Player Matchup

Discordia
Discordia
CaptainClooch
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,500 Elo+
Party 1
Thanatos
Thanatos
MordiggianReborn
Thanatos
Level 24
God Stats
0W - 2L
1,315 SR
Queue Stats
30W - 23L
1,500 Elo+
Party 1
Ares
Ares
icubruh1
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,355 Elo+
Solo
Medusa
Medusa
naimcho97
Medusa
Level 18
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
zenktavis
Bellona
Level 6
God Stats
12W - 17L
1,644 SR
Queue Stats
59W - 49L
1,547 Elo+
Solo
Team Averages
Level 18
1,534 SR
1,480 Elo+

VS

Team Averages
Level 19
1,560 SR
1,534 Elo+
King Arthur
King Arthur
FluffierMoney60
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,422 Elo+
Solo
Thoth
Thoth
Frankcarries755
Thoth
Level 5
God Stats
7W - 6L
1,802 SR
Queue Stats
14W - 21L
1,682 Elo+
Solo
Ymir
Ymir
MrDedInside
Ymir
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 25L
1,601 Elo+
Solo
Izanami
Izanami
Zatir Chakal
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
tegDelta
Rama
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaptainClooch
Discordia
11
1 / 4 / 0
6,494
464
5,480
6,932
1,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 4
6,495
464
1,483
11,682
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
10
1 / 3 / 6
6,708
479
3,473
9,689
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
naimcho97
Medusa
12
0 / 2 / 0
6,702
479
2,404
5,589
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
zenktavis
Bellona
14
10 / 0 / 2
8,417
601
11,003
7,721
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FluffierMoney60
King Arthur
10
1 / 7 / 1
6,375
455
4,728
14,899
7,197
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
6 / 1 / 2
8,567
612
6,966
6,375
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 0 / 5
7,735
553
3,526
6,715
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zatir Chakal
Izanami
11
3 / 5 / 3
6,721
480
6,765
7,648
2,147
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
14
2 / 1 / 2
7,937
567
2,919
6,056
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
13
Kills
15
15
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
CaptainClooch
Discordia
1
4
0
0.25
W
King Arthur
FluffierMoney60
King Arthur
1
7
1
0.21
W
6
1
2
7
L
1
6
4
0.5
W
3
0
5
5.5
W
Izanami
Zatir Chakal
Izanami
3
5
3
0.9
L
Ares
1
3
6
1.33
L
Medusa
naimcho97
Medusa
0
2
0
0
W
Rama
2
1
2
3
L
Bellona
zenktavis
Bellona
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
24,904
41,613
Taken
41,693
22,613
Mitigated
17,666
11,154
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CaptainClooch
Discordia
5,480
149
0
971
6,932
1,908
233
4,307
2,047
37,589
0
W
King Arthur
FluffierMoney60
King Arthur
4,728
584
0
2,331
14,899
7,197
28
2,478
12,030
0
20,506
W
6,966
100
0
482
6,375
2,239
1,287
4,496
1,879
43,625
0
L
1,483
590
0
6,438
11,682
3,380
0
3,579
7,945
0
28,454
W
3,526
798
0
1,310
6,715
4,215
0
1,826
4,868
38,924
0
W
Izanami
Zatir Chakal
Izanami
6,765
5,698
0
897
7,648
2,147
446
667
6,856
0
34,071
L
Ares
3,473
690
0
686
9,689
7,643
350
1,179
8,432
13,026
0
L
Medusa
naimcho97
Medusa
2,404
483
0
1,175
5,589
1,606
500
276
5,313
0
33,387
W
Rama
2,919
1,955
0
1,719
6,056
1,868
940
0
6,056
0
41,136
L
Bellona
zenktavis
Bellona
11,003
3,972
0
1,884
7,721
8,076
955
337
7,384
2,466
42,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,816
Gold Earned
37,335
299
Minions Killed
357
0
Camps Cleared
0
1,224,747
Distance Traveled
1,341,611
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,494
464
62
4
0
271,018
0
W
King Arthur
6,375
455
29
2
0
300,558
0
W
Thoth
8,567
612
114
8
0
291,762
3
L
Thanatos
6,495
464
59
4
0
239,441
0
W
Ymir
7,735
553
66
5
0
271,326
1
W
Izanami
6,721
480
55
4
0
230,788
3
L
Ares
6,708
479
28
2
0
221,069
0
L
Medusa
6,702
479
57
4
0
258,023
3
W
Rama
7,937
567
93
7
0
247,177
2
L
Bellona
8,417
601
93
7
0
235,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role