Player Matchup

Merlin
Merlin
Aquiles95
Merlin
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 89L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ChanBeaek
Sylvanus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 99L
1,285 Elo+
Party 1
Sol
Sol
Dulkenths
Sol
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 213L
1,500 Elo+
Party 3
Vulcan
Vulcan
IMPER4DOR
Vulcan
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 115L
1,303 Elo+
Solo
Ullr
Ullr
SkatistaDeVans
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,541 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,426 Elo+

VS

Team Averages
Level 109
1,500 SR
1,508 Elo+
Ra
Ra
Agus0303
Ra
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Thor
Thor
XxXLordCaosXxX
Thor
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Zefurius
Jing Wei
Level 104
God Stats
4W - 9L
1,500 SR
Queue Stats
469W - 432L
1,542 Elo+
Party 2
Bacchus
Bacchus
m1rr4
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
xGroomasH
Ullr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
371W - 335L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aquiles95
Merlin
15
5 / 2 / 4
9,169
917
6,433
5,093
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ChanBeaek
Sylvanus
13
1 / 2 / 7
8,556
856
5,946
11,850
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 9
8,381
838
7,324
8,423
2,968
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
IMPER4DOR
Vulcan
15
3 / 2 / 4
8,848
885
12,193
5,792
2,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 7
8,691
869
5,396
9,162
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,774
677
2,071
3,901
1,693
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 3 / 4
8,214
821
8,494
10,369
5,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Zefurius
Jing Wei
14
2 / 3 / 4
7,460
746
7,378
9,027
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
m1rr4
Bacchus
11
0 / 2 / 5
6,662
666
6,107
10,291
13,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
15
1 / 4 / 4
7,711
771
5,802
9,055
3,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
13
Kills
8
9
Deaths
14
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Merlin
Aquiles95
Merlin
5
2
4
3.5
W
Sylvanus
ChanBeaek
Sylvanus
1
2
7
2.25
W
1
2
9
2.75
W
Vulcan
IMPER4DOR
Vulcan
3
2
4
2.5
W
3
1
7
6.5
L
3
3
4
1.67
L
Jing Wei
Zefurius
Jing Wei
2
3
4
1.33
L
Bacchus
m1rr4
Bacchus
0
2
5
1.25
L
Ullr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,292
Damage
29,852
40,320
Taken
42,643
26,526
Mitigated
28,705
23,422
Healing
17,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,071
0
2,849
1,065
3,901
1,693
0
2,903
998
9,039
0
W
Merlin
Aquiles95
Merlin
6,433
115
198
927
5,093
2,093
394
738
4,355
22,723
0
W
Sylvanus
ChanBeaek
Sylvanus
5,946
575
6,770
6,248
11,850
14,567
526
1,706
10,144
6,740
0
W
7,324
964
1,746
2,090
8,423
2,968
1,138
1,021
7,402
19,534
0
W
Vulcan
IMPER4DOR
Vulcan
12,193
2,199
1,069
674
5,792
2,474
1,265
2,039
3,753
25,424
0
W
5,396
1,690
578
3,122
9,162
4,424
2,071
2,674
6,488
0
12,310
L
8,494
620
2,389
2,969
10,369
5,088
0
9,078
1,291
0
13,806
L
Jing Wei
Zefurius
Jing Wei
7,378
4,889
1,366
2,243
9,027
4,226
0
6,690
2,337
0
23,731
L
Bacchus
m1rr4
Bacchus
6,107
773
236
2,264
10,291
13,755
0
6,916
3,375
9,882
0
L
Ullr
5,802
1,735
1,061
695
9,055
3,943
0
6,309
2,746
0
17,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
36,821
114
Minions Killed
105
0
Camps Cleared
0
968,739
Distance Traveled
857,028
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,774
677
13
1
0
116,057
0
W
Merlin
9,169
917
30
3
0
179,902
3
W
Sylvanus
8,556
856
2
0
0
186,120
0
W
Sol
8,381
838
25
3
0
201,894
2
W
Vulcan
8,848
885
38
4
0
218,971
4
W
Ullr
8,691
869
19
2
0
181,852
1
L
Thor
8,214
821
10
1
0
209,668
1
L
Jing Wei
7,460
746
43
4
0
175,561
0
L
Bacchus
6,662
666
7
1
0
176,586
0
L
Ullr
7,711
771
32
3
0
179,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role