Player Matchup

Ymir
Ymir
Avatuur
Ymir
Level 23
God Stats
57W - 37L
1,370 SR
Queue Stats
157W - 139L
1,709 Elo+
Party 1
Pele
Pele
CHIEFQf
Pele
Level 25
God Stats
7W - 5L
1,803 SR
Queue Stats
10W - 10L
1,709 Elo+
Party 1
Izanami
Izanami
ShadyTicTac
Izanami
Level 5
God Stats
1W - 4L
1,682 SR
Queue Stats
2W - 4L
1,709 Elo+
Party 1
Ra
Ra
Traynorz
Ra
Level 7
God Stats
21W - 19L
1,803 SR
Queue Stats
26W - 31L
1,709 Elo+
Party 1
Odin
Odin
animeweeb002
Odin
Level 10
God Stats
1W - 3L
1,682 SR
Queue Stats
26W - 19L
1,709 Elo+
Party 1
Team Averages
Level 14
1,668 SR
1,709 Elo+

VS

Team Averages
Level 22
1,550 SR
1,518 Elo+
Neith
Neith
BigTiddiesNeith
Neith
Level 27
God Stats
4W - 6L
1,667 SR
Queue Stats
12W - 7L
1,575 Elo+
Party 2
Artio
Artio
Bubu1er
Artio
Level 36
God Stats
5W - 4L
1,342 SR
Queue Stats
13W - 11L
1,503 Elo+
Party 2
Discordia
Discordia
Milomi2000
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
VincQc30
Ao Kuang
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Loki
Loki
pokeherfacetj
Loki
Level 26
God Stats
3W - 0L
1,740 SR
Queue Stats
11W - 5L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avatuur
Ymir
5
0 / 9 / 1
4,543
413
4,143
9,662
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
CHIEFQf
Pele
6
1 / 5 / 0
4,953
450
1,798
6,589
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
ShadyTicTac
Izanami
6
0 / 7 / 0
4,463
406
4,722
9,100
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 5 / 0
5,728
521
2,042
6,617
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 9 / 0
4,896
445
4,286
9,572
5,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 0 / 7
7,111
646
10,568
7,012
2,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Bubu1er
Artio
11
6 / 1 / 11
7,258
660
6,200
10,796
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Milomi2000
Discordia
11
0 / 0 / 2
6,565
597
2,218
3,095
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
VincQc30
Ao Kuang
12
11 / 0 / 3
7,389
672
6,871
7,205
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
7 / 1 / 6
7,398
673
7,175
6,004
2,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
2
Kills
35
35
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
Avatuur
Ymir
0
9
1
0.06
W
11
0
7
14.5
W
Artio
Bubu1er
Artio
6
1
11
11.5
L
Pele
CHIEFQf
Pele
1
5
0
0.2
W
Discordia
Milomi2000
Discordia
0
0
2
1
L
Izanami
ShadyTicTac
Izanami
0
7
0
0
L
0
5
0
0
W
Ao Kuang
VincQc30
Ao Kuang
11
0
3
12.5
L
1
9
0
0.11
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,991
Damage
33,032
41,540
Taken
34,112
13,024
Mitigated
13,582
2,819
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Avatuur
Ymir
4,143
1,588
0
180
9,662
2,841
0
3,935
5,727
9,451
0
W
10,568
5,750
0
1,550
7,012
2,056
1,606
1,365
5,597
0
30,852
W
Artio
Bubu1er
Artio
6,200
975
1,733
6,424
10,796
5,527
434
2,202
8,594
22,755
0
L
Pele
CHIEFQf
Pele
1,798
476
0
859
6,589
1,381
0
1,327
5,262
0
9,430
W
Discordia
Milomi2000
Discordia
2,218
0
0
0
3,095
865
827
1,118
1,952
36,728
0
L
Izanami
ShadyTicTac
Izanami
4,722
3,797
0
1,154
9,100
1,564
0
2,857
6,243
0
17,858
L
2,042
224
0
376
6,617
2,041
518
4,657
1,960
34,348
0
W
Ao Kuang
VincQc30
Ao Kuang
6,871
1,859
0
4,943
7,205
2,263
203
1,459
5,696
32,741
0
L
4,286
2,376
0
250
9,572
5,197
19
2,513
7,059
0
13,888
W
7,175
2,065
0
1,485
6,004
2,871
337
41
5,753
0
31,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
35,721
152
Minions Killed
313
0
Camps Cleared
0
1,085,266
Distance Traveled
1,092,264
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,543
413
8
1
0
228,026
0
W
Neith
7,111
646
58
5
0
187,513
0
W
Artio
7,258
660
40
4
0
212,512
0
L
Pele
4,953
450
24
2
0
239,795
0
W
Discordia
6,565
597
89
8
0
233,313
0
L
Izanami
4,463
406
23
2
0
191,243
0
L
Ra
5,728
521
72
7
0
199,598
0
W
Ao Kuang
7,389
672
58
5
0
243,539
0
L
Odin
4,896
445
25
2
0
226,604
1
W
Loki
7,398
673
68
6
0
215,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role