Player Matchup

Scylla
Scylla
MadSquash924
Scylla
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 37L
1,500 Elo+
Party 2
Bacchus
Bacchus
Qrowbadluck28
Bacchus
Level 68
God Stats
3W - 2L
1,176 SR
Queue Stats
86W - 74L
1,775 Elo+
Solo
Artemis
Artemis
WILDB1LL66
Artemis
Level 85
God Stats
6W - 6L
1,500 SR
Queue Stats
62W - 62L
1,500 Elo+
Party 2
Team Averages
Level 99
1,392 SR
1,592 Elo+

VS

Team Averages
Level 85
1,578 SR
1,465 Elo+
Heimdallr
Heimdallr
DRjeza
Heimdallr
Level 72
God Stats
1W - 3L
1,734 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Hades
Hades
DarkSaint87
Hades
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,394 Elo+
Party 1
Sobek
Sobek
Reptilian95786
Sobek
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
15 / 1 / 12
13,377
787
27,316
11,187
4,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
12
1 / 5 / 17
10,829
637
2,564
10,100
9,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
WILDB1LL66
Artemis
17
11 / 1 / 13
12,691
747
18,602
10,614
4,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DRjeza
Heimdallr
13
2 / 8 / 3
9,816
577
6,357
16,244
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 12 / 5
10,038
590
10,494
23,120
14,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 7 / 2
10,081
593
3,965
19,779
13,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
27
Kills
6
7
Deaths
27
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DRjeza
Heimdallr
2
8
3
0.44
L
1
12
5
0.29
W
Scylla
15
1
12
21
W
Bacchus
1
5
17
1.9
L
3
7
2
0.57
W
Artemis
WILDB1LL66
Artemis
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,482
Damage
20,816
31,901
Taken
59,143
18,582
Mitigated
33,666
12,226
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DRjeza
Heimdallr
6,357
2,208
648
3,252
16,244
6,139
0
9,743
6,501
0
34,236
L
10,494
1,335
1,277
6,649
23,120
14,480
0
11,419
11,701
48,950
0
W
Scylla
27,316
4,398
0
5,278
11,187
4,666
646
4,092
7,095
92,732
0
W
Bacchus
2,564
311
1,017
2,209
10,100
9,695
75
4,512
5,588
10,165
0
L
3,965
31
332
3,393
19,779
13,047
0
8,764
11,015
19,155
0
W
Artemis
WILDB1LL66
Artemis
18,602
14,023
0
3,722
10,614
4,221
2,013
5,928
4,686
0
45,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
29,935
174
Minions Killed
134
0
Camps Cleared
0
827,644
Distance Traveled
690,172
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,816
577
44
3
0
230,565
1
L
Hades
10,038
590
70
4
0
223,862
5
W
Scylla
13,377
787
113
7
0
293,998
4
W
Bacchus
10,829
637
12
1
0
268,494
2
L
Sobek
10,081
593
20
1
0
235,745
0
W
Artemis
12,691
747
49
3
0
265,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role