Player Matchup

Apollo
Apollo
Alekakoa
Apollo
Level 157
God Stats
1W - 2L
1,362 SR
Queue Stats
46W - 44L
1,229 Elo+
Party 1
Kukulkan
Kukulkan
Paytron63
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,590 Elo+
Solo
Cerberus
Cerberus
SterlingShad
Cerberus
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 92L
1,345 Elo+
Party 1
Kali
Kali
nohmbre
Kali
Level 27
God Stats
3W - 3L
1,285 SR
Queue Stats
96W - 86L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
skelemiere
Cthulhu
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 87L
1,414 Elo+
Solo
Team Averages
Level 93
1,429 SR
1,382 Elo+

VS

Team Averages
Level 69
1,571 SR
1,525 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlilttlebitLIT
Bellona
Level 63
God Stats
1W - 5L
1,369 SR
Queue Stats
309W - 273L
1,417 Elo+
Solo
Xing Tian
Xing Tian
FreakyFatYeti
Xing Tian
Level 25
God Stats
1W - 4L
1,495 SR
Queue Stats
80W - 94L
1,533 Elo+
Party 2
Rama
Rama
Hightower77
Rama
Level 44
God Stats
6W - 4L
1,989 SR
Queue Stats
75W - 85L
1,547 Elo+
Party 2
Khepri
Khepri
ThaSaltyBadger
Khepri
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alekakoa
Apollo
19
5 / 2 / 8
10,988
733
10,802
11,314
6,525
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Paytron63
Kukulkan
20
2 / 1 / 13
11,790
786
16,186
10,137
7,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
SterlingShad
Cerberus
18
1 / 3 / 16
10,760
717
12,356
19,202
14,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
nohmbre
Kali
19
10 / 5 / 7
13,266
884
15,316
14,542
9,039
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
skelemiere
Cthulhu
18
4 / 6 / 15
11,118
741
13,414
21,012
28,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 6 / 9
9,242
616
9,220
13,161
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

19
4 / 3 / 13
10,702
713
15,114
18,025
16,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
FreakyFatYeti
Xing Tian
16
3 / 4 / 11
9,821
655
10,843
14,404
17,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
8 / 4 / 5
11,757
784
11,481
12,754
7,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 11
9,086
606
9,174
16,233
17,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
66
22
Kills
17
17
Deaths
22
59
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
6
9
0.92
W
Apollo
Alekakoa
Apollo
5
2
8
4.5
L
4
3
13
3.5
L
Xing Tian
FreakyFatYeti
Xing Tian
3
4
11
2.13
L
8
4
5
2.63
W
Kukulkan
Paytron63
Kukulkan
2
1
13
8.5
W
Cerberus
SterlingShad
Cerberus
1
3
16
3
L
1
5
11
1.3
W
Kali
nohmbre
Kali
10
5
7
2.7
W
Cthulhu
skelemiere
Cthulhu
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,074
Damage
55,832
76,207
Taken
74,577
66,358
Mitigated
64,311
25,194
Healing
22,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,220
4,856
723
1,949
13,161
5,460
0
6,798
6,363
0
21,750
W
Apollo
Alekakoa
Apollo
10,802
6,904
3,134
3,618
11,314
6,525
1,307
3,004
8,310
0
27,022
L
15,114
7,778
953
5,620
18,025
16,291
325
9,120
8,905
116
25,429
L
Xing Tian
FreakyFatYeti
Xing Tian
10,843
925
3,293
1,666
14,404
17,125
0
8,002
6,402
18,168
0
L
11,481
8,920
1,349
3,915
12,754
7,653
1,290
8,306
4,448
0
35,253
W
Kukulkan
Paytron63
Kukulkan
16,186
2,766
630
2,364
10,137
7,970
783
3,697
6,440
44,999
0
W
Cerberus
SterlingShad
Cerberus
12,356
331
1,276
5,129
19,202
14,459
1,045
4,539
14,663
25,443
0
L
9,174
389
2,143
919
16,233
17,782
0
9,730
6,503
15,716
0
W
Kali
nohmbre
Kali
15,316
6,923
0
5,028
14,542
9,039
1,155
2,006
12,536
0
25,149
W
Cthulhu
skelemiere
Cthulhu
13,414
601
2,968
1,047
21,012
28,365
799
6,887
14,125
21,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,922
Gold Earned
50,608
165
Minions Killed
139
0
Camps Cleared
0
1,358,152
Distance Traveled
1,263,977
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,242
616
30
2
0
232,314
2
W
Apollo
10,988
733
34
2
0
285,596
1
L
Bellona
10,702
713
15
1
0
304,598
1
L
Xing Tian
9,821
655
26
2
0
271,527
0
L
Rama
11,757
784
57
4
0
221,688
0
W
Kukulkan
11,790
786
71
5
0
268,555
0
W
Cerberus
10,760
717
36
2
0
292,609
1
L
Khepri
9,086
606
11
1
0
233,850
1
W
Kali
13,266
884
10
1
0
269,259
0
W
Cthulhu
11,118
741
14
1
0
242,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role