Player Matchup

Cerberus
Cerberus
Krusey83
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Izanami
Izanami
LE3VIL
Izanami
Level 160
God Stats
4W - 1L
1,111 SR
Queue Stats
110W - 74L
1,264 Elo+
Party 1
Ne Zha
Ne Zha
RealmOfWolves
Ne Zha
Level 156
God Stats
2W - 2L
1,715 SR
Queue Stats
96W - 51L
1,500 Elo+
Party 1
Vulcan
Vulcan
Wolfking34
Vulcan
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 18L
1,781 Elo+
Party 1
Team Averages
Level 143
1,457 SR
1,511 Elo+

VS

Team Averages
Level 93
1,537 SR
1,460 Elo+
Cu Chulainn
Cu Chulainn
Colttrain420
Cu Chulainn
Level 125
God Stats
4W - 3L
1,844 SR
Queue Stats
18W - 31L
1,419 Elo+
Party 2
Sobek
Sobek
HouseMD2011
Sobek
Level 87
God Stats
0W - 1L
1,302 SR
Queue Stats
15W - 26L
1,419 Elo+
Party 2
Neith
Neith
Yu1iy
Neith
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
hjallday11
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Krusey83
Cerberus
12
1 / 1 / 4
7,041
1,006
3,439
5,737
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
LE3VIL
Izanami
13
6 / 0 / 6
8,025
1,146
7,206
3,756
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 2
7,597
1,085
3,236
2,561
948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Wolfking34
Vulcan
13
4 / 0 / 2
7,839
1,120
6,687
1,467
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Colttrain420
Cu Chulainn
10
0 / 5 / 1
5,601
800
2,820
6,809
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 4 / 0
5,736
819
2,317
10,050
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Yu1iy
Neith
9
0 / 1 / 0
5,280
754
722
3,916
1,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
hjallday11
Kukulkan
10
1 / 4 / 0
5,661
809
1,167
4,372
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
1
1
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Colttrain420
Cu Chulainn
0
5
1
0.1
L
0
4
0
0
W
Cerberus
Krusey83
Cerberus
1
1
4
3
W
Izanami
LE3VIL
Izanami
6
0
6
9
W
3
0
2
4
W
Vulcan
Wolfking34
Vulcan
4
0
2
5
L
Neith
Yu1iy
Neith
0
1
0
0
L
Kukulkan
hjallday11
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
7,026
13,521
Taken
25,147
7,118
Mitigated
11,760
4,884
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Colttrain420
Cu Chulainn
2,820
373
0
353
6,809
4,177
178
2,575
4,197
1,047
13,105
L
2,317
62
0
2,165
10,050
5,290
248
4,398
5,438
13,994
0
W
Cerberus
Krusey83
Cerberus
3,439
235
0
2,450
5,737
3,587
361
1,874
3,863
13,049
0
W
Izanami
LE3VIL
Izanami
7,206
4,674
0
410
3,756
2,090
2,810
742
3,014
2,349
24,476
W
3,236
1,396
0
1,478
2,561
948
1,040
898
1,663
0
25,963
W
Vulcan
Wolfking34
Vulcan
6,687
3,271
0
546
1,467
493
1,384
648
819
26,427
0
L
Neith
Yu1iy
Neith
722
165
0
65
3,916
1,011
0
1,717
2,145
0
9,127
L
Kukulkan
hjallday11
Kukulkan
1,167
165
0
330
4,372
1,282
156
2,084
2,248
8,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
22,278
163
Minions Killed
91
11
Camps Cleared
3
600,348
Distance Traveled
481,520
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,601
800
28
4
2
129,443
0
L
Sobek
5,736
819
20
3
0
127,871
1
W
Cerberus
7,041
1,006
28
4
0
118,560
0
W
Izanami
8,025
1,146
52
7
3
148,824
1
W
Ne Zha
7,597
1,085
37
5
5
170,544
2
W
Vulcan
7,839
1,120
46
7
3
162,420
1
L
Neith
5,280
754
24
3
1
122,293
1
L
Kukulkan
5,661
809
19
3
0
101,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role