Player Matchup

He Bo
He Bo
Adaptyin
He Bo
Level 116
God Stats
7W - 8L
1,196 SR
Queue Stats
234W - 238L
1,137 Elo+
Solo
Hun Batz
Hun Batz
Akumhakarna
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,558 Elo+
Party 1
Hou Yi
Hou Yi
Connor425
Hou Yi
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
57W - 42L
1,500 Elo+
Party 1
Terra
Terra
Foxynation99
Terra
Level 128
God Stats
7W - 5L
1,818 SR
Queue Stats
390W - 360L
1,987 Elo+
Solo
Nu Wa
Nu Wa
Soncuya
Nu Wa
Level 123
God Stats
2W - 1L
1,505 SR
Queue Stats
104W - 87L
1,541 Elo+
Party 1
Team Averages
Level 109
1,504 SR
1,544 Elo+

VS

Team Averages
Level 99
1,476 SR
1,515 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DaBaws
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,523 Elo+
Solo
Chiron
Chiron
Dayquan
Chiron
Level 56
God Stats
3W - 2L
1,444 SR
Queue Stats
396W - 353L
1,645 Elo+
Party 2
Ymir
Ymir
RoyEndSix
Ymir
Level 65
God Stats
14W - 14L
1,438 SR
Queue Stats
326W - 267L
1,427 Elo+
Party 2
He Bo
He Bo
XxBlazeMasterxX
He Bo
Level 148
God Stats
8W - 3L
1,500 SR
Queue Stats
221W - 187L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Adaptyin
He Bo
14
3 / 6 / 2
8,879
740
6,559
10,534
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Akumhakarna
Hun Batz
14
1 / 6 / 4
8,273
689
5,983
13,326
5,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Connor425
Hou Yi
15
1 / 2 / 0
7,758
647
5,184
10,272
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 6
8,889
741
6,696
15,562
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Soncuya
Nu Wa
17
3 / 5 / 4
9,703
809
9,211
8,408
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 4 / 5
10,614
885
14,901
10,581
3,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
DaBaws
Chaac
16
2 / 1 / 14
9,795
816
7,160
11,428
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Dayquan
Chiron
17
4 / 0 / 11
9,986
832
13,500
6,571
2,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
17
6 / 2 / 9
10,681
890
8,956
9,553
6,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 2 / 7
9,878
823
6,866
7,113
2,505
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
9
Kills
23
23
Deaths
9
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
4
5
2.13
L
He Bo
Adaptyin
He Bo
3
6
2
0.67
L
Hun Batz
Akumhakarna
Hun Batz
1
6
4
0.5
L
Hou Yi
Connor425
Hou Yi
1
2
0
0.5
W
Chaac
DaBaws
Chaac
2
1
14
9
W
Chiron
Dayquan
Chiron
4
0
11
9.5
L
1
4
6
1
W
Ymir
6
2
9
5.25
L
Nu Wa
Soncuya
Nu Wa
3
5
4
1
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,633
Damage
51,383
58,102
Taken
45,246
27,965
Mitigated
22,669
10,828
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,901
3,287
0
393
10,581
3,786
13
5,202
5,245
0
32,280
L
He Bo
Adaptyin
He Bo
6,559
170
0
416
10,534
3,884
0
3,229
7,105
17,350
0
L
Hun Batz
Akumhakarna
Hun Batz
5,983
530
0
0
13,326
5,025
0
2,900
10,202
0
20,758
L
Hou Yi
Connor425
Hou Yi
5,184
1,715
0
1,742
10,272
3,883
0
1,866
8,331
0
29,363
W
Chaac
DaBaws
Chaac
7,160
1,101
0
5,193
11,428
7,779
256
5,713
5,403
0
27,982
W
Chiron
Dayquan
Chiron
13,500
4,880
937
4,170
6,571
2,556
1,854
2,785
3,627
0
45,610
L
6,696
633
3,936
3,780
15,562
12,603
0
7,323
7,920
16,378
0
W
Ymir
8,956
1,300
0
2,231
9,553
6,043
422
4,483
4,861
24,477
0
L
Nu Wa
Soncuya
Nu Wa
9,211
909
0
954
8,408
2,570
0
477
7,856
42,777
0
W
6,866
279
0
1,153
7,113
2,505
30
3,763
3,134
34,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,502
Gold Earned
50,954
265
Minions Killed
305
7
Camps Cleared
9
1,065,677
Distance Traveled
1,173,377
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,614
885
33
3
3
248,940
0
L
He Bo
8,879
740
35
3
1
185,463
1
L
Hun Batz
8,273
689
35
3
1
231,484
1
L
Hou Yi
7,758
647
70
6
1
216,640
1
W
Chaac
9,795
816
69
6
1
250,233
2
W
Chiron
9,986
832
91
8
2
219,543
1
L
Terra
8,889
741
22
2
1
223,570
3
W
Ymir
10,681
890
33
3
1
218,528
0
L
Nu Wa
9,703
809
103
9
3
208,520
1
W
He Bo
9,878
823
79
7
2
236,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role