Player Matchup

Nox
Nox
MaurizioPG
Nox
Level 84
God Stats
8W - 9L
1,268 SR
Queue Stats
17W - 21L
1,293 Elo+
Party 2
Horus
Horus
PHANTOMR3AVER
Horus
Level 106
God Stats
11W - 17L
1,456 SR
Queue Stats
587W - 543L
1,469 Elo+
Solo
Jing Wei
Jing Wei
PaulCMan
Jing Wei
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 165L
1,500 Elo+
Party 2
Team Averages
Level 113
1,408 SR
1,421 Elo+

VS

Team Averages
Level 75
1,427 SR
1,415 Elo+
Neith
Neith
F1ammaD
Neith
Level 78
God Stats
4W - 3L
1,282 SR
Queue Stats
11W - 14L
1,140 Elo+
Solo
Nike
Nike
GamerKable
Nike
Level 73
God Stats
6W - 1L
1,500 SR
Queue Stats
294W - 154L
1,495 Elo+
Party 1
Chang'e
Chang'e
Hinanta
Chang'e
Level 75
God Stats
6W - 0L
1,500 SR
Queue Stats
310W - 164L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
9,125
702
7,965
9,302
3,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 4
8,590
661
10,085
12,875
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
PaulCMan
Jing Wei
11
1 / 6 / 4
8,167
628
6,211
14,700
4,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
F1ammaD
Neith
13
7 / 2 / 5
9,841
757
6,691
9,957
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 3 / 9
9,050
696
11,908
15,878
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Hinanta
Chang'e
12
2 / 3 / 10
8,986
691
10,665
12,092
3,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
12
13
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
F1ammaD
Neith
7
2
5
4.75
W
3
3
9
2.5
W
Chang'e
Hinanta
Chang'e
2
3
10
2.33
L
4
4
2
1.25
L
3
3
4
1.67
L
Jing Wei
PaulCMan
Jing Wei
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,261
Damage
29,264
36,877
Taken
37,927
14,204
Mitigated
17,616
8,414
Healing
19,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
F1ammaD
Neith
6,691
3,504
0
4,779
9,957
3,185
1,739
2,622
7,335
0
38,343
W
11,908
2,966
0
4,734
15,878
10,777
228
3,107
12,149
0
30,800
W
Chang'e
Hinanta
Chang'e
10,665
1,326
3,110
6,885
12,092
3,654
528
2,348
9,744
36,813
0
L
7,965
558
69
1,702
9,302
3,604
310
2,265
6,912
30,129
0
L
10,085
3,825
627
3,890
12,875
5,869
193
4,075
8,625
0
29,695
L
Jing Wei
PaulCMan
Jing Wei
6,211
5,397
0
2,126
14,700
4,731
768
4,361
9,964
0
26,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
27,877
101
Minions Killed
133
0
Camps Cleared
0
705,704
Distance Traveled
690,895
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,841
757
65
5
0
210,533
1
W
Nike
9,050
696
37
3
0
247,226
1
W
Chang'e
8,986
691
31
2
0
233,136
1
L
Nox
9,125
702
37
3
0
224,717
9
L
Horus
8,590
661
26
2
0
250,899
1
L
Jing Wei
8,167
628
38
3
0
230,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role