Player Matchup

Medusa
Medusa
FreeBshmurda696
Medusa
Level 10
God Stats
0W - 3L
1,301 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
Merlin
Merlin
KillaTyRizz
Merlin
Level 13
God Stats
0W - 1L
1,066 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
ThickestTeacher
Ymir
Level 68
God Stats
2W - 8L
1,289 SR
Queue Stats
3W - 13L
1,164 Elo+
Party 1
Team Averages
Level 30
1,219 SR
1,311 Elo+

VS

Team Averages
Level 54
1,446 SR
1,495 Elo+
Skadi
Skadi
Giantgalaxy5
Skadi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 137L
1,500 Elo+
Party 2
Zeus
Zeus
Pjthegamer76
Zeus
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Fenrir
Fenrir
rat12217
Fenrir
Level 29
God Stats
54W - 27L
1,337 SR
Queue Stats
228W - 220L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
6,006
601
5,234
10,300
3,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
8
0 / 7 / 1
5,930
593
1,149
6,697
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 4 / 0
7,344
734
3,649
9,571
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 9
8,596
860
7,466
6,043
2,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 10
7,541
754
6,323
2,532
709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
rat12217
Fenrir
11
6 / 1 / 9
8,220
822
7,582
6,385
3,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
18
18
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
8
2
9
6.25
L
Merlin
0
7
1
0.07
W
4
0
10
9
L
3
4
0
0.75
W
Fenrir
rat12217
Fenrir
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,032
Damage
21,371
26,568
Taken
14,960
11,096
Mitigated
6,620
1,021
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,234
2,170
0
672
10,300
3,303
0
1,962
8,194
0
15,893
W
7,466
4,227
169
585
6,043
2,039
2,251
2,066
3,952
0
34,708
L
Merlin
1,149
165
0
28
6,697
1,678
0
1,413
5,184
9,555
0
W
6,323
378
0
556
2,532
709
60
1,145
1,362
16,207
0
L
3,649
275
0
321
9,571
6,115
0
3,004
6,517
15,635
0
W
Fenrir
rat12217
Fenrir
7,582
2,074
0
1,372
6,385
3,872
225
1,617
4,768
0
22,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,280
Gold Earned
24,357
57
Minions Killed
111
0
Camps Cleared
0
407,879
Distance Traveled
507,337
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,006
601
14
1
0
152,282
1
W
Skadi
8,596
860
52
5
0
155,387
3
L
Merlin
5,930
593
21
2
0
107,241
0
W
Zeus
7,541
754
29
3
0
179,617
1
L
Ymir
7,344
734
22
2
0
148,356
0
W
Fenrir
8,220
822
30
3
0
172,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role