Player Matchup

Bakasura
Bakasura
ALMIGHTY SM4LLZ
Bakasura
Level 156
God Stats
7W - 4L
1,801 SR
Queue Stats
167W - 168L
1,593 Elo+
Party 1
Athena
Athena
AllahMyGoats
Athena
Level 51
God Stats
11W - 16L
1,660 SR
Queue Stats
19W - 22L
1,690 Elo+
Party 1
Chronos
Chronos
FearlessViper26
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,265 Elo+
Party 1
Heimdallr
Heimdallr
SabresOwn
Heimdallr
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
509W - 458L
1,594 Elo+
Solo
Amaterasu
Amaterasu
THEDEADMAN2700
Amaterasu
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 89L
1,304 Elo+
Solo
Team Averages
Level 116
1,592 SR
1,489 Elo+

VS

Team Averages
Level 137
1,546 SR
1,461 Elo+
Chang'e
Chang'e
Capitan Wakanda
Chang'e
Level 128
God Stats
10W - 9L
1,316 SR
Queue Stats
264W - 259L
1,335 Elo+
Party 2
Nu Wa
Nu Wa
Free Ikuya K
Nu Wa
Level 153
God Stats
13W - 2L
1,845 SR
Queue Stats
394W - 347L
1,536 Elo+
Party 2
Ymir
Ymir
M0ney1nMyp0cket
Ymir
Level 124
God Stats
2W - 1L
1,789 SR
Queue Stats
5W - 7L
1,258 Elo+
Solo
Xbalanque
Xbalanque
ShOoTa513
Xbalanque
Level 126
God Stats
18W - 13L
1,280 SR
Queue Stats
439W - 401L
1,648 Elo+
Solo
Nemesis
Nemesis
UnlivedLeech01
Nemesis
Level 155
God Stats
11W - 6L
1,500 SR
Queue Stats
514W - 468L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
4 / 4 / 2
8,699
544
6,994
14,328
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
11
1 / 8 / 5
7,730
483
2,521
13,114
7,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 6 / 4
7,488
468
4,575
13,172
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
SabresOwn
Heimdallr
13
3 / 4 / 3
7,935
496
5,000
10,867
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
THEDEADMAN2700
Amaterasu
12
0 / 1 / 1
7,301
456
1,875
9,112
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,066
567
5,752
6,484
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 9
10,386
649
13,193
5,151
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 2 / 9
9,645
603
7,676
8,511
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
ShOoTa513
Xbalanque
14
2 / 2 / 9
8,889
556
4,228
6,638
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 8
9,676
605
8,541
11,300
3,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
8
Kills
23
23
Deaths
8
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
4
4
2
1.25
L
Athena
1
8
5
0.44
W
0
1
1
0.5
L
0
6
4
0.33
W
6
1
9
10.5
W
9
2
9
6.75
L
Heimdallr
SabresOwn
Heimdallr
3
4
3
1.13
W
Xbalanque
ShOoTa513
Xbalanque
2
2
9
3.25
L
Amaterasu
THEDEADMAN2700
Amaterasu
0
1
1
0.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
39,390
60,593
Taken
38,084
28,922
Mitigated
23,127
17,725
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,994
4,403
0
6,007
14,328
4,653
109
5,168
8,906
0
48,903
L
Athena
2,521
305
0
1,145
13,114
7,971
249
5,761
7,147
22,775
0
W
5,752
575
0
3,526
6,484
6,360
836
668
5,291
47,019
0
L
4,575
1,157
441
3,983
13,172
3,678
0
5,195
7,771
44,855
0
W
13,193
4,093
0
1,046
5,151
1,623
1,379
1,837
2,883
70,528
0
W
7,676
219
768
1,891
8,511
7,236
214
1,590
6,534
27,952
0
L
Heimdallr
SabresOwn
Heimdallr
5,000
1,912
0
3,771
10,867
3,357
1,641
4,009
6,720
0
52,023
W
Xbalanque
ShOoTa513
Xbalanque
4,228
1,182
0
158
6,638
3,910
538
752
5,492
5,331
48,349
L
Amaterasu
THEDEADMAN2700
Amaterasu
1,875
503
0
2,378
9,112
9,263
0
5,285
3,252
0
38,448
W
8,541
3,005
0
3,049
11,300
3,998
0
2,249
8,656
0
62,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
47,662
423
Minions Killed
497
0
Camps Cleared
0
1,454,789
Distance Traveled
1,557,599
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,699
544
111
7
0
313,669
1
L
Athena
7,730
483
47
3
0
322,102
0
W
Chang'e
9,066
567
104
7
0
243,251
4
L
Chronos
7,488
468
90
6
0
290,312
2
W
Nu Wa
10,386
649
132
8
0
300,518
0
W
Ymir
9,645
603
56
4
0
301,925
4
L
Heimdallr
7,935
496
81
5
0
247,415
0
W
Xbalanque
8,889
556
112
7
0
328,088
4
L
Amaterasu
7,301
456
94
6
0
281,291
2
W
Nemesis
9,676
605
93
6
0
383,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role