Player Matchup

Cabrakan
Cabrakan
Lukizm
Cabrakan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,520 Elo+
Party 2
Cupid
Cupid
THEREDBLOKE
Cupid
Level 42
God Stats
1W - 3L
1,224 SR
Queue Stats
2W - 5L
1,128 Elo+
Party 2
Scylla
Scylla
lazerdome69
Scylla
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 45L
1,796 Elo+
Solo
Team Averages
Level 72
1,408 SR
1,481 Elo+

VS

Team Averages
Level 79
1,500 SR
1,365 Elo+
Ra
Ra
DärkSäint
Ra
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 185L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Jamoflamo00
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,280 Elo+
Party 1
Thanatos
Thanatos
Matt_400_
Thanatos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lukizm
Cabrakan
12
1 / 7 / 6
10,111
632
4,407
15,754
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 4
9,553
597
7,805
11,234
4,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
14
4 / 4 / 3
10,482
655
10,989
9,212
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 5
11,964
748
12,090
8,876
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jamoflamo00
Cthulhu
15
2 / 3 / 10
10,722
670
14,005
14,077
11,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Matt_400_
Thanatos
12
4 / 3 / 6
10,116
632
4,656
7,932
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
14
14
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
Cthulhu
Jamoflamo00
Cthulhu
2
3
10
2.33
L
Cabrakan
Lukizm
Cabrakan
1
7
6
0.57
W
Thanatos
Matt_400_
Thanatos
4
3
6
2.33
L
3
3
4
1.67
L
Scylla
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,201
Damage
30,751
36,200
Taken
30,885
19,849
Mitigated
17,698
9,693
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,090
1,966
4,444
4,693
8,876
3,067
1,268
5,871
2,841
76,850
0
W
Cthulhu
Jamoflamo00
Cthulhu
14,005
464
714
750
14,077
11,316
196
5,594
8,127
34,264
0
L
Cabrakan
Lukizm
Cabrakan
4,407
768
0
2,363
15,754
12,410
240
11,030
3,861
7,903
0
W
Thanatos
Matt_400_
Thanatos
4,656
1,302
0
2,320
7,932
3,315
588
3,281
4,468
327
13,207
L
7,805
2,652
1,141
5,480
11,234
4,160
1,002
7,706
3,074
0
29,176
L
Scylla
10,989
564
0
709
9,212
3,279
134
5,656
3,033
55,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
32,802
142
Minions Killed
190
0
Camps Cleared
0
740,086
Distance Traveled
862,147
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,964
748
134
8
0
302,048
0
W
Cthulhu
10,722
670
41
3
0
292,425
0
L
Cabrakan
10,111
632
14
1
0
221,176
2
W
Thanatos
10,116
632
15
1
0
267,674
0
L
Cupid
9,553
597
35
2
0
270,157
0
L
Scylla
10,482
655
93
6
0
248,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role