Player Matchup

Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Luis-111102
Nu Wa
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
380W - 340L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UnsaidMuffin739
Tsukuyomi
Level 89
God Stats
8W - 4L
1,532 SR
Queue Stats
281W - 240L
1,597 Elo+
Party 1
Chaac
Chaac
guilirecs018
Chaac
Level 29
God Stats
60W - 40L
1,761 SR
Queue Stats
72W - 57L
1,553 Elo+
Party 1
Team Averages
Level 100
1,559 SR
1,531 Elo+

VS

Team Averages
Level 70
1,490 SR
1,706 Elo+
Khepri
Khepri
DeathDealer5859
Khepri
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,706 Elo+
Party 2
Chaac
Chaac
Kyoji__Kashu
Chaac
Level 96
God Stats
0W - 2L
1,237 SR
Queue Stats
4W - 16L
1,706 Elo+
Party 2
Zeus
Zeus
WockyTheSlushy
Zeus
Level 61
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 15L
1,706 Elo+
Party 2
Cupid
Cupid
omamita
Cupid
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,706 Elo+
Party 2
Kali
Kali
steezyez-
Kali
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 0 / 8
8,168
545
5,030
8,444
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
 
Chiron
13
3 / 0 / 2
8,048
537
7,105
5,757
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 8
8,561
571
6,429
4,813
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
UnsaidMuffin739
Tsukuyomi
15
4 / 0 / 8
8,782
585
7,575
7,590
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 0 / 2
8,792
586
5,780
8,618
7,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,742
449
2,865
12,203
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 0
6,779
452
3,747
10,633
7,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 3 / 0
7,227
482
2,488
6,652
1,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
omamita
Cupid
10
0 / 4 / 0
6,166
411
4,736
8,218
2,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
10
0 / 4 / 0
6,076
405
2,079
10,229
3,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
18
Kills
1
1
Deaths
18
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
8
6
W
Chiron
 
Chiron
3
0
2
4
L
0
4
0
0
L
0
3
0
0
W
3
1
8
7
W
Tsukuyomi
UnsaidMuffin739
Tsukuyomi
4
0
8
8
L
1
3
0
0.33
W
6
0
2
7
L
Cupid
omamita
Cupid
0
4
0
0
L
Kali
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,919
Damage
15,915
35,222
Taken
47,935
19,628
Mitigated
22,558
17,043
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,030
1,368
0
2,140
8,444
5,847
39
1,329
7,115
28,126
0
W
Chiron
 
Chiron
7,105
3,140
507
2,976
5,757
2,075
1,282
1,028
4,711
0
47,326
L
2,865
382
429
3,096
12,203
7,504
340
3,132
8,985
26,214
0
L
3,747
491
135
3,935
10,633
7,122
894
1,564
8,736
0
31,817
W
6,429
1,412
0
996
4,813
1,654
28
1,595
3,218
50,314
0
W
Tsukuyomi
UnsaidMuffin739
Tsukuyomi
7,575
1,640
0
4,785
7,590
2,933
0
1,223
6,367
0
63,117
L
2,488
214
0
951
6,652
1,839
46
2,115
4,302
41,742
0
W
5,780
1,316
0
5,639
8,618
7,119
0
178
8,194
0
47,248
L
Cupid
omamita
Cupid
4,736
1,180
330
1,037
8,218
2,964
1,140
2,852
5,268
0
36,695
L
Kali
2,079
1,121
0
2,369
10,229
3,129
0
1,280
8,838
0
31,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
32,990
428
Minions Killed
317
0
Camps Cleared
0
1,515,240
Distance Traveled
1,433,194
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,168
545
36
2
0
355,887
9
W
Chiron
8,048
537
95
6
0
250,605
3
L
Khepri
6,742
449
34
2
0
286,897
4
L
Chaac
6,779
452
70
5
0
316,515
2
W
Nu Wa
8,561
571
102
7
0
292,311
0
W
Tsukuyomi
8,782
585
96
6
0
366,847
0
L
Zeus
7,227
482
87
6
0
239,334
5
W
Chaac
8,792
586
99
7
0
249,590
1
L
Cupid
6,166
411
73
5
0
270,941
2
L
Kali
6,076
405
53
4
0
319,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role