Player Matchup

Nemesis
Nemesis
Bryarbuddy007
Nemesis
Level 26
God Stats
1W - 8L
1,039 SR
Queue Stats
55W - 88L
1,147 Elo+
Party 2
Achilles
Achilles
SoleSentry
Achilles
Level 27
God Stats
8W - 16L
1,119 SR
Queue Stats
30W - 50L
1,137 Elo+
Party 2
Ravana
Ravana
TannerHydra2522
Ravana
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 148L
1,204 Elo+
Party 2
Rama
Rama
krashoo777
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 83L
1,151 Elo+
Party 2
Nike
Nike
xXXhAsChXXx
Nike
Level 17
God Stats
8W - 14L
1,207 SR
Queue Stats
385W - 405L
1,135 Elo+
Party 2
Team Averages
Level 26
1,273 SR
1,155 Elo+

VS

Team Averages
Level 25
1,672 SR
1,448 Elo+
Hades
Hades
DanStriker98
Hades
Level 29
God Stats
4W - 6L
1,657 SR
Queue Stats
29W - 45L
1,357 Elo+
Solo
Poseidon
Poseidon
GotEmperor89564
Poseidon
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
175W - 197L
1,387 Elo+
Solo
Izanami
Izanami
MrHatter36
Izanami
Level 27
God Stats
9W - 11L
1,787 SR
Queue Stats
56W - 66L
1,594 Elo+
Party 1
Terra
Terra
PlayboiiMiltt
Terra
Level 27
God Stats
7W - 4L
1,787 SR
Queue Stats
155W - 167L
1,594 Elo+
Party 1
Fenrir
Fenrir
Riicky0004
Fenrir
Level 18
God Stats
3W - 3L
1,629 SR
Queue Stats
17W - 20L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
7 / 2 / 5
11,962
570
8,823
10,824
4,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
SoleSentry
Achilles
15
6 / 1 / 16
10,277
489
9,164
10,815
6,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 9 / 16
11,118
529
12,109
13,367
9,180
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 6 / 9
10,578
504
11,827
10,693
3,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 5 / 16
11,140
530
12,967
12,108
5,029
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
10,668
508
10,682
18,143
9,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
2
0 / 1 / 0
5,651
269
72
619
71
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
MrHatter36
Izanami
14
3 / 11 / 6
9,478
451
10,935
18,001
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
3 / 8 / 5
7,938
378
4,478
16,720
16,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Riicky0004
Fenrir
17
8 / 7 / 2
11,118
529
7,554
21,944
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
34
Kills
20
23
Deaths
34
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
2
5
4.75
L
6
7
4
1.14
L
Poseidon
0
1
0
0
L
Izanami
MrHatter36
Izanami
3
11
6
0.55
L
3
8
5
0.69
L
Fenrir
Riicky0004
Fenrir
8
7
2
1.29
W
Achilles
SoleSentry
Achilles
6
1
16
14
W
7
9
16
1.67
W
9
6
9
2.25
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,890
Damage
33,721
57,807
Taken
75,427
28,320
Mitigated
41,502
4,555
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
8,823
3,748
0
1,301
10,824
4,388
5,448
2,051
8,773
98
59,077
L
10,682
1,580
776
4,891
18,143
9,406
2,602
0
18,143
52,246
0
L
Poseidon
72
72
0
0
619
71
0
0
619
586
0
L
Izanami
MrHatter36
Izanami
10,935
8,211
0
335
18,001
5,655
1,060
0
18,001
0
48,727
L
4,478
1,792
2,703
3,949
16,720
16,283
270
0
16,720
14,788
0
L
Fenrir
Riicky0004
Fenrir
7,554
1,257
0
4,688
21,944
10,087
310
88
21,856
202
62,692
W
Achilles
SoleSentry
Achilles
9,164
3,868
0
1,821
10,815
6,222
1,983
5,177
5,638
0
28,432
W
12,109
2,136
0
610
13,367
9,180
1,287
4,407
8,960
0
42,649
W
11,827
10,441
0
823
10,693
3,501
2,954
2,339
8,354
0
37,692
W
12,967
8,371
0
0
12,108
5,029
2,421
1,446
10,662
0
54,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,075
Gold Earned
44,853
363
Minions Killed
297
0
Camps Cleared
0
1,862,918
Distance Traveled
1,187,524
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,962
570
114
5
0
391,753
0
L
Hades
10,668
508
91
4
0
277,003
1
L
Poseidon
5,651
269
1
0
0
39,837
1
L
Izanami
9,478
451
70
3
0
290,360
3
L
Terra
7,938
378
15
1
0
259,071
0
L
Fenrir
11,118
529
120
6
0
321,253
0
W
Achilles
10,277
489
37
2
0
386,501
0
W
Ravana
11,118
529
47
2
0
362,083
0
W
Rama
10,578
504
64
3
0
342,579
0
W
Nike
11,140
530
101
5
0
380,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role