Player Matchup

Cerberus
Cerberus
Fitic4
Cerberus
Level 86
God Stats
3W - 5L
1,729 SR
Queue Stats
223W - 226L
1,571 Elo+
Party 2
Fafnir
Fafnir
Geonny
Fafnir
Level 160
God Stats
1W - 9L
1,500 SR
Queue Stats
691W - 730L
1,508 Elo+
Solo
Cernunnos
Cernunnos
Jaquiny
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
LazyLegionnaire
Ratatoskr
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 147L
1,791 Elo+
Solo
Olorun
Olorun
MadCookies313
Olorun
Level 128
God Stats
2W - 6L
1,500 SR
Queue Stats
235W - 238L
1,571 Elo+
Party 2
Team Averages
Level 126
1,546 SR
1,589 Elo+

VS

Team Averages
Level 138
1,571 SR
1,580 Elo+
Zhong Kui
Zhong Kui
PandemicTrauma
Zhong Kui
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 94L
1,420 Elo+
Solo
Ganesha
Ganesha
StyxNStones
Ganesha
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,616 Elo+
Party 1
Hou Yi
Hou Yi
kovarro
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,616 Elo+
Party 1
Chaac
Chaac
llHeroGodll
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,557 Elo+
Solo
Khepri
Khepri
zAlligatør
Khepri
Level 158
God Stats
4W - 2L
1,853 SR
Queue Stats
78W - 73L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fitic4
Cerberus
20
7 / 4 / 10
13,135
821
20,887
24,788
24,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
Geonny
Fafnir
19
2 / 5 / 13
12,599
787
13,483
25,719
33,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Jaquiny
Cernunnos
17
2 / 6 / 6
10,258
641
17,052
17,012
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
LazyLegionnaire
Ratatoskr
16
1 / 8 / 6
9,943
621
11,009
19,000
10,477
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 5 / 3
11,068
692
13,850
14,251
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PandemicTrauma
Zhong Kui
18
4 / 5 / 20
11,811
738
24,434
21,129
14,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
StyxNStones
Ganesha
19
0 / 2 / 26
11,873
742
11,523
20,137
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
kovarro
Hou Yi
20
15 / 3 / 8
13,527
845
21,895
11,157
5,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 2 / 21
12,364
773
25,263
21,479
20,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
17
3 / 5 / 16
11,391
712
7,481
18,111
17,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
17
Kills
28
28
Deaths
17
38
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fitic4
Cerberus
7
4
10
3
L
Fafnir
Geonny
Fafnir
2
5
13
1.7
L
Cernunnos
Jaquiny
Cernunnos
2
6
6
0.83
L
Ratatoskr
LazyLegionnaire
Ratatoskr
1
8
6
0.5
L
5
5
3
1.3
W
Zhong Kui
PandemicTrauma
Zhong Kui
4
5
20
2.8
W
Ganesha
StyxNStones
Ganesha
0
2
26
6.5
W
Hou Yi
kovarro
Hou Yi
15
3
8
6.33
W
6
2
21
8.25
W
Khepri
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,281
Damage
90,596
100,770
Taken
92,013
83,045
Mitigated
81,265
46,593
Healing
35,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fitic4
Cerberus
20,887
1,086
861
11,510
24,788
24,294
0
9,011
15,443
41,867
0
L
Fafnir
Geonny
Fafnir
13,483
4,869
3,563
8,884
25,719
33,917
198
8,715
16,501
20,754
0
L
Cernunnos
Jaquiny
Cernunnos
17,052
9,183
1,448
4,841
17,012
7,762
1,560
9,689
7,235
0
35,425
L
Ratatoskr
LazyLegionnaire
Ratatoskr
11,009
1,904
2,114
4,690
19,000
10,477
590
9,031
9,821
0
19,705
L
13,850
5,050
4,303
4,379
14,251
6,595
1,442
5,782
8,332
35,430
0
W
Zhong Kui
PandemicTrauma
Zhong Kui
24,434
3,023
2,392
5,623
21,129
14,103
1,149
10,433
10,488
42,808
0
W
Ganesha
StyxNStones
Ganesha
11,523
1,141
4,065
3,920
20,137
24,227
700
9,569
10,416
24,703
0
W
Hou Yi
kovarro
Hou Yi
21,895
12,835
0
651
11,157
5,031
4,190
6,141
4,898
0
38,963
W
25,263
4,964
4,371
10,962
21,479
20,157
358
9,809
11,407
0
56,922
W
Khepri
7,481
464
1,768
1,812
18,111
17,747
116
11,126
6,584
12,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,003
Gold Earned
60,966
198
Minions Killed
173
0
Camps Cleared
0
1,371,080
Distance Traveled
1,341,131
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,135
821
56
4
0
311,366
2
L
Fafnir
12,599
787
14
1
0
258,195
0
L
Cernunnos
10,258
641
42
3
0
236,382
1
L
Ratatoskr
9,943
621
28
2
0
296,685
0
L
Olorun
11,068
692
58
4
0
268,452
0
W
Zhong Kui
11,811
738
41
3
0
227,780
3
W
Ganesha
11,873
742
0
0
0
299,060
1
W
Hou Yi
13,527
845
57
4
0
250,492
1
W
Chaac
12,364
773
64
4
0
304,642
0
W
Khepri
11,391
712
11
1
0
259,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role