Player Matchup

Cthulhu
Cthulhu
Darcfire58
Cthulhu
Level 7
God Stats
2W - 1L
1,526 SR
Queue Stats
3W - 2L
1,673 Elo+
Party 1
Vulcan
Vulcan
Imanmar
Vulcan
Level 65
God Stats
3W - 0L
1,798 SR
Queue Stats
4W - 0L
1,840 Elo+
Party 1
Loki
Loki
ParadoxSlays
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,467 Elo+
Party 1
Hercules
Hercules
SaltAndFeed
Hercules
Level 29
God Stats
1W - 2L
1,837 SR
Queue Stats
32W - 20L
1,884 Elo+
Party 1
Guan Yu
Guan Yu
kindasharp1
Guan Yu
Level 8
God Stats
2W - 0L
1,739 SR
Queue Stats
3W - 4L
1,673 Elo+
Party 1
Team Averages
Level 28
1,680 SR
1,707 Elo+

VS

Team Averages
Level 16
1,489 SR
1,478 Elo+
Bellona
Bellona
BalticLord
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Olorun
Olorun
Chesterlots
Olorun
Level 25
God Stats
6W - 3L
1,575 SR
Queue Stats
54W - 39L
1,444 Elo+
Solo
Nu Wa
Nu Wa
MNazaroff
Nu Wa
Level 25
God Stats
5W - 8L
1,368 SR
Queue Stats
298W - 256L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
WestyMN
Sun Wukong
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 18L
1,500 Elo+
Solo
Set
Set
prenutbutter8
Set
Level 15
God Stats
6W - 6L
1,500 SR
Queue Stats
168W - 209L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darcfire58
Cthulhu
9
1 / 0 / 3
5,796
527
1,677
4,190
1,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Imanmar
Vulcan
11
2 / 2 / 1
5,775
525
4,497
4,488
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 1
6,202
564
4,560
7,289
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
SaltAndFeed
Hercules
11
6 / 2 / 0
6,545
595
6,456
9,432
5,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
kindasharp1
Guan Yu
10
3 / 0 / 0
5,765
524
4,535
7,811
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BalticLord
Bellona
7
0 / 6 / 1
4,551
414
3,567
7,809
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
11
2 / 3 / 0
6,428
584
4,725
6,237
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
MNazaroff
Nu Wa
11
1 / 3 / 2
6,198
563
4,080
6,528
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
WestyMN
Sun Wukong
9
1 / 2 / 0
5,374
489
5,459
7,877
2,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 2 / 0
5,009
455
1,280
5,512
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
16
Kills
4
4
Deaths
16
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
BalticLord
Bellona
0
6
1
0.08
L
Olorun
2
3
0
0.67
W
Cthulhu
Darcfire58
Cthulhu
1
0
3
2.5
W
Vulcan
Imanmar
Vulcan
2
2
1
1.25
L
Nu Wa
MNazaroff
Nu Wa
1
3
2
0.67
W
4
0
1
4.5
W
Hercules
SaltAndFeed
Hercules
6
2
0
3
L
Sun Wukong
WestyMN
Sun Wukong
1
2
0
0.5
W
Guan Yu
kindasharp1
Guan Yu
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
19,111
33,210
Taken
33,963
15,915
Mitigated
15,050
11,816
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BalticLord
Bellona
3,567
1,681
0
458
7,809
5,656
0
1,504
6,144
0
13,152
L
Olorun
4,725
2,646
108
2,818
6,237
3,291
0
936
5,161
35,576
0
W
Cthulhu
Darcfire58
Cthulhu
1,677
151
106
2,096
4,190
1,744
168
1,430
2,568
16,406
0
W
Vulcan
Imanmar
Vulcan
4,497
2,098
0
500
4,488
1,305
0
1,904
2,330
31,860
0
L
Nu Wa
MNazaroff
Nu Wa
4,080
1,101
0
2,110
6,528
1,847
68
2,966
3,537
35,925
0
W
4,560
2,099
0
2,766
7,289
2,106
158
712
6,438
0
30,958
W
Hercules
SaltAndFeed
Hercules
6,456
2,184
0
3,386
9,432
5,461
342
3,999
5,336
0
29,125
L
Sun Wukong
WestyMN
Sun Wukong
5,459
1,944
0
2,426
7,877
2,533
61
120
7,507
0
24,217
W
Guan Yu
kindasharp1
Guan Yu
4,535
1,276
50
2,912
7,811
5,299
769
306
7,400
0
22,480
L
1,280
454
0
1,715
5,512
1,723
0
648
4,789
0
18,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
27,560
276
Minions Killed
247
0
Camps Cleared
0
1,056,936
Distance Traveled
1,041,043
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,551
414
24
2
0
210,643
0
L
Olorun
6,428
584
61
6
0
186,554
3
W
Cthulhu
5,796
527
25
2
0
202,185
3
W
Vulcan
5,775
525
71
6
0
201,297
0
L
Nu Wa
6,198
563
72
7
0
198,471
0
W
Loki
6,202
564
72
7
0
227,931
0
W
Hercules
6,545
595
65
6
0
211,530
2
L
Sun Wukong
5,374
489
45
4
0
206,175
3
W
Guan Yu
5,765
524
43
4
0
213,993
0
L
Set
5,009
455
45
4
0
239,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role