Player Matchup

Apollo
Apollo
CaptnCrust
Apollo
Level 28
God Stats
5W - 15L
1,193 SR
Queue Stats
33W - 68L
1,118 Elo+
Party 2
Hercules
Hercules
GersonWx
Hercules
Level 60
God Stats
10W - 24L
1,273 SR
Queue Stats
60W - 104L
1,281 Elo+
Party 2
Chaac
Chaac
LycanX45
Chaac
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 91L
1,347 Elo+
Party 2
Scylla
Scylla
MLeo01
Scylla
Level 43
God Stats
23W - 25L
1,316 SR
Queue Stats
38W - 60L
1,234 Elo+
Party 2
Bastet
Bastet
ll KV T4L0S ll
Bastet
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 142L
1,266 Elo+
Party 2
Team Averages
Level 64
1,357 SR
1,249 Elo+

VS

Team Averages
Level 53
1,540 SR
1,482 Elo+
Hun Batz
Hun Batz
DaintyWalrus
Hun Batz
Level 29
God Stats
26W - 25L
1,395 SR
Queue Stats
257W - 239L
1,518 Elo+
Party 1
Chernobog
Chernobog
GreasyBear
Chernobog
Level 67
God Stats
11W - 12L
1,695 SR
Queue Stats
250W - 231L
1,536 Elo+
Party 1
Bellona
Bellona
KSI SNAKE VENOM
Bellona
Level 65
God Stats
5W - 2L
1,759 SR
Queue Stats
33W - 29L
1,434 Elo+
Party 3
Nox
Nox
ScabbyGoose
Nox
Level 82
God Stats
5W - 3L
1,500 SR
Queue Stats
373W - 318L
1,465 Elo+
Party 1
Athena
Athena
jetxfighter
Athena
Level 24
God Stats
3W - 9L
1,353 SR
Queue Stats
19W - 19L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CaptnCrust
Apollo
13
3 / 1 / 6
8,457
470
7,684
9,903
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
GersonWx
Hercules
13
2 / 3 / 8
8,461
470
5,715
14,260
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
LycanX45
Chaac
16
3 / 2 / 4
9,566
531
12,451
16,512
19,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
MLeo01
Scylla
15
2 / 0 / 7
9,074
504
12,490
6,848
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 2 / 2
9,628
535
8,839
13,611
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DaintyWalrus
Hun Batz
14
2 / 2 / 4
8,593
477
6,518
13,347
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
GreasyBear
Chernobog
15
3 / 5 / 4
8,913
495
8,488
11,762
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 5
8,030
446
7,295
14,415
10,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 6
8,027
446
9,665
5,990
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
1 / 3 / 5
7,172
398
5,363
17,297
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
17
Kills
8
8
Deaths
17
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
CaptnCrust
Apollo
3
1
6
6
L
Hun Batz
DaintyWalrus
Hun Batz
2
2
4
2
W
Hercules
GersonWx
Hercules
2
3
8
2
L
Chernobog
GreasyBear
Chernobog
3
5
4
1
L
2
4
5
1.13
W
Chaac
LycanX45
Chaac
3
2
4
2.5
W
Scylla
MLeo01
Scylla
2
0
7
5.5
L
0
3
6
1
L
Athena
1
3
5
1.17
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,179
Damage
37,329
61,134
Taken
62,811
38,702
Mitigated
33,871
23,795
Healing
16,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CaptnCrust
Apollo
7,684
3,507
0
3,139
9,903
3,427
818
2,840
7,001
0
43,922
L
Hun Batz
DaintyWalrus
Hun Batz
6,518
1,287
0
4,429
13,347
4,881
0
2,761
10,410
0
51,456
W
Hercules
GersonWx
Hercules
5,715
2,167
0
5,202
14,260
8,522
1,103
3,809
10,341
0
31,003
L
Chernobog
GreasyBear
Chernobog
8,488
4,741
0
3,515
11,762
3,798
0
1,721
9,923
0
54,502
L
7,295
2,798
0
3,132
14,415
10,825
0
3,135
10,751
4,196
41,689
W
Chaac
LycanX45
Chaac
12,451
1,320
0
7,560
16,512
19,013
1,199
2,149
14,303
82
65,266
W
Scylla
MLeo01
Scylla
12,490
438
143
1,077
6,848
2,305
518
3,390
3,252
61,378
0
L
9,665
585
0
740
5,990
2,386
0
1,132
4,663
52,495
0
L
Athena
5,363
1,324
886
4,182
17,297
11,981
0
3,174
13,876
14,887
0
W
8,839
1,630
0
6,674
13,611
5,435
646
2,723
10,744
0
71,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
40,735
491
Minions Killed
400
0
Camps Cleared
0
1,698,502
Distance Traveled
1,646,159
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,457
470
88
5
0
333,477
3
L
Hun Batz
8,593
477
103
6
0
314,637
2
W
Hercules
8,461
470
43
2
0
307,571
4
L
Chernobog
8,913
495
91
5
0
302,754
3
L
Bellona
8,030
446
82
5
0
311,387
2
W
Chaac
9,566
531
118
7
0
321,379
2
W
Scylla
9,074
504
126
7
0
346,794
0
L
Nox
8,027
446
104
6
0
339,795
2
L
Athena
7,172
398
20
1
0
377,586
4
W
Bastet
9,628
535
116
6
0
389,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role