Player Matchup

Xing Tian
Xing Tian
YaBoiKiyo
Xing Tian
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,500 Elo+
Party 2
Neith
Neith
enphlux2
Neith
Level 89
God Stats
27W - 36L
1,519 SR
Queue Stats
227W - 308L
1,320 Elo+
Solo
Izanami
Izanami
poisonedlove143
Izanami
Level 7
God Stats
1W - 3L
1,615 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 58
1,545 SR
1,440 Elo+

VS

Team Averages
Level 58
1,556 SR
1,544 Elo+
Bacchus
Bacchus
Don Jayleone398
Bacchus
Level 88
God Stats
4W - 3L
1,728 SR
Queue Stats
152W - 176L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Pavementt
Danzaburou
Level 29
God Stats
34W - 37L
1,560 SR
Queue Stats
121W - 142L
1,681 Elo+
Party 1
Chang'e
Chang'e
SaturnsTears386
Chang'e
Level 57
God Stats
44W - 28L
1,378 SR
Queue Stats
265W - 223L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
YaBoiKiyo
Xing Tian
13
1 / 9 / 3
10,434
614
11,675
27,022
26,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
enphlux2
Neith
13
1 / 6 / 4
9,612
565
14,017
12,680
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 10 / 2
9,634
567
11,096
15,096
5,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 12
12,242
720
11,074
22,001
28,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Pavementt
Danzaburou
16
12 / 0 / 10
13,341
785
20,602
16,810
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 15
12,431
731
13,650
16,713
6,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
25
25
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
Danzaburou
Pavementt
Danzaburou
12
0
10
17
W
8
2
15
7.75
L
Xing Tian
YaBoiKiyo
Xing Tian
1
9
3
0.28
L
Neith
enphlux2
Neith
1
6
4
0.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
45,326
54,798
Taken
55,524
39,562
Mitigated
41,603
4,907
Healing
26,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,074
2,198
0
1,728
22,001
28,412
0
3,654
18,347
39,650
0
W
Danzaburou
Pavementt
Danzaburou
20,602
12,807
939
7,786
16,810
6,874
1,998
4,769
12,041
0
73,664
W
13,650
694
7,000
9,406
16,713
6,317
1,149
4,719
11,994
46,201
0
L
Xing Tian
YaBoiKiyo
Xing Tian
11,675
709
588
2,171
27,022
26,809
0
12,536
14,004
39,278
0
L
Neith
enphlux2
Neith
14,017
6,051
0
1,442
12,680
6,898
0
5,081
7,485
1,975
36,216
L
11,096
6,863
0
706
15,096
5,855
0
6,395
8,479
0
40,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
38,014
143
Minions Killed
198
0
Camps Cleared
0
756,602
Distance Traveled
880,067
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,242
720
25
1
0
290,515
0
W
Danzaburou
13,341
785
101
6
0
276,941
3
W
Chang'e
12,431
731
72
4
0
312,611
1
L
Xing Tian
10,434
614
46
3
0
262,494
0
L
Neith
9,612
565
38
2
0
270,008
1
L
Izanami
9,634
567
59
3
0
224,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role