Player Matchup

Sol
Sol
Falsi
Sol
Level 147
God Stats
2W - 1L
1,324 SR
Queue Stats
68W - 62L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
KingSavageWolfi
Zhong Kui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 277L
1,582 Elo+
Solo
Ymir
Ymir
Nitsoju
Ymir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,134 Elo+
Party 1
Da Ji
Da Ji
SenpaiDaji
Da Ji
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
72W - 78L
1,396 Elo+
Party 1
Tyr
Tyr
YuniKatt
Tyr
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 45L
1,368 Elo+
Party 1
Team Averages
Level 127
1,465 SR
1,396 Elo+

VS

Team Averages
Level 127
1,500 SR
1,470 Elo+
Cabrakan
Cabrakan
Bullyn iStyles
Cabrakan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Pele
Pele
LBz Rojila305
Pele
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 46L
1,500 Elo+
Solo
Freya
Freya
PumpinkHeart
Freya
Level 119
God Stats
3W - 6L
1,500 SR
Queue Stats
259W - 265L
1,437 Elo+
Solo
Scylla
Scylla
istealspoons
Scylla
Level 156
God Stats
3W - 11L
1,500 SR
Queue Stats
463W - 504L
1,384 Elo+
Solo
Kali
Kali
nemer6078
Kali
Level 129
God Stats
7W - 8L
1,500 SR
Queue Stats
730W - 740L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Falsi
Sol
20
10 / 2 / 18
11,910
916
21,996
10,855
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
KingSavageWolfi
Zhong Kui
17
2 / 6 / 19
10,466
805
11,512
16,830
12,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Nitsoju
Ymir
18
5 / 4 / 21
11,468
882
9,510
21,531
26,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
18
8 / 3 / 19
10,962
843
11,590
10,326
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 3 / 21
11,345
873
8,975
17,488
20,061
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
6 / 9 / 7
10,898
838
12,316
16,591
14,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 7 / 9
11,104
854
16,296
17,127
7,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 5 / 10
9,920
763
10,658
14,908
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
18
2 / 6 / 10
10,163
782
16,223
10,581
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
15
0 / 5 / 10
9,044
696
6,412
12,284
5,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
64
32
Kills
18
18
Deaths
32
98
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
6
9
7
1.06
W
Sol
Falsi
Sol
10
2
18
9.5
W
Zhong Kui
KingSavageWolfi
Zhong Kui
2
6
19
1.92
L
7
7
9
1.64
W
Ymir
Nitsoju
Ymir
5
4
21
3.88
L
3
5
10
1.6
W
Da Ji
8
3
19
5.83
W
7
3
21
5.83
L
Scylla
2
6
10
1.17
L
Kali
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,583
Damage
61,905
77,030
Taken
71,491
69,012
Mitigated
38,787
29,800
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
12,316
656
722
2,056
16,591
14,809
0
10,533
5,759
14,379
0
W
Sol
Falsi
Sol
21,996
5,044
1,215
4,139
10,855
5,036
3,521
5,379
5,406
55,183
0
W
Zhong Kui
KingSavageWolfi
Zhong Kui
11,512
900
3,061
6,182
16,830
12,071
741
9,959
6,614
36,283
0
L
16,296
4,131
1,282
5,178
17,127
7,668
658
11,528
5,372
0
30,164
W
Ymir
Nitsoju
Ymir
9,510
528
507
4,573
21,531
26,558
368
11,126
10,332
18,698
0
L
10,658
4,156
609
4,698
14,908
6,807
374
8,029
6,715
23,169
0
W
Da Ji
11,590
3,336
1,517
1,558
10,326
5,286
1,257
4,393
5,809
0
14,607
W
8,975
496
2,111
4,937
17,488
20,061
845
7,613
9,672
0
15,828
L
Scylla
16,223
716
1,599
1,791
10,581
4,303
0
5,597
4,787
39,886
0
L
Kali
6,412
1,997
1,172
2,679
12,284
5,200
645
6,296
5,840
0
16,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,151
Gold Earned
51,129
159
Minions Killed
135
0
Camps Cleared
0
1,102,127
Distance Traveled
1,132,111
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,898
838
3
0
0
171,677
1
W
Sol
11,910
916
60
5
0
216,110
0
W
Zhong Kui
10,466
805
59
5
0
217,568
0
L
Pele
11,104
854
23
2
0
234,587
0
W
Ymir
11,468
882
29
2
0
221,549
0
L
Freya
9,920
763
24
2
0
229,795
1
W
Da Ji
10,962
843
2
0
0
202,255
0
W
Tyr
11,345
873
9
1
0
244,645
0
L
Scylla
10,163
782
52
4
0
226,212
0
L
Kali
9,044
696
33
3
0
269,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role