Player Matchup

Baron Samedi
Baron Samedi
Cursed Hassan
Baron Samedi
Level 26
God Stats
0W - 3L
1,142 SR
Queue Stats
14W - 21L
1,414 Elo+
Party 1
Terra
Terra
Luyushu
Terra
Level 105
God Stats
7W - 7L
1,500 SR
Queue Stats
153W - 176L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
ROYALTY42
Danzaburou
Level 128
God Stats
7W - 10L
1,386 SR
Queue Stats
83W - 104L
1,448 Elo+
Party 1
Arachne
Arachne
Soulpuncake742
Arachne
Level 85
God Stats
7W - 8L
1,410 SR
Queue Stats
36W - 44L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
XxThePatriot
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,518 Elo+
Party 1
Team Averages
Level 89
1,388 SR
1,466 Elo+

VS

Team Averages
Level 57
1,596 SR
1,524 Elo+
Erlang Shen
Erlang Shen
Destrogio27428
Erlang Shen
Level 33
God Stats
27W - 12L
1,490 SR
Queue Stats
110W - 106L
1,583 Elo+
Solo
Fenrir
Fenrir
Jamerdoo
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,385 Elo+
Party 2
Olorun
Olorun
ShierCone45912
Olorun
Level 43
God Stats
2W - 1L
1,342 SR
Queue Stats
77W - 95L
1,500 Elo+
Solo
Ares
Ares
That_guy5423
Ares
Level 38
God Stats
5W - 2L
1,668 SR
Queue Stats
8W - 9L
1,363 Elo+
Party 2
Heimdallr
Heimdallr
bahbuhbooey
Heimdallr
Level 45
God Stats
25W - 22L
1,980 SR
Queue Stats
434W - 368L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cursed Hassan
Baron Samedi
14
0 / 6 / 4
8,272
435
7,269
14,053
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Luyushu
Terra
14
3 / 2 / 3
9,693
510
6,368
12,170
9,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ROYALTY42
Danzaburou
14
4 / 7 / 1
8,818
464
11,350
14,033
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 8 / 1
9,471
498
11,449
16,835
10,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
XxThePatriot
Jormungandr
15
1 / 6 / 1
9,623
506
13,406
19,962
21,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Destrogio27428
Erlang Shen
19
6 / 2 / 3
12,082
636
18,530
18,243
14,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Jamerdoo
Fenrir
18
8 / 1 / 6
11,013
580
8,605
15,525
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
11 / 4 / 3
11,490
605
16,053
15,540
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 2 / 11
8,800
463
3,479
12,049
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
bahbuhbooey
Heimdallr
15
4 / 3 / 9
9,758
514
11,420
12,903
4,814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
12
Kills
29
29
Deaths
12
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cursed Hassan
Baron Samedi
0
6
4
0.33
W
Erlang Shen
Destrogio27428
Erlang Shen
6
2
3
3.75
W
Fenrir
Jamerdoo
Fenrir
8
1
6
11
L
Terra
Luyushu
Terra
3
2
3
2.25
L
Danzaburou
ROYALTY42
Danzaburou
4
7
1
0.64
W
11
4
3
3.13
L
4
8
1
0.56
W
0
2
11
2.75
L
Jormungandr
XxThePatriot
Jormungandr
1
6
1
0.25
W
Heimdallr
bahbuhbooey
Heimdallr
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,842
Damage
58,087
77,053
Taken
74,260
55,456
Mitigated
42,895
18,136
Healing
34,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cursed Hassan
Baron Samedi
7,269
685
75
3,209
14,053
5,931
76
8,858
5,195
44,653
0
W
Erlang Shen
Destrogio27428
Erlang Shen
18,530
9,825
0
12,239
18,243
14,852
730
11,030
7,213
0
87,765
W
Fenrir
Jamerdoo
Fenrir
8,605
1,940
0
8,191
15,525
9,044
0
2,144
13,381
0
84,148
L
Terra
Luyushu
Terra
6,368
746
1,082
3,723
12,170
9,621
121
3,749
8,421
23,695
0
L
Danzaburou
ROYALTY42
Danzaburou
11,350
4,713
0
3,695
14,033
7,490
577
1,600
12,433
5,494
51,842
W
16,053
8,925
0
6,682
15,540
5,496
4,198
10,606
4,934
75,231
0
L
11,449
8,436
0
2,657
16,835
10,933
0
2,848
13,987
9,108
53,919
W
3,479
42
0
1,704
12,049
8,689
0
2,063
9,986
26,006
0
L
Jormungandr
XxThePatriot
Jormungandr
13,406
4,813
0
3,695
19,962
21,481
0
2,477
17,485
67,450
0
W
Heimdallr
bahbuhbooey
Heimdallr
11,420
5,580
0
5,390
12,903
4,814
672
2,952
9,951
0
50,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
53,143
436
Minions Killed
553
0
Camps Cleared
0
1,738,953
Distance Traveled
1,831,641
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,272
435
70
4
0
314,648
0
W
Erlang Shen
12,082
636
173
9
0
358,774
0
W
Fenrir
11,013
580
115
6
0
402,669
9
L
Terra
9,693
510
48
3
0
398,144
1
L
Danzaburou
8,818
464
96
5
0
338,901
3
W
Olorun
11,490
605
136
7
0
318,646
5
L
Arachne
9,471
498
91
5
0
404,087
3
W
Ares
8,800
463
44
2
0
395,270
1
L
Jormungandr
9,623
506
131
7
0
283,173
1
W
Heimdallr
9,758
514
85
4
0
356,282
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role