Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
BACONBALZS
Fafnir
Level 128
God Stats
15W - 13L
1,500 SR
Queue Stats
513W - 413L
1,738 Elo+
Party 2
Zeus
Zeus
LegendzOwn
Zeus
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 31L
1,955 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,731 Elo+

VS

Team Averages
Level 140
1,469 SR
1,506 Elo+
Aphrodite
Aphrodite
DesolateCreation
Aphrodite
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 65L
1,518 Elo+
Party 1
Apollo
Apollo
ThatOneDude517
Apollo
Level 125
God Stats
1W - 3L
1,516 SR
Queue Stats
581W - 677L
1,561 Elo+
Solo
Cerberus
Cerberus
UNRELENTING9171
Cerberus
Level 147
God Stats
0W - 3L
1,390 SR
Queue Stats
14W - 14L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
7 / 0 / 5
8,084
808
7,088
7,475
5,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
BACONBALZS
Fafnir
11
2 / 0 / 11
8,061
806
4,630
8,613
6,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 1 / 8
7,606
761
9,066
4,832
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
9
0 / 7 / 1
6,056
606
2,743
8,415
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 0
6,461
646
4,644
5,678
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
0 / 3 / 1
6,786
679
5,236
11,171
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
0
5
9.5
W
Fafnir
BACONBALZS
Fafnir
2
0
11
7.5
L
Aphrodite
0
7
1
0.07
W
4
1
8
8
L
1
3
0
0.33
L
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,784
Damage
12,623
20,920
Taken
25,264
13,765
Mitigated
15,377
7,304
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,088
3,430
0
3,637
7,475
5,617
84
3,452
4,023
0
29,526
W
Fafnir
BACONBALZS
Fafnir
4,630
1,800
0
1,944
8,613
6,975
21
2,676
5,937
10,961
0
L
Aphrodite
2,743
91
2,702
2,698
8,415
4,120
0
4,331
3,912
23,808
0
W
9,066
1,483
0
1,723
4,832
1,173
0
2,381
2,451
35,487
0
L
4,644
2,348
0
228
5,678
3,153
0
2,846
2,763
2,776
17,887
L
Cerberus
5,236
39
0
3,983
11,171
8,104
0
6,068
4,863
20,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,751
Gold Earned
19,303
125
Minions Killed
157
0
Camps Cleared
0
529,097
Distance Traveled
465,986
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,084
808
39
4
0
190,130
0
W
Fafnir
8,061
806
13
1
0
185,132
2
L
Aphrodite
6,056
606
58
6
0
142,063
2
W
Zeus
7,606
761
73
7
0
153,835
0
L
Apollo
6,461
646
33
3
0
142,156
0
L
Cerberus
6,786
679
66
7
0
181,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role