Player Matchup

Nemesis
Nemesis
NickelWaffles
Nemesis
Level 28
God Stats
5W - 1L
1,823 SR
Queue Stats
33W - 22L
1,574 Elo+
Party 1
Achilles
Achilles
ShadøwNet
Achilles
Level 155
God Stats
3W - 2L
1,622 SR
Queue Stats
34W - 19L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
Uzhkada
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 83L
1,574 Elo+
Party 1
Janus
Janus
hipapopamuffins
Janus
Level 160
God Stats
3W - 0L
1,715 SR
Queue Stats
54W - 38L
1,620 Elo+
Party 1
Hou Yi
Hou Yi
xShadowSpectre
Hou Yi
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 20L
1,574 Elo+
Party 1
Team Averages
Level 130
1,632 SR
1,583 Elo+

VS

Team Averages
Level 46
1,584 SR
1,483 Elo+
Fenrir
Fenrir
IDontN33dAName
Fenrir
Level 19
God Stats
2W - 3L
1,717 SR
Queue Stats
75W - 81L
1,412 Elo+
Party 2
Scylla
Scylla
MattDuck
Scylla
Level 87
God Stats
5W - 11L
1,500 SR
Queue Stats
329W - 319L
1,647 Elo+
Party 3
Terra
Terra
SirBaconhawk
Terra
Level 82
God Stats
9W - 8L
1,669 SR
Queue Stats
92W - 70L
1,394 Elo+
Party 2
Achilles
Achilles
gcat2001
Achilles
Level 15
God Stats
5W - 12L
1,477 SR
Queue Stats
9W - 20L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
nnamoh
Danzaburou
Level 27
God Stats
2W - 4L
1,555 SR
Queue Stats
170W - 164L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
0 / 5 / 3
6,705
479
2,078
9,793
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
ShadøwNet
Achilles
14
3 / 2 / 1
8,212
587
5,692
9,698
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Uzhkada
Sylvanus
12
0 / 0 / 9
6,953
497
5,457
6,885
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 4 / 1
9,664
690
8,255
7,535
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 3
7,737
553
7,846
7,888
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,742
482
3,494
9,534
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
MattDuck
Scylla
14
6 / 5 / 5
8,641
617
7,557
7,719
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,114
365
5,836
9,183
3,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
gcat2001
Achilles
13
2 / 4 / 0
7,150
511
5,343
9,130
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
nnamoh
Danzaburou
10
0 / 3 / 0
6,025
430
2,351
7,614
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
11
11
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Scylla
MattDuck
Scylla
6
5
5
1.7
W
Nemesis
0
5
3
0.3
W
Achilles
ShadøwNet
Achilles
3
2
1
1.75
L
0
2
0
0
W
Sylvanus
Uzhkada
Sylvanus
0
0
9
4.5
L
Achilles
gcat2001
Achilles
2
4
0
0.5
W
10
4
1
2.63
L
Danzaburou
nnamoh
Danzaburou
0
3
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
24,581
41,799
Taken
43,180
23,699
Mitigated
18,651
15,679
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,494
989
0
4,152
9,534
2,851
0
1,273
8,211
0
28,948
L
Scylla
MattDuck
Scylla
7,557
563
0
1,181
7,719
2,586
0
4,815
2,579
39,597
0
W
Nemesis
2,078
887
0
2,702
9,793
3,376
132
3,347
6,248
0
32,708
W
Achilles
ShadøwNet
Achilles
5,692
1,401
0
3,207
9,698
8,822
702
1,480
7,726
0
39,163
L
5,836
1,367
250
2,120
9,183
3,985
0
3,397
5,702
15,153
0
W
Sylvanus
Uzhkada
Sylvanus
5,457
1,810
2,172
2,060
6,885
6,321
616
2,542
4,310
35,451
0
L
Achilles
gcat2001
Achilles
5,343
928
0
2,528
9,130
6,922
360
1,743
6,965
0
31,739
W
8,255
871
0
509
7,535
2,436
341
1,989
5,414
53,576
0
L
Danzaburou
nnamoh
Danzaburou
2,351
956
0
895
7,614
2,307
0
2,004
5,568
0
29,415
W
7,846
3,219
0
5,029
7,888
2,744
172
3,575
4,313
0
53,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,271
Gold Earned
33,672
425
Minions Killed
290
0
Camps Cleared
0
1,324,598
Distance Traveled
1,365,159
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,742
482
53
4
0
283,391
1
L
Scylla
8,641
617
82
6
0
254,990
0
W
Nemesis
6,705
479
73
5
0
283,863
0
W
Achilles
8,212
587
85
6
0
263,903
2
L
Terra
5,114
365
23
2
0
287,170
4
W
Sylvanus
6,953
497
53
4
0
247,214
2
L
Achilles
7,150
511
75
5
0
278,600
0
W
Janus
9,664
690
106
8
0
281,739
7
L
Danzaburou
6,025
430
57
4
0
261,008
2
W
Hou Yi
7,737
553
108
8
0
247,879
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role