Player Matchup

Yemoja
Yemoja
DoItLike_Em
Yemoja
Level 12
God Stats
0W - 4L
1,291 SR
Queue Stats
56W - 81L
1,645 Elo+
Solo
Erlang Shen
Erlang Shen
RuthlessSockman
Erlang Shen
Level 13
God Stats
9W - 7L
1,823 SR
Queue Stats
16W - 17L
1,675 Elo+
Solo
Izanami
Izanami
ShugokiHugz
Izanami
Level 11
God Stats
1W - 1L
1,688 SR
Queue Stats
9W - 5L
1,827 Elo+
Solo
Nox
Nox
angaroz1590
Nox
Level 14
God Stats
4W - 6L
1,497 SR
Queue Stats
6W - 8L
1,610 Elo+
Solo
Kali
Kali
outing-complejo8
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,898 Elo+
Solo
Team Averages
Level 11
1,560 SR
1,731 Elo+

VS

Team Averages
Level 35
1,638 SR
1,774 Elo+
Cupid
Cupid
Bobafett2118
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DragonFuryKnight
Medusa
Level 6
God Stats
7W - 1L
1,862 SR
Queue Stats
16W - 6L
1,959 Elo+
Party 1
Ymir
Ymir
G A Y M E5275
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 35L
1,749 Elo+
Solo
Ah Puch
Ah Puch
Snesmess123
Ah Puch
Level 16
God Stats
6W - 7L
1,506 SR
Queue Stats
32W - 31L
1,702 Elo+
Solo
Awilix
Awilix
verndog0806
Awilix
Level 121
God Stats
4W - 3L
1,820 SR
Queue Stats
15W - 10L
1,959 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 7 / 1
5,326
410
1,335
8,917
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
RuthlessSockman
Erlang Shen
11
5 / 2 / 1
7,229
556
5,785
8,451
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ShugokiHugz
Izanami
9
1 / 6 / 1
5,777
444
5,559
11,790
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 3
5,097
392
1,061
5,094
1,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 6 / 0
5,426
417
2,567
9,666
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
5,697
438
2,837
5,680
2,062
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 1 / 2
7,910
608
10,256
8,638
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 1 / 2
9,274
713
7,745
6,685
4,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Snesmess123
Ah Puch
14
5 / 1 / 4
8,272
636
7,461
4,930
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
15
5 / 0 / 4
8,341
642
5,910
5,373
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
26
26
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
L
Yemoja
0
7
1
0.07
W
7
1
2
8
W
9
1
2
10
L
Erlang Shen
RuthlessSockman
Erlang Shen
5
2
1
2.75
L
Izanami
ShugokiHugz
Izanami
1
6
1
0.25
W
Ah Puch
Snesmess123
Ah Puch
5
1
4
7
L
0
5
3
0.3
L
1
6
0
0.17
W
Awilix
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,307
Damage
34,209
43,918
Taken
31,306
18,427
Mitigated
12,223
9,389
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,837
1,269
711
231
5,680
2,062
12
312
5,368
0
12,749
L
Yemoja
1,335
927
224
244
8,917
3,845
0
5,818
3,099
11,945
0
W
10,256
4,744
0
3,320
8,638
2,323
1,626
394
8,244
0
42,673
W
7,745
1,994
0
2,318
6,685
4,349
1,002
1,562
5,123
59,867
0
L
Erlang Shen
RuthlessSockman
Erlang Shen
5,785
3,098
0
2,623
8,451
5,884
0
2,453
5,998
2,866
28,590
L
Izanami
ShugokiHugz
Izanami
5,559
3,113
111
3,374
11,790
3,821
65
1,419
10,371
0
34,729
W
Ah Puch
Snesmess123
Ah Puch
7,461
234
0
1,232
4,930
1,524
269
542
4,388
50,385
0
L
1,061
142
222
670
5,094
1,728
127
2,052
3,042
11,424
0
L
2,567
937
0
1,921
9,666
3,149
0
3,464
6,202
0
19,410
W
Awilix
5,910
2,461
0
3,390
5,373
1,965
0
65
5,308
0
59,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,855
Gold Earned
39,494
222
Minions Killed
435
0
Camps Cleared
0
1,100,818
Distance Traveled
1,257,760
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,697
438
20
2
0
217,000
0
L
Yemoja
5,326
410
23
2
0
199,267
0
W
Medusa
7,910
608
81
6
0
240,494
2
W
Ymir
9,274
713
137
11
0
236,830
5
L
Erlang Shen
7,229
556
61
5
0
272,391
0
L
Izanami
5,777
444
65
5
0
195,575
1
W
Ah Puch
8,272
636
87
7
0
267,873
4
L
Nox
5,097
392
25
2
0
179,429
3
L
Kali
5,426
417
48
4
0
254,156
1
W
Awilix
8,341
642
110
8
0
295,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role