Player Matchup

Nu Wa
Nu Wa
ArcDemon_5788
Nu Wa
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 82L
1,568 Elo+
Party 1
King Arthur
King Arthur
BLOODY13NIGHT
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,486 Elo+
Party 1
Neith
Neith
Bloodshot1209
Neith
Level 10
God Stats
6W - 2L
1,553 SR
Queue Stats
10W - 14L
1,560 Elo+
Party 1
Set
Set
Jotunn_Gamr
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 168L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
Minimums078
Sylvanus
Level 16
God Stats
5W - 9L
1,317 SR
Queue Stats
22W - 28L
1,536 Elo+
Party 1
Team Averages
Level 54
1,474 SR
1,525 Elo+

VS

Team Averages
Level 51
1,577 SR
1,425 Elo+
Awilix
Awilix
Aursx
Awilix
Level 28
God Stats
2W - 1L
1,866 SR
Queue Stats
30W - 28L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
Chrome Verticy
Ah Puch
Level 47
God Stats
1W - 0L
1,498 SR
Queue Stats
12W - 11L
1,469 Elo+
Party 2
Ra
Ra
I Tufat I
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
Scosil
Erlang Shen
Level 73
God Stats
4W - 3L
1,520 SR
Queue Stats
86W - 109L
1,233 Elo+
Party 2
Chiron
Chiron
hxtrod
Chiron
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 5
11,207
487
19,550
15,300
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BLOODY13NIGHT
King Arthur
15
1 / 5 / 2
9,981
434
5,867
26,106
16,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 9 / 2
10,296
448
7,016
15,723
5,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 9 / 2
10,841
471
7,547
19,641
6,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Minimums078
Sylvanus
14
2 / 14 / 5
10,260
446
7,857
26,565
31,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aursx
Awilix
15
6 / 3 / 5
10,645
463
6,042
14,507
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 17
11,156
485
21,401
13,899
5,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 2 / 12
12,010
522
13,247
13,636
6,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Scosil
Erlang Shen
18
9 / 4 / 4
12,282
534
17,300
23,465
18,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
hxtrod
Chiron
19
14 / 2 / 14
12,977
564
26,647
18,449
7,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
12
Kills
42
43
Deaths
14
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Awilix
Aursx
Awilix
6
3
5
2.83
L
King Arthur
BLOODY13NIGHT
King Arthur
1
5
2
0.4
L
2
9
2
0.33
W
6
3
17
4.83
W
7
2
12
6.5
L
4
9
2
0.56
L
Sylvanus
Minimums078
Sylvanus
2
14
5
0.32
W
Erlang Shen
Scosil
Erlang Shen
9
4
4
2.75
W
Chiron
hxtrod
Chiron
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,837
Damage
84,637
103,335
Taken
83,956
66,867
Mitigated
43,898
15,574
Healing
37,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,550
3,649
0
1,195
15,300
6,144
292
5,823
9,477
76,218
0
W
Awilix
Aursx
Awilix
6,042
2,330
0
2,327
14,507
5,170
677
4,495
10,012
0
36,530
L
King Arthur
BLOODY13NIGHT
King Arthur
5,867
975
0
3,714
26,106
16,714
190
5,688
20,418
0
42,111
L
7,016
2,216
0
831
15,723
5,886
3,101
7,618
8,105
0
53,044
W
21,401
709
0
6,299
13,899
5,870
1,315
7,265
6,634
64,034
0
W
13,247
715
3,184
7,544
13,636
6,586
1,684
6,182
7,454
75,481
0
L
7,547
3,566
0
4,584
19,641
6,935
0
4,906
14,735
0
38,889
L
Sylvanus
Minimums078
Sylvanus
7,857
1,645
1,753
3,497
26,565
31,188
0
10,613
15,952
18,739
0
W
Erlang Shen
Scosil
Erlang Shen
17,300
11,118
0
7,927
23,465
18,588
240
3,332
20,133
0
95,536
W
Chiron
hxtrod
Chiron
26,647
12,980
1,550
8,931
18,449
7,684
4,554
6,133
12,316
0
107,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,585
Gold Earned
59,070
444
Minions Killed
595
0
Camps Cleared
0
1,688,948
Distance Traveled
2,183,394
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,207
487
124
5
0
351,026
6
W
Awilix
10,645
463
61
3
0
506,401
0
L
King Arthur
9,981
434
95
4
0
398,537
2
L
Neith
10,296
448
130
6
0
359,588
0
W
Ah Puch
11,156
485
83
4
0
408,929
0
W
Ra
12,010
522
133
6
0
427,454
4
L
Set
10,841
471
71
3
0
298,156
0
L
Sylvanus
10,260
446
24
1
0
281,641
0
W
Erlang Shen
12,282
534
149
6
0
438,845
1
W
Chiron
12,977
564
169
7
0
401,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role