Player Matchup

Danzaburou
Danzaburou
CheeseSarnie69
Danzaburou
Level 46
God Stats
2W - 6L
1,500 SR
Queue Stats
335W - 299L
1,524 Elo+
Party 1
Mercury
Mercury
CtrlAltDave
Mercury
Level 101
God Stats
13W - 12L
1,494 SR
Queue Stats
445W - 407L
1,534 Elo+
Party 1
Scylla
Scylla
Fudgetacular
Scylla
Level 16
God Stats
2W - 2L
1,469 SR
Queue Stats
4W - 3L
1,658 Elo+
Party 2
Chaac
Chaac
Rajstop
Chaac
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,561 Elo+
Party 2
Horus
Horus
Smurf4life
Horus
Level 53
God Stats
3W - 1L
1,699 SR
Queue Stats
13W - 10L
1,624 Elo+
Party 2
Team Averages
Level 71
1,533 SR
1,580 Elo+

VS

Team Averages
Level 61
1,454 SR
1,555 Elo+
Bellona
Bellona
AvonIV
Bellona
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 105L
1,539 Elo+
Party 3
Hera
Hera
BlûeDevîl
Hera
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 80L
1,515 Elo+
Party 3
Ganesha
Ganesha
Emdale
Ganesha
Level 25
God Stats
11W - 11L
1,268 SR
Queue Stats
144W - 93L
1,539 Elo+
Party 3
Apollo
Apollo
HydraFXX
Apollo
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,572 Elo+
Solo
Merlin
Merlin
Pavluwa
Merlin
Level 33
God Stats
5W - 1L
1,500 SR
Queue Stats
235W - 166L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheeseSarnie69
Danzaburou
9
1 / 4 / 0
5,846
418
3,571
6,418
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
CtrlAltDave
Mercury
13
1 / 4 / 2
7,287
521
4,194
9,863
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
0 / 6 / 1
6,166
440
3,327
6,227
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Rajstop
Chaac
12
2 / 3 / 2
7,089
506
4,296
12,565
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
10
1 / 6 / 2
6,688
478
4,421
12,458
4,745
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AvonIV
Bellona
14
6 / 1 / 2
8,921
637
5,218
8,091
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 1 / 5
9,146
653
7,638
6,222
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Emdale
Ganesha
13
0 / 1 / 14
8,469
605
5,720
9,772
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
HydraFXX
Apollo
16
11 / 0 / 0
10,138
724
6,956
9,063
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Pavluwa
Merlin
14
2 / 2 / 0
8,619
616
7,369
6,423
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
23
23
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
AvonIV
Bellona
6
1
2
7
W
4
1
5
6.5
L
Danzaburou
CheeseSarnie69
Danzaburou
1
4
0
0.25
L
Mercury
CtrlAltDave
Mercury
1
4
2
0.5
W
Ganesha
Emdale
Ganesha
0
1
14
7
L
Scylla
0
6
1
0.08
W
Apollo
HydraFXX
Apollo
11
0
0
11
W
Merlin
Pavluwa
Merlin
2
2
0
1
L
Chaac
Rajstop
Chaac
2
3
2
1
L
Horus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,809
Damage
32,901
47,531
Taken
39,571
20,886
Mitigated
19,569
8,492
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AvonIV
Bellona
5,218
1,458
0
3,609
8,091
4,800
0
505
7,520
0
51,843
W
7,638
1,789
0
522
6,222
2,441
1,613
1,237
4,857
52,014
0
L
Danzaburou
CheeseSarnie69
Danzaburou
3,571
1,735
0
893
6,418
1,487
0
2,263
4,155
0
25,907
L
Mercury
CtrlAltDave
Mercury
4,194
2,024
0
591
9,863
2,659
0
2,941
6,860
0
48,417
W
Ganesha
Emdale
Ganesha
5,720
861
0
4,080
9,772
7,101
944
923
8,733
20,900
0
L
Scylla
3,327
111
0
580
6,227
1,720
0
2,017
4,210
29,519
0
W
Apollo
HydraFXX
Apollo
6,956
4,096
0
5,357
9,063
3,020
1,255
559
8,488
0
70,623
W
Merlin
Pavluwa
Merlin
7,369
925
0
588
6,423
2,207
212
92
6,081
51,301
0
L
Chaac
Rajstop
Chaac
4,296
702
0
4,223
12,565
10,275
51
7,286
4,896
92
29,077
L
Horus
4,421
1,890
303
1,902
12,458
4,745
0
5,718
6,683
0
19,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
45,293
300
Minions Killed
460
0
Camps Cleared
0
1,123,159
Distance Traveled
1,346,807
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,921
637
94
7
0
275,008
3
W
Hera
9,146
653
117
8
0
295,275
2
L
Danzaburou
5,846
418
64
5
0
171,935
1
L
Mercury
7,287
521
93
7
0
266,893
0
W
Ganesha
8,469
605
2
0
0
285,706
4
L
Scylla
6,166
440
67
5
0
191,312
1
W
Apollo
10,138
724
155
11
0
252,948
2
W
Merlin
8,619
616
92
7
0
237,870
1
L
Chaac
7,089
506
54
4
0
237,178
1
L
Horus
6,688
478
22
2
0
255,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role