Player Matchup

Horus
Horus
 
Horus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cherno4K
Cu Chulainn
Level 8
God Stats
5W - 7L
1,370 SR
Queue Stats
25W - 22L
1,627 Elo+
Party 1
Apollo
Apollo
ExpSkywalker
Apollo
Level 16
God Stats
2W - 2L
1,274 SR
Queue Stats
24W - 17L
1,648 Elo+
Party 1
Janus
Janus
MrKruger4K
Janus
Level 16
God Stats
2W - 1L
1,563 SR
Queue Stats
40W - 33L
1,614 Elo+
Party 1
Set
Set
itSkullz
Set
Level 14
God Stats
12W - 8L
1,316 SR
Queue Stats
34W - 29L
1,605 Elo+
Party 1
Team Averages
Level 22
1,405 SR
1,599 Elo+

VS

Team Averages
Level 22
1,498 SR
1,651 Elo+
Artemis
Artemis
CEWD2
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,721 Elo+
Solo
Ratatoskr
Ratatoskr
HoldMyPinga
Ratatoskr
Level 28
God Stats
6W - 8L
1,164 SR
Queue Stats
24W - 21L
1,547 Elo+
Solo
The Morrigan
The Morrigan
MrCorvoi
The Morrigan
Level 29
God Stats
19W - 13L
1,663 SR
Queue Stats
154W - 121L
1,681 Elo+
Solo
Anubis
Anubis
MrDedInside
Anubis
Level 18
God Stats
11W - 9L
1,500 SR
Queue Stats
31W - 25L
1,853 Elo+
Solo
Ares
Ares
NickyAndrews874
Ares
Level 29
God Stats
0W - 1L
1,660 SR
Queue Stats
6W - 11L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 8
7,626
545
3,258
9,415
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Cherno4K
Cu Chulainn
14
7 / 0 / 2
8,841
632
7,588
6,619
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
14
7 / 0 / 2
8,729
624
5,221
6,825
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
14
2 / 0 / 6
8,353
597
1,918
4,072
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 4
8,178
584
2,513
6,137
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CEWD2
Artemis
8
0 / 8 / 2
5,284
377
1,628
6,671
1,399
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
HoldMyPinga
Ratatoskr
12
0 / 4 / 2
6,332
452
5,104
10,517
3,270
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
MrCorvoi
The Morrigan
14
2 / 3 / 1
7,636
545
5,504
5,318
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
8
1 / 4 / 0
5,513
394
1,447
4,756
1,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 2 / 0
4,581
327
806
4,012
1,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
3
3
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
8
6
L
Artemis
CEWD2
Artemis
0
8
2
0.13
W
Cu Chulainn
Cherno4K
Cu Chulainn
7
0
2
8
W
Apollo
7
0
2
8
L
Ratatoskr
HoldMyPinga
Ratatoskr
0
4
2
0.25
L
The Morrigan
MrCorvoi
The Morrigan
2
3
1
0.83
L
Anubis
1
4
0
0.25
W
Janus
2
0
6
5
L
0
2
0
0
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,498
Damage
14,489
33,068
Taken
31,274
21,283
Mitigated
9,552
8,142
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,258
1,550
297
3,345
9,415
5,133
339
1,420
7,957
0
20,773
L
Artemis
CEWD2
Artemis
1,628
1,004
0
0
6,671
1,399
56
687
5,914
0
11,629
W
Cu Chulainn
Cherno4K
Cu Chulainn
7,588
1,102
0
2,838
6,619
6,223
194
1,334
5,245
7,258
40,749
W
Apollo
5,221
2,595
0
911
6,825
4,306
3,082
433
6,392
6,475
52,375
L
Ratatoskr
HoldMyPinga
Ratatoskr
5,104
1,960
0
3,572
10,517
3,270
0
557
9,749
0
35,367
L
The Morrigan
MrCorvoi
The Morrigan
5,504
1,105
0
948
5,318
1,806
0
1,220
3,910
48,318
1,501
L
Anubis
1,447
130
99
1,184
4,756
1,943
0
284
4,447
13,477
0
W
Janus
1,918
206
0
532
4,072
1,277
1,113
1,930
1,946
48,869
0
L
806
0
0
1,127
4,012
1,134
0
204
3,783
5,085
0
W
2,513
1,435
0
219
6,137
4,344
52
816
5,272
6,117
46,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
29,346
453
Minions Killed
245
0
Camps Cleared
0
1,379,014
Distance Traveled
985,941
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,626
545
25
2
0
270,045
0
L
Artemis
5,284
377
22
2
0
168,220
0
W
Cu Chulainn
8,841
632
91
7
0
250,593
3
W
Apollo
8,729
624
114
8
0
299,488
1
L
Ratatoskr
6,332
452
84
6
0
262,960
4
L
The Morrigan
7,636
545
106
8
0
233,618
3
L
Anubis
5,513
394
22
2
0
150,154
3
W
Janus
8,353
597
126
9
0
280,945
0
L
Ares
4,581
327
11
1
0
170,989
0
W
Set
8,178
584
97
7
0
277,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role