Player Matchup

Merlin
Merlin
Cold Dough
Merlin
Level 29
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 1
Skadi
Skadi
CplMcNugget15
Skadi
Level 18
God Stats
0W - 1L
1,907 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1
Ymir
Ymir
PlasticFork22
Ymir
Level 18
God Stats
1W - 1L
1,823 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1
Mulan
Mulan
SgtMcMuffin8
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 1
Loki
Loki
atokad03
Loki
Level 16
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1
Team Averages
Level 26
1,639 SR
1,623 Elo+

VS

Team Averages
Level 15
1,500 SR
1,563 Elo+
Jormungandr
Jormungandr
DaCurlyWonder
Jormungandr
Level 4
God Stats
3W - 2L
1,715 SR
Queue Stats
3W - 2L
1,699 Elo+
Solo
Ra
Ra
Gang_Gang_Hippo
Ra
Level 24
God Stats
10W - 12L
1,500 SR
Queue Stats
198W - 191L
1,516 Elo+
Solo
Pele
Pele
GiovanniS4K
Pele
Level 7
God Stats
1W - 1L
1,478 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
TowerHump
Hercules
Level 24
God Stats
1W - 1L
1,296 SR
Queue Stats
27W - 23L
1,601 Elo+
Solo
Danzaburou
Danzaburou
ViCasse
Danzaburou
Level 15
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cold Dough
Merlin
9
0 / 4 / 0
5,369
488
1,445
5,618
1,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 0
4,694
427
2,145
4,899
1,273
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
4,613
419
630
5,305
3,663
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 1 / 0
5,187
472
2,071
4,244
2,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
6
2 / 5 / 0
4,750
432
2,716
6,304
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaCurlyWonder
Jormungandr
1
0 / 1 / 0
3,758
342
132
602
287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
11 / 1 / 1
7,270
661
7,715
5,389
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 7
5,665
515
2,183
3,323
895
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
TowerHump
Hercules
9
3 / 0 / 7
5,625
511
4,842
6,407
2,328
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
ViCasse
Danzaburou
10
1 / 0 / 0
5,739
522
1,654
3,956
1,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
17
18
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cold Dough
Merlin
0
4
0
0
L
0
5
0
0
W
Jormungandr
DaCurlyWonder
Jormungandr
0
1
0
0
W
11
1
1
11.5
W
2
0
7
5.5
L
0
3
0
0
L
0
1
0
0
W
Hercules
TowerHump
Hercules
3
0
7
6.5
W
Danzaburou
ViCasse
Danzaburou
1
0
0
1
L
Loki
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,007
Damage
16,526
26,370
Taken
19,677
11,171
Mitigated
6,737
2,700
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cold Dough
Merlin
1,445
695
147
429
5,618
1,863
797
1,547
3,980
27,012
0
L
2,145
1,093
0
0
4,899
1,273
1,239
1,450
3,395
0
16,486
W
Jormungandr
DaCurlyWonder
Jormungandr
132
132
0
0
602
287
0
0
602
132
0
W
7,715
1,288
1,068
2,590
5,389
1,966
486
970
4,419
40,448
0
W
2,183
514
0
885
3,323
895
0
265
3,058
0
22,782
L
630
66
123
123
5,305
3,663
633
1,483
3,786
9,286
0
L
2,071
714
0
1,624
4,244
2,627
0
0
4,244
0
18,379
W
Hercules
TowerHump
Hercules
4,842
2,475
422
1,738
6,407
2,328
0
840
5,567
0
17,698
W
Danzaburou
ViCasse
Danzaburou
1,654
816
0
1,090
3,956
1,261
0
0
3,831
0
24,649
L
Loki
2,716
745
0
254
6,304
1,745
0
2,978
3,118
0
7,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
28,057
167
Minions Killed
200
0
Camps Cleared
0
994,688
Distance Traveled
908,730
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,369
488
58
5
0
195,396
0
L
Skadi
4,694
427
41
4
0
176,367
0
W
Jormungandr
3,758
342
0
0
0
21,799
0
W
Ra
7,270
661
78
7
0
213,585
1
W
Pele
5,665
515
43
4
0
240,604
0
L
Ymir
4,613
419
23
2
0
186,100
0
L
Mulan
5,187
472
37
3
0
201,518
0
W
Hercules
5,625
511
26
2
0
232,925
2
W
Danzaburou
5,739
522
53
5
0
199,817
2
L
Loki
4,750
432
8
1
0
235,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role