Player Matchup

Ymir
Ymir
Alexander264
Ymir
Level 52
God Stats
8W - 10L
1,290 SR
Queue Stats
21W - 40L
1,304 Elo+
Party 1
Sol
Sol
I YoRHa 2B I
Sol
Level 72
God Stats
5W - 9L
1,282 SR
Queue Stats
40W - 48L
1,189 Elo+
Party 1
Chang'e
Chang'e
Jochi19
Chang'e
Level 121
God Stats
4W - 3L
1,742 SR
Queue Stats
27W - 37L
1,563 Elo+
Party 1
King Arthur
King Arthur
Specter324
King Arthur
Level 67
God Stats
34W - 24L
1,715 SR
Queue Stats
375W - 346L
1,780 Elo+
Party 1
Kali
Kali
killer dog 62
Kali
Level 88
God Stats
2W - 2L
1,240 SR
Queue Stats
183W - 177L
1,565 Elo+
Party 1
Team Averages
Level 80
1,454 SR
1,480 Elo+

VS

Team Averages
Level 105
1,454 SR
1,523 Elo+
Skadi
Skadi
 
Skadi
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ShadowWyvern666
Ra
Level 146
God Stats
0W - 3L
1,268 SR
Queue Stats
22W - 18L
1,704 Elo+
Solo
Bacchus
Bacchus
elisauceda19
Bacchus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Bellona
Bellona
iDualityFrotyX
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,832
537
1,296
5,480
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 2
4,281
476
3,791
3,949
782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Jochi19
Chang'e
11
1 / 0 / 0
5,629
625
2,097
3,617
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Specter324
King Arthur
11
2 / 0 / 1
6,240
693
5,745
7,258
3,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
3 / 2 / 1
5,452
606
2,998
6,039
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
4 / 2 / 0
6,053
673
5,365
4,813
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artio
 
Artio
6
0 / 2 / 3
4,820
536
3,181
6,963
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,478
609
1,444
3,827
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
elisauceda19
Bacchus
4
0 / 0 / 0
3,722
414
210
1,637
398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 2 / 0
5,223
580
3,686
7,484
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
2
0
2
L
Artio
 
Artio
0
2
3
0.75
W
1
1
2
2
W
0
1
2
1
W
Chang'e
Jochi19
Chang'e
1
0
0
1
L
0
1
0
0
W
King Arthur
Specter324
King Arthur
2
0
1
2.5
L
Bacchus
elisauceda19
Bacchus
0
0
0
0
L
0
2
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,927
Damage
13,886
26,343
Taken
24,724
8,934
Mitigated
13,357
10,049
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,365
2,415
0
500
4,813
1,391
201
1,517
3,296
0
31,517
L
Artio
 
Artio
3,181
454
136
1,871
6,963
2,871
116
3,525
3,438
10,641
0
W
1,296
0
0
1,022
5,480
1,820
0
1,501
3,979
7,194
0
W
3,791
893
87
1,365
3,949
782
0
1,290
2,659
18,562
0
W
Chang'e
Jochi19
Chang'e
2,097
79
125
2,266
3,617
1,037
0
994
2,579
29,472
0
L
1,444
715
37
1,319
3,827
1,288
0
1,895
1,730
32,840
0
W
King Arthur
Specter324
King Arthur
5,745
1,148
0
2,683
7,258
3,339
0
369
6,562
0
38,078
L
Bacchus
elisauceda19
Bacchus
210
73
0
420
1,637
398
0
45
1,592
6,421
0
L
3,686
1,498
0
2,320
7,484
7,409
0
0
7,484
0
29,772
W
2,998
1,498
0
2,501
6,039
1,956
0
626
5,411
0
22,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
25,296
232
Minions Killed
233
0
Camps Cleared
0
932,700
Distance Traveled
782,861
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,053
673
54
6
0
155,771
1
L
Artio
4,820
536
18
2
0
185,015
1
W
Ymir
4,832
537
13
1
0
192,776
0
W
Sol
4,281
476
30
3
0
193,023
1
W
Chang'e
5,629
625
62
7
0
189,368
2
L
Ra
5,478
609
71
8
0
193,130
2
W
King Arthur
6,240
693
80
9
0
175,897
2
L
Bacchus
3,722
414
12
1
0
92,242
0
L
Bellona
5,223
580
78
9
0
156,703
1
W
Kali
5,452
606
47
5
0
181,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role