Player Matchup

Ymir
Ymir
Bpwoods
Ymir
Level 84
God Stats
9W - 8L
1,637 SR
Queue Stats
10W - 8L
1,579 Elo+
Party 1
Anhur
Anhur
Dieselboy1337
Anhur
Level 69
God Stats
0W - 2L
1,317 SR
Queue Stats
6W - 7L
1,310 Elo+
Party 2
Guan Yu
Guan Yu
Lollercycle
Guan Yu
Level 128
God Stats
10W - 16L
1,294 SR
Queue Stats
62W - 71L
1,310 Elo+
Party 2
Vulcan
Vulcan
dnL337
Vulcan
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
16W - 28L
1,312 Elo+
Party 2
Fenrir
Fenrir
shoobismawoobis
Fenrir
Level 125
God Stats
10W - 9L
1,579 SR
Queue Stats
30W - 22L
1,524 Elo+
Party 1
Team Averages
Level 103
1,465 SR
1,407 Elo+

VS

Team Averages
Level 86
1,537 SR
1,445 Elo+
Hachiman
Hachiman
 
Hachiman
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ishx616
Sylvanus
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
277W - 262L
1,376 Elo+
Solo
Cu Chulainn
Cu Chulainn
NANFER321
Cu Chulainn
Level 108
God Stats
3W - 3L
1,705 SR
Queue Stats
77W - 79L
1,450 Elo+
Solo
Zeus
Zeus
PeePeeHandz
Zeus
Level 88
God Stats
15W - 14L
1,553 SR
Queue Stats
376W - 366L
1,438 Elo+
Party 3
Mercury
Mercury
UrDadKissesDudes
Mercury
Level 87
God Stats
33W - 28L
1,429 SR
Queue Stats
843W - 809L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bpwoods
Ymir
8
0 / 3 / 0
4,888
489
2,051
7,784
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,392
439
3,467
5,013
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Lollercycle
Guan Yu
10
4 / 2 / 0
6,203
620
2,519
8,343
5,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
dnL337
Vulcan
8
0 / 1 / 4
5,292
529
2,197
3,286
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 0
6,006
601
7,967
8,813
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 2 / 3
5,346
535
5,021
5,472
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Ishx616
Sylvanus
9
3 / 0 / 2
5,780
578
4,660
8,955
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
NANFER321
Cu Chulainn
11
1 / 2 / 1
6,308
631
4,919
6,466
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 2 / 0
6,367
637
5,276
4,279
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 4
5,985
599
2,562
6,867
1,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
11
11
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
2
3
0.75
L
Ymir
Bpwoods
Ymir
0
3
0
0
L
0
2
1
0.25
W
Sylvanus
Ishx616
Sylvanus
3
0
2
4
L
Guan Yu
Lollercycle
Guan Yu
4
2
0
2
W
Cu Chulainn
NANFER321
Cu Chulainn
1
2
1
0.75
W
5
2
0
2.5
W
2
1
4
4
L
Vulcan
dnL337
Vulcan
0
1
4
2
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,201
Damage
22,438
33,239
Taken
32,039
14,029
Mitigated
13,543
9,823
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,021
2,370
0
1,480
5,472
2,354
190
729
4,743
4,451
25,648
L
Ymir
Bpwoods
Ymir
2,051
149
0
1,883
7,784
2,990
0
3,133
4,609
11,885
0
L
3,467
1,462
0
2,039
5,013
1,281
0
1,565
3,442
0
18,798
W
Sylvanus
Ishx616
Sylvanus
4,660
1,709
848
3,654
8,955
3,660
60
1,449
7,506
15,477
0
L
Guan Yu
Lollercycle
Guan Yu
2,519
315
75
2,074
8,343
5,670
724
935
7,368
0
23,986
W
Cu Chulainn
NANFER321
Cu Chulainn
4,919
1,009
0
1,351
6,466
4,644
65
353
6,113
5,545
32,055
W
5,276
974
0
1,103
4,279
960
636
1,215
3,064
27,862
0
W
2,562
490
0
190
6,867
1,925
0
502
6,365
0
29,499
L
Vulcan
dnL337
Vulcan
2,197
914
0
721
3,286
1,007
280
1,849
1,247
20,410
0
L
7,967
1,897
0
3,031
8,813
3,081
0
3,153
5,568
0
34,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
29,786
226
Minions Killed
279
0
Camps Cleared
0
1,003,579
Distance Traveled
979,659
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,346
535
57
6
0
171,023
2
L
Ymir
4,888
489
18
2
0
188,652
2
L
Anhur
4,392
439
46
5
0
161,223
2
W
Sylvanus
5,780
578
30
3
0
171,828
4
L
Guan Yu
6,203
620
59
6
0
222,695
0
W
Cu Chulainn
6,308
631
73
7
0
207,259
1
W
Zeus
6,367
637
70
7
0
204,986
3
W
Mercury
5,985
599
49
5
0
224,563
1
L
Vulcan
5,292
529
43
4
0
207,977
2
L
Fenrir
6,006
601
60
6
0
223,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role