Player Matchup

Loki
Loki
Ghost79722
Loki
Level 49
God Stats
24W - 28L
1,378 SR
Queue Stats
244W - 260L
1,425 Elo+
Solo
Guan Yu
Guan Yu
Reptide_101
Guan Yu
Level 134
God Stats
13W - 21L
1,500 SR
Queue Stats
349W - 354L
1,534 Elo+
Party 1
Anubis
Anubis
SefirothPH
Anubis
Level 49
God Stats
55W - 46L
1,928 SR
Queue Stats
104W - 103L
1,564 Elo+
Solo
Medusa
Medusa
lazaroprodigy
Medusa
Level 49
God Stats
5W - 5L
1,715 SR
Queue Stats
5W - 8L
1,745 Elo+
Party 1
Bacchus
Bacchus
poeschlnz
Bacchus
Level 155
God Stats
10W - 12L
1,500 SR
Queue Stats
287W - 275L
1,554 Elo+
Party 1
Team Averages
Level 87
1,604 SR
1,565 Elo+

VS

Team Averages
Level 63
1,637 SR
1,594 Elo+
Janus
Janus
KumaKillz
Janus
Level 36
God Stats
13W - 9L
1,704 SR
Queue Stats
342W - 326L
1,486 Elo+
Solo
Izanami
Izanami
WhiteBloodCell17
Izanami
Level 67
God Stats
9W - 3L
1,720 SR
Queue Stats
99W - 100L
1,639 Elo+
Party 2
Bacchus
Bacchus
ak56thethird
Bacchus
Level 85
God Stats
28W - 26L
1,449 SR
Queue Stats
158W - 154L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
bobo11765_
Sun Wukong
Level 80
God Stats
2W - 1L
1,814 SR
Queue Stats
46W - 54L
1,669 Elo+
Party 2
Hercules
Hercules
zbatdog1776
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 76L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,225
588
6,447
6,490
2,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Reptide_101
Guan Yu
13
7 / 2 / 7
8,387
599
12,690
12,243
5,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
SefirothPH
Anubis
15
7 / 1 / 2
9,157
654
7,086
6,265
3,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 1 / 4
6,972
498
5,163
7,090
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
poeschlnz
Bacchus
11
2 / 1 / 6
7,310
522
4,442
8,334
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KumaKillz
Janus
13
3 / 5 / 0
7,572
541
6,347
7,068
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
6,187
442
3,370
8,147
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ak56thethird
Bacchus
9
0 / 6 / 3
5,950
425
3,855
11,177
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
bobo11765_
Sun Wukong
12
1 / 5 / 2
6,938
496
4,838
12,098
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
zbatdog1776
Hercules
12
0 / 6 / 1
6,549
468
4,680
11,128
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
25
Kills
5
5
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Janus
KumaKillz
Janus
3
5
0
0.6
W
Guan Yu
Reptide_101
Guan Yu
7
2
7
5.25
W
Anubis
SefirothPH
Anubis
7
1
2
8
L
1
3
1
0.5
L
Bacchus
ak56thethird
Bacchus
0
6
3
0.25
L
Sun Wukong
bobo11765_
Sun Wukong
1
5
2
0.4
W
3
1
4
5
W
Bacchus
poeschlnz
Bacchus
2
1
6
5
L
Hercules
zbatdog1776
Hercules
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,828
Damage
23,090
40,422
Taken
49,618
18,131
Mitigated
24,864
15,171
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,447
2,422
0
1,041
6,490
2,388
345
542
5,827
0
37,912
L
Janus
KumaKillz
Janus
6,347
283
0
988
7,068
1,653
0
2,169
4,899
46,428
0
W
Guan Yu
Reptide_101
Guan Yu
12,690
3,757
228
4,126
12,243
5,411
1,194
1,346
10,586
0
43,918
W
Anubis
SefirothPH
Anubis
7,086
201
0
3,996
6,265
3,074
1,611
3,242
2,833
59,355
0
L
3,370
2,204
171
1,472
8,147
2,890
0
2,965
5,182
3,476
31,698
L
Bacchus
ak56thethird
Bacchus
3,855
921
0
1,020
11,177
4,689
0
4,141
7,036
16,820
0
L
Sun Wukong
bobo11765_
Sun Wukong
4,838
1,825
0
539
12,098
5,304
0
2,156
9,942
0
51,600
W
5,163
1,916
0
3,353
7,090
2,202
75
2,410
4,656
0
35,012
W
Bacchus
poeschlnz
Bacchus
4,442
1,026
0
2,427
8,334
5,056
0
2,758
5,511
19,660
0
L
Hercules
zbatdog1776
Hercules
4,680
2,139
0
1,851
11,128
10,328
72
97
11,031
0
34,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,051
Gold Earned
33,196
341
Minions Killed
352
0
Camps Cleared
0
1,297,260
Distance Traveled
1,241,853
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,225
588
61
4
0
294,120
2
L
Janus
7,572
541
94
7
0
243,476
2
W
Guan Yu
8,387
599
87
6
0
259,962
4
W
Anubis
9,157
654
120
9
0
233,260
4
L
Izanami
6,187
442
88
6
0
228,567
0
L
Bacchus
5,950
425
20
1
0
272,753
6
L
Sun Wukong
6,938
496
86
6
0
262,897
1
W
Medusa
6,972
498
48
3
0
249,516
0
W
Bacchus
7,310
522
25
2
0
260,402
7
L
Hercules
6,549
468
64
5
0
234,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role