Player Matchup

Tsukuyomi
Tsukuyomi
Agilixyy
Tsukuyomi
Level 23
God Stats
7W - 0L
1,500 SR
Queue Stats
278W - 216L
1,738 Elo+
Party 1
Bellona
Bellona
CroddyPoo
Bellona
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 99L
1,690 Elo+
Solo
Merlin
Merlin
CrypticWhirlwind
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Toonjiro
Anhur
Level 114
God Stats
5W - 8L
1,500 SR
Queue Stats
79W - 69L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
shweezymane
Cthulhu
Level 21
God Stats
3W - 3L
1,778 SR
Queue Stats
11W - 15L
1,527 Elo+
Solo
Team Averages
Level 38
1,556 SR
1,624 Elo+

VS

Team Averages
Level 19
1,535 SR
1,534 Elo+
Thor
Thor
AphroKoochie69
Thor
Level 18
God Stats
3W - 5L
1,771 SR
Queue Stats
237W - 150L
1,716 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Poncholoco94
Ah Muzen Cab
Level 24
God Stats
0W - 2L
1,301 SR
Queue Stats
16W - 20L
1,432 Elo+
Solo
Medusa
Medusa
SmallCanoe
Medusa
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
WingsandTails
Scylla
Level 23
God Stats
10W - 9L
1,543 SR
Queue Stats
46W - 40L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
z3kr0s
Baron Samedi
Level 24
God Stats
1W - 3L
1,559 SR
Queue Stats
3W - 5L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Agilixyy
Tsukuyomi
20
9 / 6 / 6
15,118
605
23,143
22,952
12,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bellona
CroddyPoo
Bellona
20
6 / 2 / 3
14,610
584
19,575
23,231
31,150
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 4 / 2
12,856
514
14,173
15,170
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Toonjiro
Anhur
18
4 / 6 / 4
11,622
465
10,045
19,769
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
shweezymane
Cthulhu
17
1 / 3 / 8
11,513
461
9,377
16,507
18,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 4
15,118
605
25,397
23,879
10,095
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Poncholoco94
Ah Muzen Cab
20
3 / 8 / 1
14,328
573
11,970
22,652
9,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
SmallCanoe
Medusa
17
1 / 5 / 6
10,636
425
5,343
14,437
4,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 5 / 5
11,577
463
12,309
18,875
6,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
z3kr0s
Baron Samedi
17
0 / 3 / 11
11,409
456
9,600
16,048
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
22
Kills
21
21
Deaths
22
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Agilixyy
Tsukuyomi
9
6
6
2
L
15
1
4
17
W
Bellona
CroddyPoo
Bellona
6
2
3
3.75
W
2
4
2
0.75
L
Ah Muzen Cab
Poncholoco94
Ah Muzen Cab
3
8
1
0.44
L
Medusa
SmallCanoe
Medusa
1
5
6
0.8
W
Anhur
Toonjiro
Anhur
4
6
4
1
L
2
5
5
0.9
W
Cthulhu
shweezymane
Cthulhu
1
3
8
1.67
L
Baron Samedi
z3kr0s
Baron Samedi
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,313
Damage
64,619
97,629
Taken
95,891
74,057
Mitigated
47,620
27,506
Healing
32,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Agilixyy
Tsukuyomi
23,143
6,599
0
7,081
22,952
12,360
0
3,528
19,079
0
120,872
L
25,397
7,083
0
9,646
23,879
10,095
628
7,344
16,535
0
124,548
W
Bellona
CroddyPoo
Bellona
19,575
7,811
0
10,673
23,231
31,150
0
4,907
17,986
7,987
105,949
W
14,173
688
0
1,184
15,170
5,493
1,198
3,650
11,322
87,995
0
L
Ah Muzen Cab
Poncholoco94
Ah Muzen Cab
11,970
2,827
0
6,659
22,652
9,983
4,412
1,918
20,734
0
102,708
L
Medusa
SmallCanoe
Medusa
5,343
2,948
0
4,280
14,437
4,221
1,739
3,667
10,770
0
53,635
W
Anhur
Toonjiro
Anhur
10,045
4,376
0
7,117
19,769
6,517
978
4,316
15,213
0
77,598
L
12,309
936
0
5,153
18,875
6,467
1,195
6,389
12,486
76,967
0
W
Cthulhu
shweezymane
Cthulhu
9,377
324
441
1,010
16,507
18,537
204
4,913
11,499
42,255
0
L
Baron Samedi
z3kr0s
Baron Samedi
9,600
811
1,278
5,401
16,048
16,854
582
5,820
10,228
33,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,719
Gold Earned
63,068
781
Minions Killed
689
0
Camps Cleared
0
2,275,815
Distance Traveled
2,268,406
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,118
605
173
7
0
473,744
3
L
Thor
15,118
605
170
7
0
533,070
1
W
Bellona
14,610
584
229
9
0
521,226
3
W
Merlin
12,856
514
168
7
0
445,149
4
L
Ah Muzen Cab
14,328
573
203
8
0
433,543
0
L
Medusa
10,636
425
117
5
0
413,882
0
W
Anhur
11,622
465
141
6
0
379,022
5
L
Scylla
11,577
463
144
6
0
445,851
3
W
Cthulhu
11,513
461
70
3
0
456,674
5
L
Baron Samedi
11,409
456
55
2
0
442,060
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role