Player Matchup

Kali
Kali
Disembodiedd
Kali
Level 29
God Stats
4W - 1L
1,744 SR
Queue Stats
14W - 2L
2,059 Elo+
Solo
Cthulhu
Cthulhu
Vandarium
Cthulhu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,841 Elo+
Party 2
Cupid
Cupid
Yinsain
Cupid
Level 22
God Stats
4W - 1L
1,796 SR
Queue Stats
87W - 75L
1,469 Elo+
Solo
Bellona
Bellona
jimalfkie
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,728 Elo+
Party 2
Anubis
Anubis
zanshine03
Anubis
Level 18
God Stats
11W - 5L
1,500 SR
Queue Stats
83W - 82L
1,286 Elo+
Solo
Team Averages
Level 36
1,608 SR
1,677 Elo+

VS

Team Averages
Level 34
1,524 SR
1,618 Elo+
Kuzenbo
Kuzenbo
Done4U2
Kuzenbo
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
17W - 29L
1,583 Elo+
Solo
Neith
Neith
FbMexicancoolman
Neith
Level 6
God Stats
12W - 10L
1,372 SR
Queue Stats
35W - 45L
1,494 Elo+
Party 1
Ra
Ra
Moy2020
Ra
Level 9
God Stats
6W - 7L
1,947 SR
Queue Stats
108W - 91L
1,793 Elo+
Solo
Janus
Janus
SilentLordNar
Janus
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 115L
1,847 Elo+
Solo
Danzaburou
Danzaburou
alexandercn21
Danzaburou
Level 106
God Stats
7W - 3L
1,500 SR
Queue Stats
440W - 404L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 9
11,679
649
13,990
15,155
11,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Vandarium
Cthulhu
15
3 / 2 / 12
9,567
532
6,688
12,715
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Yinsain
Cupid
17
12 / 2 / 8
10,737
597
18,608
12,691
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
jimalfkie
Bellona
15
1 / 4 / 1
9,707
539
3,322
10,669
8,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
zanshine03
Anubis
19
7 / 2 / 5
11,521
640
9,651
13,472
6,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Done4U2
Kuzenbo
11
1 / 5 / 1
6,771
376
2,980
16,649
11,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 9 / 1
6,883
382
7,146
13,597
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 2
9,338
519
6,183
8,849
2,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 5 / 1
9,568
532
10,436
10,987
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
alexandercn21
Danzaburou
14
5 / 8 / 5
9,975
554
9,185
16,292
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
32
Kills
13
13
Deaths
32
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
Kuzenbo
Done4U2
Kuzenbo
1
5
1
0.3
L
1
9
1
0.17
L
3
5
2
0.8
L
3
5
1
0.7
W
Cthulhu
Vandarium
Cthulhu
3
2
12
4.5
W
Cupid
Yinsain
Cupid
12
2
8
8
L
Danzaburou
alexandercn21
Danzaburou
5
8
5
0.94
W
Bellona
jimalfkie
Bellona
1
4
1
0.38
W
Anubis
zanshine03
Anubis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,259
Damage
35,930
64,702
Taken
66,374
40,817
Mitigated
24,661
27,341
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,990
8,280
0
6,109
15,155
11,379
0
4,473
10,607
12,247
68,240
L
Kuzenbo
Done4U2
Kuzenbo
2,980
1,273
393
4,303
16,649
11,093
14
4,799
11,850
29,890
0
L
7,146
2,111
0
2,167
13,597
3,525
0
4,479
9,118
0
24,965
L
6,183
736
235
2,081
8,849
2,546
72
923
7,601
56,412
0
L
10,436
458
0
1,620
10,987
2,737
0
3,024
7,963
71,326
0
W
Cthulhu
Vandarium
Cthulhu
6,688
610
0
1,295
12,715
10,351
451
2,027
10,612
35,619
0
W
Cupid
Yinsain
Cupid
18,608
12,654
685
8,856
12,691
4,441
2,483
2,320
10,335
0
72,175
L
Danzaburou
alexandercn21
Danzaburou
9,185
1,834
0
4,337
16,292
4,760
798
4,158
12,134
0
51,977
W
Bellona
jimalfkie
Bellona
3,322
635
0
886
10,669
8,037
926
4,599
6,070
0
55,763
W
Anubis
zanshine03
Anubis
9,651
1,083
0
9,510
13,472
6,609
934
5,735
7,479
92,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,211
Gold Earned
42,535
575
Minions Killed
429
0
Camps Cleared
0
1,745,511
Distance Traveled
1,647,924
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,679
649
129
7
0
390,071
0
L
Kuzenbo
6,771
376
36
2
0
321,492
0
L
Neith
6,883
382
52
3
0
318,081
0
L
Ra
9,338
519
108
6
0
339,394
7
L
Janus
9,568
532
144
8
0
335,984
4
W
Cthulhu
9,567
532
62
3
0
355,067
1
W
Cupid
10,737
597
102
6
0
307,893
2
L
Danzaburou
9,975
554
89
5
0
332,973
2
W
Bellona
9,707
539
131
7
0
355,641
2
W
Anubis
11,521
640
151
8
0
336,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role