Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jr Bacon Deluxe
Artemis
Level 32
God Stats
8W - 4L
1,545 SR
Queue Stats
251W - 198L
1,452 Elo+
Party 1
Zeus
Zeus
SCARNAG3
Zeus
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 112L
1,561 Elo+
Party 1
Team Averages
Level 53
1,515 SR
1,504 Elo+

VS

Team Averages
Level 33
1,525 SR
1,234 Elo+
Nu Wa
Nu Wa
Duck-Kayto
Nu Wa
Level 84
God Stats
64W - 58L
1,574 SR
Queue Stats
260W - 341L
1,441 Elo+
Solo
Danzaburou
Danzaburou
TKIxCatDog
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,155 Elo+
Party 2
Ra
Ra
lIllIl8IlIl
Ra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 43L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
5 / 1 / 5
8,177
818
6,020
8,046
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
7 / 1 / 7
8,294
829
10,133
5,592
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
12
7 / 1 / 4
8,725
873
4,690
4,094
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
1 / 1 / 0
6,522
652
4,181
6,531
1,912
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TKIxCatDog
Danzaburou
8
0 / 8 / 1
6,008
601
2,002
9,380
3,045
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 10 / 0
7,212
721
3,081
9,127
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
19
Kills
3
3
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
5
7.5
L
Nu Wa
1
1
0
1
W
7
1
7
10.5
W
Zeus
7
1
4
9
L
Danzaburou
TKIxCatDog
Danzaburou
0
8
1
0.06
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,843
Damage
9,264
17,732
Taken
25,038
9,255
Mitigated
9,140
1,346
Healing
2,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,020
1,294
49
667
8,046
5,101
288
3,054
4,847
20,085
0
L
Nu Wa
4,181
1,813
270
1,173
6,531
1,912
0
3,645
2,780
21,471
0
W
10,133
6,962
0
0
5,592
2,922
0
2,040
3,442
2,729
21,975
W
Zeus
4,690
647
0
630
4,094
1,232
837
1,898
2,121
35,761
0
L
Danzaburou
TKIxCatDog
Danzaburou
2,002
925
0
428
9,380
3,045
0
2,806
6,506
0
10,981
L
3,081
840
0
582
9,127
4,183
0
4,778
4,225
5,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
19,742
106
Minions Killed
54
0
Camps Cleared
0
549,002
Distance Traveled
429,897
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,177
818
16
2
0
198,561
4
L
Nu Wa
6,522
652
39
4
0
144,743
2
W
Artemis
8,294
829
24
2
0
183,606
1
W
Zeus
8,725
873
66
7
0
166,835
1
L
Danzaburou
6,008
601
13
1
0
141,501
0
L
Ra
7,212
721
2
0
0
143,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role