Player Matchup

Merlin
Merlin
FawnErmine79753
Merlin
Level 24
God Stats
9W - 5L
1,534 SR
Queue Stats
30W - 30L
1,388 Elo+
Party 2
Thor
Thor
RankGosling2347
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,489 Elo+
Party 2
Ah Puch
Ah Puch
Shinigami_Seal
Ah Puch
Level 24
God Stats
3W - 3L
1,718 SR
Queue Stats
37W - 49L
1,745 Elo+
Solo
Thanatos
Thanatos
Zuko217
Thanatos
Level 14
God Stats
1W - 4L
1,200 SR
Queue Stats
64W - 81L
1,368 Elo+
Party 1
Freya
Freya
tjd908
Freya
Level 16
God Stats
19W - 20L
1,093 SR
Queue Stats
98W - 118L
1,368 Elo+
Party 1
Team Averages
Level 21
1,409 SR
1,471 Elo+

VS

Team Averages
Level 23
1,451 SR
1,337 Elo+
Neith
Neith
CekSparov2400
Neith
Level 29
God Stats
2W - 7L
1,380 SR
Queue Stats
28W - 27L
1,458 Elo+
Solo
Awilix
Awilix
JekyllandHyde2
Awilix
Level 28
God Stats
8W - 4L
1,697 SR
Queue Stats
66W - 85L
1,399 Elo+
Solo
Cthulhu
Cthulhu
JorgeCazablanca
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Loki
Loki
PAMC_BANNED
Loki
Level 17
God Stats
1W - 9L
1,221 SR
Queue Stats
1W - 9L
959 Elo+
Solo
Anubis
Anubis
Young-Troutling
Anubis
Level 17
God Stats
14W - 9L
1,458 SR
Queue Stats
43W - 52L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,875
491
1,428
4,702
2,212
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 2 / 3
7,027
502
3,088
7,549
2,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 5 / 3
7,645
546
8,385
8,728
2,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Zuko217
Thanatos
13
4 / 0 / 2
7,997
571
4,117
8,066
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
tjd908
Freya
12
3 / 2 / 1
7,183
513
3,007
9,540
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,535
395
2,999
5,130
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 2
6,995
500
3,735
7,622
3,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 1 / 0
5,153
368
621
5,050
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 5 / 0
7,177
513
4,230
9,569
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 7 / 1
5,782
413
6,365
9,392
3,925
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
13
Kills
10
11
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
W
1
2
1
0.75
L
3
2
2
2
L
0
1
0
0
L
6
5
0
1.2
W
1
2
3
1.25
W
4
5
3
1.1
L
1
7
1
0.21
W
Thanatos
Zuko217
Thanatos
4
0
2
5
W
Freya
tjd908
Freya
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,025
Damage
17,950
38,585
Taken
36,763
12,589
Mitigated
13,134
17,890
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,999
997
0
1,921
5,130
1,119
0
1,147
3,983
0
14,166
W
1,428
276
0
1,638
4,702
2,212
1,312
80
4,622
28,135
0
L
3,735
1,451
0
2,424
7,622
3,205
56
2,716
4,906
0
30,087
L
621
0
0
184
5,050
1,993
0
599
4,451
13,741
0
L
4,230
1,851
0
1,329
9,569
2,892
632
2,797
6,772
0
28,159
W
3,088
286
0
2,173
7,549
2,465
1,048
1,782
5,767
0
25,202
W
8,385
609
23
1,966
8,728
2,180
1,056
2,657
6,071
35,178
0
L
6,365
580
0
1,522
9,392
3,925
279
5,561
3,831
24,473
0
W
Thanatos
Zuko217
Thanatos
4,117
1,276
0
8,012
8,066
2,609
1,331
1,183
6,883
0
38,952
W
Freya
tjd908
Freya
3,007
862
0
4,078
9,540
3,123
1,974
1,284
8,256
27,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,727
Gold Earned
30,642
304
Minions Killed
191
0
Camps Cleared
0
1,141,119
Distance Traveled
961,902
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,535
395
29
2
0
174,349
2
W
Merlin
6,875
491
47
3
0
180,622
3
L
Awilix
6,995
500
58
4
0
251,539
5
L
Cthulhu
5,153
368
23
2
0
119,096
0
L
Loki
7,177
513
41
3
0
249,079
0
W
Thor
7,027
502
59
4
0
202,457
0
W
Ah Puch
7,645
546
61
4
0
220,018
2
L
Anubis
5,782
413
40
3
0
167,839
2
W
Thanatos
7,997
571
77
6
0
291,753
0
W
Freya
7,183
513
60
4
0
246,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role