Player Matchup

Serqet
Serqet
Headlockbl0wjob
Serqet
Level 59
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3
Ra
Ra
Luná
Ra
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 23L
1,466 Elo+
Party 3
Cerberus
Cerberus
Shplorgus
Cerberus
Level 101
God Stats
6W - 6L
1,500 SR
Queue Stats
143W - 115L
1,809 Elo+
Party 2
Guan Yu
Guan Yu
TheShaggening
Guan Yu
Level 35
God Stats
9W - 10L
1,500 SR
Queue Stats
455W - 416L
1,626 Elo+
Solo
Anhur
Anhur
nebsz
Anhur
Level 18
God Stats
18W - 15L
1,981 SR
Queue Stats
194W - 148L
1,790 Elo+
Party 2
Team Averages
Level 45
1,596 SR
1,638 Elo+

VS

Team Averages
Level 34
1,613 SR
1,643 Elo+
Fenrir
Fenrir
Enufsed
Fenrir
Level 23
God Stats
1W - 1L
1,296 SR
Queue Stats
128W - 150L
1,679 Elo+
Party 1
Ares
Ares
Nodoon007
Ares
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 46L
1,500 Elo+
Solo
Heimdallr
Heimdallr
dischh
Heimdallr
Level 24
God Stats
6W - 6L
1,818 SR
Queue Stats
143W - 181L
1,679 Elo+
Party 1
Cerberus
Cerberus
iripthroatz
Cerberus
Level 41
God Stats
5W - 7L
1,810 SR
Queue Stats
184W - 230L
1,679 Elo+
Party 1
Merlin
Merlin
mastaflex218
Merlin
Level 36
God Stats
31W - 44L
1,638 SR
Queue Stats
197W - 256L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,867
533
3,149
6,170
2,065
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
13
8 / 1 / 3
7,816
711
4,555
6,158
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Shplorgus
Cerberus
10
4 / 0 / 4
6,368
579
5,397
6,320
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
13
1 / 0 / 0
6,996
636
6,613
7,375
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anhur
nebsz
Anhur
10
2 / 2 / 4
5,740
522
4,590
8,239
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Enufsed
Fenrir
7
0 / 4 / 0
4,795
436
2,215
7,559
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
7
2 / 5 / 0
4,950
450
2,745
7,898
2,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
dischh
Heimdallr
9
0 / 1 / 2
5,082
462
3,411
6,265
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
iripthroatz
Cerberus
10
0 / 1 / 0
5,386
490
3,527
8,606
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
10
1 / 5 / 0
5,407
492
2,661
5,365
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Enufsed
Fenrir
0
4
0
0
W
1
0
3
2.5
W
Ra
8
1
3
9.5
L
Ares
2
5
0
0.4
W
Cerberus
Shplorgus
Cerberus
4
0
4
6
W
Guan Yu
1
0
0
1
L
Heimdallr
dischh
Heimdallr
0
1
2
1
L
Cerberus
iripthroatz
Cerberus
0
1
0
0
L
Merlin
1
5
0
0.2
W
Anhur
nebsz
Anhur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
14,559
34,262
Taken
35,693
14,125
Mitigated
12,779
17,054
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Enufsed
Fenrir
2,215
1,031
0
3,126
7,559
1,902
0
1,428
6,063
0
22,031
W
3,149
608
0
3,421
6,170
2,065
0
222
5,948
0
28,389
W
Ra
4,555
608
984
2,714
6,158
2,248
0
2,340
3,818
48,497
0
L
Ares
2,745
0
185
787
7,898
2,040
0
3,101
4,753
13,033
0
W
Cerberus
Shplorgus
Cerberus
5,397
255
0
1,120
6,320
2,625
0
1,452
4,868
23,630
0
W
Guan Yu
6,613
795
0
4,908
7,375
4,974
0
3,113
3,848
0
44,529
L
Heimdallr
dischh
Heimdallr
3,411
1,215
0
2,302
6,265
1,221
0
2,290
3,807
0
19,131
L
Cerberus
iripthroatz
Cerberus
3,527
322
0
3,175
8,606
6,031
0
0
8,192
28,754
0
L
Merlin
2,661
161
0
250
5,365
1,585
0
2,805
2,156
27,951
0
W
Anhur
nebsz
Anhur
4,590
2,585
0
3,907
8,239
2,213
0
1,392
6,847
0
29,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
25,620
356
Minions Killed
241
0
Camps Cleared
0
1,178,065
Distance Traveled
976,824
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,795
436
44
4
0
201,868
1
W
Serqet
5,867
533
49
4
0
263,877
4
W
Ra
7,816
711
116
11
0
250,174
6
L
Ares
4,950
450
16
1
0
212,503
1
W
Cerberus
6,368
579
43
4
0
247,384
0
W
Guan Yu
6,996
636
101
9
0
205,267
2
L
Heimdallr
5,082
462
37
3
0
187,198
0
L
Cerberus
5,386
490
91
8
0
190,340
0
L
Merlin
5,407
492
53
5
0
184,915
2
W
Anhur
5,740
522
47
4
0
211,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role