
0
W
Neith
13,581
1,045
32
2
0
222,994
0
W
Fenrir
14,943
1,149
16
1
0
246,489
0
L
Persephone
12,076
929
27
2
0
239,654
0
W
Cthulhu
15,461
1,189
107
8
1
298,018
0
W
Hel
13,253
1,019
30
2
1
217,986
0
L
Anhur
11,954
920
59
5
2
188,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role