Player Matchup

Danzaburou
Danzaburou
EddStinksTTV
Danzaburou
Level 42
God Stats
14W - 15L
1,681 SR
Queue Stats
427W - 408L
1,556 Elo+
Party 3
Hercules
Hercules
Krispi
Hercules
Level 104
God Stats
0W - 2L
1,270 SR
Queue Stats
279W - 258L
1,663 Elo+
Party 1
Serqet
Serqet
Larrylegend
Serqet
Level 88
God Stats
100W - 93L
1,696 SR
Queue Stats
248W - 239L
1,426 Elo+
Party 1
Hera
Hera
XNewb4EvaX
Hera
Level 11
God Stats
0W - 4L
1,757 SR
Queue Stats
19W - 11L
1,780 Elo+
Party 1
Cerberus
Cerberus
ichidtn
Cerberus
Level 29
God Stats
0W - 3L
1,260 SR
Queue Stats
616W - 596L
1,501 Elo+
Party 3
Team Averages
Level 55
1,533 SR
1,585 Elo+

VS

Team Averages
Level 48
1,616 SR
1,632 Elo+
Anhur
Anhur
Nxrthernn
Anhur
Level 66
God Stats
8W - 9L
1,250 SR
Queue Stats
328W - 222L
1,802 Elo+
Party 2
Baron Samedi
Baron Samedi
TheIQFactor
Baron Samedi
Level 57
God Stats
19W - 10L
1,755 SR
Queue Stats
184W - 176L
1,501 Elo+
Party 4
Scylla
Scylla
Wyzos
Scylla
Level 59
God Stats
5W - 3L
1,542 SR
Queue Stats
311W - 196L
1,821 Elo+
Party 2
Achilles
Achilles
ccobrah
Achilles
Level 28
God Stats
11W - 6L
1,786 SR
Queue Stats
32W - 13L
1,798 Elo+
Party 2
Sol
Sol
ordo959
Sol
Level 28
God Stats
8W - 8L
1,748 SR
Queue Stats
66W - 76L
1,237 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EddStinksTTV
Danzaburou
17
4 / 6 / 1
10,337
492
11,780
19,090
6,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Krispi
Hercules
15
0 / 5 / 0
9,225
439
4,815
24,450
16,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Serqet
17
4 / 4 / 1
10,178
485
6,940
15,238
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 3
9,574
456
7,768
10,790
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ichidtn
Cerberus
14
1 / 4 / 4
9,014
429
6,580
17,447
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Nxrthernn
Anhur
19
5 / 2 / 3
11,644
554
12,810
13,789
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TheIQFactor
Baron Samedi
18
7 / 1 / 9
11,924
568
11,445
7,717
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Wyzos
Scylla
20
5 / 0 / 8
12,936
616
23,012
10,156
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ccobrah
Achilles
19
9 / 5 / 6
12,000
571
10,971
18,771
9,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
15
0 / 3 / 7
8,968
427
5,649
10,227
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
10
Kills
26
26
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EddStinksTTV
Danzaburou
4
6
1
0.75
L
Hercules
Krispi
Hercules
0
5
0
0
L
Serqet
4
4
1
1.13
W
Anhur
Nxrthernn
Anhur
5
2
3
3.25
W
Baron Samedi
TheIQFactor
Baron Samedi
7
1
9
11.5
W
Scylla
Wyzos
Scylla
5
0
8
9
L
1
7
3
0.36
W
Achilles
ccobrah
Achilles
9
5
6
2.4
L
Cerberus
ichidtn
Cerberus
1
4
4
0.75
W
Sol
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,883
Damage
63,887
87,015
Taken
60,660
43,215
Mitigated
30,279
23,480
Healing
21,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EddStinksTTV
Danzaburou
11,780
5,615
0
6,269
19,090
6,353
772
4,395
14,651
0
74,396
L
Hercules
Krispi
Hercules
4,815
2,035
0
9,179
24,450
16,089
879
15,622
7,866
0
54,139
L
Serqet
6,940
999
0
3,410
15,238
6,110
0
5,585
9,269
0
54,644
W
Anhur
Nxrthernn
Anhur
12,810
4,803
0
2,711
13,789
4,594
1,983
3,302
10,487
0
85,327
W
Baron Samedi
TheIQFactor
Baron Samedi
11,445
225
1,327
3,223
7,717
3,318
400
3,640
3,911
61,198
0
W
Scylla
Wyzos
Scylla
23,012
4,951
75
5,926
10,156
8,745
626
2,681
7,130
113,414
0
L
7,768
2,087
0
1,784
10,790
3,698
120
4,846
5,739
59,778
0
W
Achilles
ccobrah
Achilles
10,971
2,395
0
4,604
18,771
9,725
0
3,365
14,001
0
80,102
L
Cerberus
ichidtn
Cerberus
6,580
67
0
2,838
17,447
10,965
0
7,865
9,384
27,059
0
W
Sol
5,649
762
0
4,071
10,227
3,897
179
1,360
8,522
41,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,328
Gold Earned
57,472
524
Minions Killed
637
0
Camps Cleared
0
1,858,984
Distance Traveled
1,932,059
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,337
492
125
6
0
346,580
0
L
Hercules
9,225
439
113
5
0
352,724
1
L
Serqet
10,178
485
109
5
0
465,637
2
W
Anhur
11,644
554
138
7
0
368,306
1
W
Baron Samedi
11,924
568
126
6
0
381,435
5
W
Scylla
12,936
616
198
9
0
411,282
2
L
Hera
9,574
456
118
6
0
319,794
3
W
Achilles
12,000
571
113
5
0
427,610
0
L
Cerberus
9,014
429
59
3
0
374,249
0
W
Sol
8,968
427
62
3
0
343,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role