Player Matchup

Osiris
Osiris
Mindblown420
Osiris
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
332W - 323L
1,089 Elo+
Party 2
Set
Set
OvernightBullet
Set
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
261W - 199L
1,089 Elo+
Party 2
Scylla
Scylla
THEJONYS
Scylla
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
424W - 296L
1,459 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,212 Elo+

VS

Team Averages
Level 77
1,395 SR
1,234 Elo+
Scylla
Scylla
hectorino626
Scylla
Level 155
God Stats
1W - 1L
1,293 SR
Queue Stats
67W - 68L
1,074 Elo+
Solo
Amaterasu
Amaterasu
hohele43
Amaterasu
Level 34
God Stats
15W - 26L
1,204 SR
Queue Stats
132W - 242L
1,287 Elo+
Party 1
Anubis
Anubis
starossa_7P
Anubis
Level 43
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 21L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
9 / 1 / 6
10,182
926
9,501
8,898
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 11
8,341
758
5,370
5,425
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
THEJONYS
Scylla
12
4 / 0 / 11
8,917
811
10,858
4,536
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 5 / 1
7,681
698
2,295
8,871
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
hohele43
Amaterasu
10
1 / 2 / 1
7,122
647
1,345
11,686
5,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
9
1 / 8 / 2
6,853
623
2,712
9,013
3,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
1
6
12
W
2
2
11
3.75
W
Scylla
THEJONYS
Scylla
4
0
11
9.5
L
Scylla
1
5
1
0.3
L
Amaterasu
hohele43
Amaterasu
1
2
1
0.75
L
Anubis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,729
Damage
6,352
18,859
Taken
29,570
10,516
Mitigated
11,942
4,647
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
9,501
2,082
997
1,880
8,898
6,361
548
1,652
7,196
0
19,063
W
5,370
1,526
0
545
5,425
2,836
995
1,706
3,636
1,761
29,372
W
Scylla
THEJONYS
Scylla
10,858
1,176
0
1,225
4,536
1,319
951
1,679
2,729
47,710
0
L
Scylla
2,295
130
0
250
8,871
2,662
0
2,602
6,119
28,852
0
L
Amaterasu
hohele43
Amaterasu
1,345
497
0
1,801
11,686
5,630
0
4,760
6,682
191
14,464
L
Anubis
2,712
26
171
1,150
9,013
3,650
0
3,090
5,683
16,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
21,656
143
Minions Killed
105
0
Camps Cleared
0
663,415
Distance Traveled
569,927
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,182
926
15
1
0
235,969
1
W
Set
8,341
758
52
5
0
219,577
1
W
Scylla
8,917
811
76
7
0
207,869
2
L
Scylla
7,681
698
51
5
0
175,666
2
L
Amaterasu
7,122
647
31
3
0
227,979
0
L
Anubis
6,853
623
23
2
0
166,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role