Player Matchup

Heimdallr
Heimdallr
MikePenceGaming
Heimdallr
Level 68
God Stats
1W - 4L
1,330 SR
Queue Stats
9W - 20L
1,353 Elo+
Party 3
Geb
Geb
PleaseStepOnMe
Geb
Level 81
God Stats
1W - 1L
1,841 SR
Queue Stats
5W - 14L
1,328 Elo+
Party 3
Scylla
Scylla
Shiwakao
Scylla
Level 69
God Stats
1W - 1L
1,841 SR
Queue Stats
4W - 13L
1,328 Elo+
Party 3
Horus
Horus
returntojungle
Horus
Level 85
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 14L
1,328 Elo+
Party 3
King Arthur
King Arthur
vicgoob
King Arthur
Level 81
God Stats
6W - 11L
1,496 SR
Queue Stats
23W - 35L
1,536 Elo+
Party 3
Team Averages
Level 77
1,557 SR
1,375 Elo+

VS

Team Averages
Level 117
1,578 SR
1,535 Elo+
King Arthur
King Arthur
CrypticRichie
King Arthur
Level 84
God Stats
7W - 5L
1,297 SR
Queue Stats
355W - 310L
1,495 Elo+
Party 1
Chaac
Chaac
GINGERtheDEMON
Chaac
Level 127
God Stats
10W - 0L
1,872 SR
Queue Stats
69W - 54L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
JorahX
Jormungandr
Level 148
God Stats
9W - 5L
1,500 SR
Queue Stats
371W - 348L
1,639 Elo+
Solo
Chernobog
Chernobog
TDAWG3055
Chernobog
Level 126
God Stats
16W - 12L
1,720 SR
Queue Stats
666W - 605L
1,490 Elo+
Party 1
Merlin
Merlin
ThickThighs4Life
Merlin
Level 99
God Stats
4W - 5L
1,500 SR
Queue Stats
91W - 70L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MikePenceGaming
Heimdallr
3
0 / 1 / 0
2,809
468
285
879
231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,309
552
263
2,193
824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Shiwakao
Scylla
6
0 / 0 / 0
3,642
607
406
1,039
204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,620
603
408
1,528
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
vicgoob
King Arthur
6
0 / 3 / 0
3,494
582
1,654
5,026
1,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrypticRichie
King Arthur
8
3 / 0 / 0
4,799
800
3,208
3,678
1,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
3,748
625
816
2,906
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
JorahX
Jormungandr
6
1 / 0 / 0
3,467
578
681
2,059
615
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
TDAWG3055
Chernobog
6
0 / 0 / 1
3,570
595
804
1,294
292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,854
642
244
1,045
246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
4
4
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrypticRichie
King Arthur
3
0
0
3
W
0
0
0
0
W
Jormungandr
JorahX
Jormungandr
1
0
0
1
L
Heimdallr
MikePenceGaming
Heimdallr
0
1
0
0
L
0
0
0
0
L
Scylla
Shiwakao
Scylla
0
0
0
0
W
Chernobog
TDAWG3055
Chernobog
0
0
1
0.5
W
0
0
0
0
L
0
0
0
0
L
King Arthur
vicgoob
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,016
Damage
5,753
10,665
Taken
10,982
4,209
Mitigated
3,310
1,733
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrypticRichie
King Arthur
3,208
444
0
1,546
3,678
1,209
0
0
3,678
0
22,946
W
816
65
0
1,631
2,906
948
0
327
2,579
0
16,550
W
Jormungandr
JorahX
Jormungandr
681
87
134
835
2,059
615
0
151
1,908
8,854
0
L
Heimdallr
MikePenceGaming
Heimdallr
285
83
0
95
879
231
0
487
392
0
4,165
L
263
0
0
502
2,193
824
0
194
1,999
7,467
0
L
Scylla
Shiwakao
Scylla
406
0
0
0
1,039
204
0
68
879
17,704
0
W
Chernobog
TDAWG3055
Chernobog
804
547
0
193
1,294
292
0
112
1,182
0
14,084
W
244
0
0
573
1,045
246
0
150
895
15,564
0
L
408
289
0
24
1,528
1,000
0
73
1,444
3,550
11,065
L
King Arthur
vicgoob
King Arthur
1,654
212
0
1,112
5,026
1,950
0
0
5,026
0
14,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,874
Gold Earned
19,438
107
Minions Killed
183
0
Camps Cleared
0
516,236
Distance Traveled
575,640
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,799
800
44
7
0
120,406
0
W
Chaac
3,748
625
44
7
0
133,361
2
W
Jormungandr
3,467
578
13
2
0
95,140
1
L
Heimdallr
2,809
468
8
1
0
44,676
0
L
Geb
3,309
552
5
1
0
116,926
2
L
Scylla
3,642
607
32
5
0
113,258
3
W
Chernobog
3,570
595
33
6
0
112,623
0
W
Merlin
3,854
642
49
8
0
114,110
2
L
Horus
3,620
603
40
7
0
126,790
2
L
King Arthur
3,494
582
22
4
0
114,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role