Player Matchup

Neith
Neith
Aleioficialdan
Neith
Level 28
God Stats
4W - 6L
1,774 SR
Queue Stats
114W - 138L
1,561 Elo+
Party 2
Ne Zha
Ne Zha
JhonnyCastro
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Lucass_24_
Agni
Level 126
God Stats
13W - 7L
1,500 SR
Queue Stats
555W - 451L
1,466 Elo+
Party 3
Hun Batz
Hun Batz
MarcosJR03
Hun Batz
Level 103
God Stats
5W - 4L
1,485 SR
Queue Stats
176W - 136L
1,428 Elo+
Party 3
Horus
Horus
davideniel
Horus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 125L
1,510 Elo+
Party 2
Team Averages
Level 83
1,552 SR
1,493 Elo+

VS

Team Averages
Level 54
1,370 SR
1,410 Elo+
Tyr
Tyr
Bellriven
Tyr
Level 43
God Stats
7W - 15L
1,308 SR
Queue Stats
57W - 92L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
Bruarr
Hou Yi
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
I Karbone I
Kukulkan
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 12L
1,501 Elo+
Solo
Jormungandr
Jormungandr
KoshkaOwO
Jormungandr
Level 21
God Stats
0W - 2L
1,246 SR
Queue Stats
29W - 58L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
SpookyVessell
Erlang Shen
Level 31
God Stats
3W - 8L
1,512 SR
Queue Stats
20W - 32L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,306
437
4,082
5,802
2,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
17
3 / 4 / 1
10,240
539
8,647
16,920
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 0 / 2
11,507
606
13,971
8,327
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MarcosJR03
Hun Batz
20
6 / 0 / 5
11,579
609
11,046
10,370
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
13
0 / 1 / 4
8,596
452
4,224
12,070
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
9,510
501
9,114
15,639
15,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Bruarr
Hou Yi
12
1 / 3 / 1
7,480
394
5,534
10,885
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
I Karbone I
Kukulkan
15
0 / 4 / 0
8,773
462
3,135
10,365
3,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
KoshkaOwO
Jormungandr
12
0 / 1 / 1
7,026
370
3,968
8,821
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
SpookyVessell
Erlang Shen
12
2 / 4 / 0
7,766
409
4,769
12,298
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
6
6
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
3
4
0
0.75
L
Hou Yi
Bruarr
Hou Yi
1
3
1
0.5
L
Kukulkan
I Karbone I
Kukulkan
0
4
0
0
W
Ne Zha
3
4
1
0.88
L
Jormungandr
KoshkaOwO
Jormungandr
0
1
1
0.5
W
7
0
2
8
W
Hun Batz
MarcosJR03
Hun Batz
6
0
5
8.5
L
Erlang Shen
SpookyVessell
Erlang Shen
2
4
0
0.5
W
Horus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
26,520
53,489
Taken
58,008
26,565
Mitigated
34,474
19,281
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,082
775
0
792
5,802
2,085
1,785
1,001
4,801
0
34,443
L
9,114
1,006
0
5,238
15,639
15,013
0
1,123
14,510
0
56,775
L
Hou Yi
Bruarr
Hou Yi
5,534
1,910
0
3,175
10,885
3,276
205
632
10,211
0
35,700
L
Kukulkan
I Karbone I
Kukulkan
3,135
324
251
2,526
10,365
3,672
0
6,325
3,678
58,719
0
W
Ne Zha
8,647
3,632
0
6,513
16,920
7,171
3,132
763
16,157
0
72,209
L
Jormungandr
KoshkaOwO
Jormungandr
3,968
1,176
0
250
8,821
4,825
180
3,270
5,441
29,247
0
W
13,971
1,014
551
2,746
8,327
3,689
696
2,079
6,248
88,932
0
W
Hun Batz
MarcosJR03
Hun Batz
11,046
3,281
0
3,737
10,370
4,846
1,178
252
10,118
0
91,488
L
Erlang Shen
SpookyVessell
Erlang Shen
4,769
2,243
0
2,544
12,298
7,688
0
2,010
10,197
8,549
36,796
W
Horus
4,224
1,977
900
4,042
12,070
8,774
96
3,309
8,761
0
20,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,228
Gold Earned
40,555
575
Minions Killed
432
0
Camps Cleared
0
1,725,623
Distance Traveled
1,692,957
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,306
437
79
4
0
319,324
5
L
Tyr
9,510
501
124
7
0
323,551
5
L
Hou Yi
7,480
394
59
3
0
326,690
3
L
Kukulkan
8,773
462
121
6
0
305,640
0
W
Ne Zha
10,240
539
131
7
0
265,077
1
L
Jormungandr
7,026
370
53
3
0
354,492
0
W
Agni
11,507
606
179
9
0
363,612
5
W
Hun Batz
11,579
609
158
8
0
430,552
3
L
Erlang Shen
7,766
409
75
4
0
382,584
0
W
Horus
8,596
452
28
1
0
347,058
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role