Player Matchup

Osiris
Osiris
FNSVBlitzkrieg
Osiris
Level 115
God Stats
3W - 8L
1,500 SR
Queue Stats
200W - 184L
1,558 Elo+
Party 1
Izanami
Izanami
Linkzeppelin
Izanami
Level 23
God Stats
8W - 12L
1,520 SR
Queue Stats
40W - 55L
1,596 Elo+
Party 1
Anubis
Anubis
Stormy8700
Anubis
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 92L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WeefWeef
Tsukuyomi
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 112L
1,597 Elo+
Party 1
Geb
Geb
kmaster224
Geb
Level 24
God Stats
8W - 8L
1,537 SR
Queue Stats
83W - 95L
1,540 Elo+
Party 1
Team Averages
Level 46
1,511 SR
1,558 Elo+

VS

Team Averages
Level 68
1,380 SR
1,590 Elo+
Izanami
Izanami
Aphthong
Izanami
Level 28
God Stats
13W - 12L
1,452 SR
Queue Stats
98W - 70L
1,599 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JTxnk
Tsukuyomi
Level 125
God Stats
13W - 8L
1,405 SR
Queue Stats
170W - 172L
1,560 Elo+
Party 3
Yemoja
Yemoja
MaryQueenOfThots
Yemoja
Level 88
God Stats
6W - 5L
1,214 SR
Queue Stats
232W - 217L
1,691 Elo+
Party 3
Discordia
Discordia
MattDuck
Discordia
Level 87
God Stats
13W - 9L
1,500 SR
Queue Stats
329W - 319L
1,620 Elo+
Party 2
Achilles
Achilles
gcat2001
Achilles
Level 14
God Stats
5W - 12L
1,329 SR
Queue Stats
9W - 20L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,929
539
3,728
5,910
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Linkzeppelin
Izanami
8
2 / 3 / 1
5,154
469
4,865
6,040
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Stormy8700
Anubis
8
0 / 7 / 0
4,850
441
1,104
7,618
3,439
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
WeefWeef
Tsukuyomi
8
1 / 5 / 1
5,170
470
2,809
6,933
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 3
5,259
478
3,300
7,658
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aphthong
Izanami
10
1 / 1 / 4
5,625
511
3,329
4,424
1,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
JTxnk
Tsukuyomi
13
16 / 0 / 2
8,451
768
7,494
6,992
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 6
5,116
465
2,844
6,241
1,766
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
MattDuck
Discordia
12
3 / 0 / 5
7,032
639
5,383
3,528
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
gcat2001
Achilles
10
0 / 1 / 2
5,672
516
2,389
5,504
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
20
20
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aphthong
Izanami
1
1
4
3
L
1
2
0
0.5
W
Tsukuyomi
JTxnk
Tsukuyomi
16
0
2
17
L
Izanami
Linkzeppelin
Izanami
2
3
1
0.83
W
0
2
6
1.5
W
Discordia
MattDuck
Discordia
3
0
5
5.5
L
Anubis
Stormy8700
Anubis
0
7
0
0
L
Tsukuyomi
WeefWeef
Tsukuyomi
1
5
1
0.3
W
Achilles
gcat2001
Achilles
0
1
2
1
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,806
Damage
21,439
34,159
Taken
26,689
17,461
Mitigated
10,029
9,650
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aphthong
Izanami
3,329
2,336
0
1,017
4,424
1,094
669
1,344
3,080
0
30,593
L
3,728
844
0
2,196
5,910
4,813
0
606
5,018
4,300
24,946
W
Tsukuyomi
JTxnk
Tsukuyomi
7,494
2,112
0
3,812
6,992
2,320
0
695
6,297
0
48,698
L
Izanami
Linkzeppelin
Izanami
4,865
3,360
0
2,694
6,040
1,348
786
1,377
4,663
0
27,553
W
2,844
938
1,477
1,822
6,241
1,766
99
1,796
4,445
14,168
0
W
Discordia
MattDuck
Discordia
5,383
305
0
998
3,528
922
310
716
2,812
37,429
0
L
Anubis
Stormy8700
Anubis
1,104
602
0
1,374
7,618
3,439
170
3,592
3,674
22,077
0
L
Tsukuyomi
WeefWeef
Tsukuyomi
2,809
397
0
1,432
6,933
3,814
0
1,112
5,762
6,382
21,060
W
Achilles
gcat2001
Achilles
2,389
415
0
1,888
5,504
3,927
200
215
5,289
0
19,409
L
3,300
634
0
1,954
7,658
4,047
331
1,055
6,603
15,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,362
Gold Earned
31,896
237
Minions Killed
316
0
Camps Cleared
0
968,225
Distance Traveled
1,095,736
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,625
511
66
6
0
199,348
1
L
Osiris
5,929
539
65
6
0
201,842
5
W
Tsukuyomi
8,451
768
83
8
0
266,173
1
L
Izanami
5,154
469
71
6
0
187,349
6
W
Yemoja
5,116
465
26
2
0
193,687
1
W
Discordia
7,032
639
88
8
0
216,573
1
L
Anubis
4,850
441
34
3
0
166,275
0
L
Tsukuyomi
5,170
470
50
5
0
205,999
2
W
Achilles
5,672
516
53
5
0
219,955
0
L
Geb
5,259
478
17
2
0
206,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role