Player Matchup

Kumbhakarna
Kumbhakarna
FatlessMilk
Kumbhakarna
Level 104
God Stats
6W - 6L
1,500 SR
Queue Stats
70W - 49L
1,500 Elo+
Party 2
Artemis
Artemis
PSYCHahDELIX
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,112 Elo+
Party 2
Aphrodite
Aphrodite
PossibleMessiah
Aphrodite
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 85L
1,112 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,241 Elo+

VS

Team Averages
Level 38
1,606 SR
1,481 Elo+
Terra
Terra
Georosen
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 60L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NewmusDorkus7
Tsukuyomi
Level 77
God Stats
3W - 3L
1,818 SR
Queue Stats
270W - 287L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
ReesusChrist
Nu Wa
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 16L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FatlessMilk
Kumbhakarna
20
8 / 6 / 4
19,879
641
20,519
40,082
55,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
PSYCHahDELIX
Artemis
20
2 / 7 / 9
17,161
554
23,525
37,675
14,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
PossibleMessiah
Aphrodite
20
4 / 4 / 9
17,662
570
21,722
34,564
25,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Georosen
Terra
20
6 / 1 / 11
18,252
589
19,175
29,175
24,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
NewmusDorkus7
Tsukuyomi
20
3 / 8 / 10
18,157
586
24,561
30,198
19,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 5 / 9
18,725
604
49,094
27,249
15,928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
14
Kills
17
17
Deaths
14
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FatlessMilk
Kumbhakarna
8
6
4
1.67
L
Terra
Georosen
Terra
6
1
11
11.5
L
Tsukuyomi
NewmusDorkus7
Tsukuyomi
3
8
10
1
W
Artemis
PSYCHahDELIX
Artemis
2
7
9
0.93
W
Aphrodite
PossibleMessiah
Aphrodite
4
4
9
2.13
L
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,766
Damage
92,830
112,321
Taken
86,622
94,275
Mitigated
60,140
62,792
Healing
33,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FatlessMilk
Kumbhakarna
20,519
1,095
0
4,031
40,082
55,046
380
20,621
19,461
99,543
0
L
Terra
Georosen
Terra
19,175
3,044
9,738
8,234
29,175
24,383
195
14,359
14,816
90,561
0
L
Tsukuyomi
NewmusDorkus7
Tsukuyomi
24,561
5,659
0
2,615
30,198
19,829
507
12,003
18,195
0
104,789
W
Artemis
PSYCHahDELIX
Artemis
23,525
14,222
0
9,835
37,675
14,192
2,646
24,807
12,868
0
121,300
W
Aphrodite
PossibleMessiah
Aphrodite
21,722
1,815
23,307
25,619
34,564
25,037
860
23,105
11,459
129,542
0
L
49,094
14,839
4,322
8,360
27,249
15,928
2,971
16,028
11,221
127,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,702
Gold Earned
55,134
405
Minions Killed
305
0
Camps Cleared
0
1,530,006
Distance Traveled
1,579,956
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
19,879
641
80
3
0
570,269
4
L
Terra
18,252
589
110
4
0
571,557
1
L
Tsukuyomi
18,157
586
96
3
0
510,670
2
W
Artemis
17,161
554
144
5
0
448,939
0
W
Aphrodite
17,662
570
181
6
0
510,798
0
L
Nu Wa
18,725
604
99
3
0
497,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role